Announcement

Collapse
No announcement yet.

Leadwerks: GDB Is Annoying; Editor Using GTK

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by smitty3268 View Post
    Yep, Qt is never mentioned anywhere.
    Nice! So much trolling from Michael in a single article. I want him to explain and provide quotes from game developers describing GDB as crap. Idiots who can't install a single driver don't count..

    Comment


    • #17
      There's nothing wrong with GDB. He's just using a Micky-Mouse kindergarten my-first-debugger GUI front-end to it, and then complaining when it doesn't have the functionality he needs.

      If he really needs a GUI front-end to GDB, he should try DDD (Data Display Debugger,) it's actually not bad and has some useful struct visualization features.

      Comment


      • #18
        Call Michael - unprofessional editor,
        call that guy - newbie wannabie Linux developer,
        but you can't deny one thing:

        everytime one posts wrong assumption,
        and posts it loud,
        a forest of better ideas/corrections rises

        Imagine for a sec, if that developer and Michael would keep all these private?

        As some wise say:
        say stupid thing and look stupid only till someone corrects you, or
        keep your mouth shut, imitate wisdom, but in reality - stay stupid forever.

        Comment


        • #19
          Originally posted by brosis View Post
          Call Michael - unprofessional editor,
          call that guy - newbie wannabie Linux developer,
          but you can't deny one thing:

          everytime one posts wrong assumption,
          and posts it loud,
          a forest of better ideas/corrections rises

          Imagine for a sec, if that developer and Michael would keep all these private?

          As some wise say:
          say stupid thing and look stupid only till someone corrects you, or
          keep your mouth shut, imitate wisdom, but in reality - stay stupid forever.
          I agree with that, but it doesn't change the fact the guy is supposed to be a professional, and is getting paid for his work. He should learn to correctly use the tech, as professionals do, instead of expecting it to be what he's used to, as he should have expected a change when he promised to give support to a whole different platform. I can accept someone putting his free time in a project to whine like a little girl, after all, he's making a gift to all of us, but someone who is getting paid should put himself to work and learn how to use the tools he has.

          Comment


          • #20
            Qt was mentioned on the Leadwerks Twitter page.... https://twitter.com/Leadwerks Just forgot to put extra link in article.

            "QT forces us to rewrite our program to fit their structure, instead of just easily plugging into our code."
            Michael Larabel
            http://www.michaellarabel.com/

            Comment


            • #21
              Originally posted by Ancurio View Post
              Got any sources for that lovely bit of FUD there, Michael?

              And yeah, it seems like someone really ought to have RTFM here. Why do we even need to tell developers this.
              http://linux-debugger-bits.blogspot....-on-linux.html

              http://arstechnica.com/gaming/2013/0...e-coming-soon/

              "When we talk to developers and say, 'if you can pick one thing for Valve to work on the tools side to make Linux a better development target,' they always say we should build a debugger," he said.
              http://www.redditforum.com/threads/5...linux-debugger

              http://www.guru3d.com/news_story/val...for_linux.html
              Last edited by deanjo; 11-09-2013, 01:07 AM.

              Comment


              • #22
                Originally posted by Michael View Post
                Qt was mentioned on the Leadwerks Twitter page.... https://twitter.com/Leadwerks Just forgot to put extra link in article.

                "QT forces us to rewrite our program to fit their structure, instead of just easily plugging into our code."
                OK, fair enough.

                Comment


                • #23
                  Originally posted by tjwhaynes View Post
                  I was saddened not to be able to comment on the original blog post - I've used gdb for years for many tasks, and it's perfectly suited to debugging in all the scenarios I ran into. If you want something more GUI oriented, I would recommend
                  ... nemiver, kgdb, etc?

                  Comment


                  • #24
                    From what I see, there is not a single line mentioning GDB in all these links.

                    Comment


                    • #25
                      Originally posted by log0 View Post
                      From what I see, there is not a single line mentioning GDB in all these links.
                      There is in the comments.

                      Originally posted by Michael Sartain
                      I actually like (most of) gdb and use it all the time.
                      this doesn't rhyme with this tough

                      Originally posted by Michael Larabel
                      and game developers have found this GNU debugger to be crap

                      Comment


                      • #26
                        There are some good gdb front-ends out there. Does this developer not know about them? I too don't use gdb directly, since CLI is not good enough for debugging. I need to always have the information I need on the screen without having to scroll through a text terminal. And a front-end allows for that.

                        It would seem that this developer doesn't know enough about Linux to actually be porting games to it.

                        Comment


                        • #27
                          After all the bullsh*t i saw in the comments i had to reply

                          For all of you saying that those developers don't know about Linux enough to develop for it the only thing i have to say is:
                          - knowing about Linux is different of knowing about the many GUI for GDB (which happens to be a GNU Project not a Linux foundation one)
                          - GDB (CLI version and the basic GUI versions that come in IDEs like codeblocks) _is_ limited when compared to VS10+ or the Intel debugger
                          - the fact that you have to know that you have to disable a driver when installing other is not something a Linux user shouldn't be proud of

                          Instead of saying things that can make those guys abandon ship, support them by giving them tips on how to improve their productivity

                          Comment


                          • #28
                            Eh, I too find GDB to be better than VS's debugger. But I agree it's unintuitive and not too discoverable.

                            Comment


                            • #29
                              I'm pretty sure code::blocks use a deprecated annotation mechanism in gdb. He should really update to a modern IDE or use a standalone gdb frontend. Eclipse, Kdevelop, qtcreator or emacs is using the better modern mecanism.

                              Comment


                              • #30
                                Originally posted by 0xDEADBEEF View Post
                                For all of you saying that those developers don't know about Linux enough to develop for it the only thing i have to say is:
                                - knowing about Linux is different of knowing about the many GUI for GDB (which happens to be a GNU Project not a Linux foundation one)
                                - GDB (CLI version and the basic GUI versions that come in IDEs like codeblocks) _is_ limited when compared to VS10+ or the Intel debugger
                                - the fact that you have to know that you have to disable a driver when installing other is not something a Linux user shouldn't be proud of

                                Instead of saying things that can make those guys abandon ship, support them by giving them tips on how to improve their productivity
                                So what are the limitations of the GDB (not the CB gui for it) compared to CDB and IDB?

                                Comment

                                Working...
                                X