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Ubisoft Is "Formulating A Linux Game Plan"

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  • Ubisoft Is "Formulating A Linux Game Plan"

    Phoronix: Ubisoft Is "Formulating A Linux Game Plan"

    When at the Game Developer's Conference one of the leading questions from Phoronix readers via our forum was to find out about any Linux plans by Ubisoft...

    http://www.phoronix.com/vr.php?view=MTYzOTI

  • #2
    Does that mean: Ubisoft is trying to develop a linux DRM?

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    • #3
      Why would we want Ubisoft on Linux? Last time I bought an Ubisoft game it came with their shitty DRM. The same day I bought it they decided move their DRM servers which made any game using their DRM unplayable. It took them almost a week to get it back up and running. I've already written them off. I refuse to buy any of their modern content. They claim they are dropping DRM but I can't believe it after the all the work to put into locking all their stuff down with such atrocious DRM in the past.

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      • #4
        Ubisoft have some interesting titles, but usually poor code quality and of course the annoying DRM. They need to fix this if they want my money again. Even if they release Linux games.

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        • #5
          Originally posted by migizi View Post
          Why would we want Ubisoft on Linux?
          Assassin's Creed Unity



          The Division: http://www.youtube.com/watch?v=dORoTIEOyEg

          Watch_Dogs: http://www.youtube.com/watch?v=NuAbH8Z8iwk

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          • #6
            You don't want Ubisoft games on Linux because they use DRM... But Steam is a DRM too guys...

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            • #7
              Originally posted by berillions View Post
              You don't want Ubisoft games on Linux because they use DRM... But Steam is a DRM too guys...
              It is DRM with value added. Ubisoft attempted to replicate Steam, but ended up creating a poor, unstable clone. Who needs a Steam clone when you're already running Steam? Nobody.

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              • #8
                Originally posted by berillions View Post
                You don't want Ubisoft games on Linux because they use DRM... But Steam is a DRM too guys...
                The issue isn't DRM, it's stupid DRM. Origin, Uplay, and other ones are really, really frustrating and actually deter people.
                Look online for BF3 or BF4 Origin issues.

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                • #9
                  As I said many times: Ubisoft, EA and some others - they will
                  offer Linux versions fast in case Steam successfully conquered that OS.
                  If Valve fails, they won't. Simple as that.
                  They just have to watch Valve testing out the potential new market.
                  It does not matter what they said nor does it matter what they say,
                  all that matters is if Valve succeeds ... or fails.

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                  • #10
                    the problem is not drm!

                    the problem is not drm, the real problem is millions of people make ilegal copies

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                    • #11
                      Originally posted by rikkinho View Post
                      the problem is not drm, the real problem is millions of people make ilegal copies
                      Then punish those people, not legitimate buyers. Or is the DRM supposed to stop them? Because it doesn't.

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                      • #12
                        Originally posted by migizi View Post
                        Why would we want Ubisoft on Linux?
                        Two words: Rocksmith 2014. It already has a mac port, and is the easiest/best way to learn electric guitar. Hell I'd buy a third full copy just to play it on Linux.

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                        • #13
                          Originally posted by DMJC View Post
                          Two words: Rocksmith 2014. It already has a mac port, and is the easiest/best way to learn electric guitar. Hell I'd buy a third full copy just to play it on Linux.
                          Either this' sarcasm or... yeah... this' sarcasm...

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                          • #14
                            yes i know that

                            Originally posted by xeekei View Post
                            Then punish those people, not legitimate buyers. Or is the DRM supposed to stop them? Because it doesn't.


                            yes i know that... i use crack in settlers because of this shit, i remeber when i buy the game i can t play it this things are a pain in ass for us but i understand game devs

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                            • #15
                              Originally posted by rikkinho View Post
                              the problem is not drm, the real problem is millions of people make ilegal copies
                              no, copyright infringement is not the problem, copyright infringement is merely a symptom of a high barrier to entry that manages to overcome the significant barrier to entry for copyright infringement.

                              Just for example, let's say there's some TV show that you want to watch. If it's available through copyright owner, either for a low fee (preferably in a netflix style) or ad supported then the average user is more likely to go directly to the source as opposed to finding some shady video hosting site or waiting for hours to download from the 'bay, and they're less likely to resort to youtube because they get easy access to all of the episodes right there as opposed to finding parts of seasons and having to hunt the whole season down bit by bit, and if you provide features like streaming as it's being aired on TV all the more reason for them to come to you. Even the people who refuse to pay for anything are going to come to you because it's less chance of getting a virus.

                              How does this relate to games?
                              Well obviously most companies aren't going to give away their games for free, however that doesn't mean that they can't incentivise people to use legal services, and lower barriers to entry. For example post your game to at least all 3 major digital distribution stores (Steam, GOG, and Desura) that way you hit as much of the market as you can and give people options. the other thing is NO DRM, beyond possibly steamworks when using steam, DRM massively raises the barrier to entry making people much more prone to infringe copyright than without. Put your games on sale from time to time, most of the games that I have bought, I did so primarily because they were on sale and they looked interesting. Finally do demos and free weekends, there have been any number of games I just haven't bought because I didn't want to gamble on whether it's good or not.

                              Now obviously this isn't a complete list but the point is that it's up to the developer to make me want to buy their game, as opposed to trying to block me from obtaining it through other sources and as a result harming the experience of people purchasing through them, while not really stopping those who would infringe their copyright anyway

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