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A Fork Called For In MonoGame For Lean XNA, SDL 2 Focus

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  • A Fork Called For In MonoGame For Lean XNA, SDL 2 Focus

    Phoronix: A Fork Called For In MonoGame For Lean XNA, SDL 2 Focus

    The lead developer of MonoGame-SDL2 is investigating the forking of the library from upstream MonoGame to focus solely upon SDL2 platform support and being a lean implementation of Microsoft's XNA4 for games...

    http://www.phoronix.com/vr.php?view=MTYwMzM

  • #2
    You will have to have a license to publish your game for Android, right? I really don't care too much about iPhone/iPad.

    Let alone publishing a game using a GPL license?

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    • #3
      Originally posted by GraysonPeddie View Post
      You will have to have a license to publish your game for Android, right?
      I don't think so, you can just publish a *.apk on your website or wherever.
      But you have to pay 99$ once, if you want to publish at Google Play (and obviously a 30% fee on your earnings).

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      • #4
        Originally posted by sacridex View Post
        I don't think so, you can just publish a *.apk on your website or wherever.
        But you have to pay 99$ once, if you want to publish at Google Play (and obviously a 30% fee on your earnings).
        I think he was referring to the license for monodroid/monotuoch which you do need to buy from xamarin.

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        • #5
          Originally posted by chris200x9 View Post
          I think he was referring to the license for monodroid/monotuoch which you do need to buy from xamarin.
          Eheh... Yep! That's what I'm referring to and I did not state that. Heh.

          MonoDroid is way too expensive for me.

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