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Valve Open-Sources Their Direct3D To OpenGL Translation Layer

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  • #11
    I don't have a link right now and maybe I'm wrong but didn't Valve tell somewhere that ToGL is up to DX 11 and that the game doesn't even know ToGL kicks in (it thinks it's talking to a DirectX device) ? So why release a crippled version of Dota 2 instead of the full source that should be way better?

    //EDIT: https://developer.nvidia.com/sites/d...to%20Linux.pdf - page 22
    Last edited by V10lator; 11 March 2014, 06:27 PM.

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    • #12
      Probably it is only a small change to hook there game up with ToGL, but not fully transparent.

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