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Valve Publishes The Source Code For Their VOGL OpenGL Debugger

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  • Valve Publishes The Source Code For Their VOGL OpenGL Debugger

    Phoronix: Valve Publishes The Source Code For Their VOGL OpenGL Debugger

    Back at the Steam Dev Days in January, Valve Software talked up their VOGL Linux OpenGL debugger for game developers and they announced it would be open-source. As of tonight, that code is now publicly available as Valve's latest open-source software project...

    http://www.phoronix.com/vr.php?view=MTYyOTA

  • #2
    Sweet! Will definitely give this a shot and see how it compares to ApiTrace.

    This comes as no surprise to me; after exclusively talking with Gabe and their Linux developers two years ago when many doubted the claims of a Steam Linux client
    While I think it's awesome that you stuck to your guns and didn't mind the "I told you so" at first, this is kind of getting old, Michael.

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    • #3
      I found 2 links in the article not pointing back to phoronix, please correct.

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      • #4
        Originally posted by mark45 View Post
        I found 2 links in the article not pointing back to phoronix, please correct.
        That was a good one

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        • #5
          Looking forward to a review, if it's usable yet. Not eager to be alpha tester myself.

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          • #6
            Originally posted by mark45 View Post
            I found 2 links in the article not pointing back to phoronix, please correct.
            uahuahushaushuashuahushaush
            lol

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            • #7
              There are useful userstyles to find the right link on phoronix.

              for example:
              http://userstyles.org/styles/55221/p...e-urls-in-text

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              • #8
                So the license is zlib? Not that my opinion matters...

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