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Happy Birthday To The Steam Linux Client

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  • #16
    Originally posted by Bucic View Post
    Does anyone else have the problem with steam not launching on AMD graphics and any kernel above 3.9.x?
    http://steamcommunity.com/app/221410...scn=1383421126
    I run Kernel 3.10 and use fglrx 13.11beta6 and Steam works perfectly for me.

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    • #17
      Originally posted by Gps4l View Post
      I am not happy about how Left For Dead 2 runs on my pc.
      Its noticeable better on windows.

      Phenom II X4, at stock 3.2 ghz, HD5750.

      Left for dead 2 is the only game giving me issues.

      Serious Sam 3 for example runs maybe even better on Linux. ( openSUSE 12.3 64 bit )
      If L4D2 is the only game giving you trouble then it's not your graphics card that's to blame. An AMD 5750 should be able to handle L4D2 with no problems.

      What kernel are you running, and your mesa version? (I'm not familiar with your version of openSUSE - "$ glxinfo | grep OpenGL" will give the latter) What graphics options are you using in L4D2?

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      • #18
        Originally posted by archibald View Post
        If L4D2 is the only game giving you trouble then it's not your graphics card that's to blame. An AMD 5750 should be able to handle L4D2 with no problems.

        What kernel are you running, and your mesa version? (I'm not familiar with your version of openSUSE - "$ glxinfo | grep OpenGL" will give the latter) What graphics options are you using in L4D2?
        LFD2 runs better on windows, under DirectX. To name another game Serious Sam 3, no problems at all. ( it might even run better on Linux, but without benchmarking, I can't tell for sure.... )
        And both games have at least one thing in common, the spawning of shit-loads of enemies.

        SS3 works greats since the amd beta driver which supports openGl 4.
        Before this the game was almost un playable, if I did not turned down the resolution allot.

        Teamfortress 2 runs perfect too. ( so we can also rule out my internet connection 50MB down 2.5MB up )

        The halflife benchmark, lost coast runs FPS close to windows, although its a tiny bit more fluent on windows, its more then good enough on Linux to have fun.

        LFD2 has very annoying short freezes, or should I say lag, mostly noticeable when the zombies attack.
        Further more I like to add, that the amd drivers have improved allot over the last year.

        I am running latest catalyst beta drivers.

        glxinfo | grep OpenGL does not seem to do anything.

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        • #19
          Originally posted by grigi View Post
          I run Kernel 3.10 and use fglrx 13.11beta6 and Steam works perfectly for me.
          Im talking legacy chipsets here. 3650.

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          • #20
            I have reported it on the github, I do not seem to be the only one:

            I am also installing the beta again, to see if there is any difference.

            https://github.com/ValveSoftware/Sou...mes/issues/420

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            • #21
              I suddenly released I can get most system info from steam:

              Code:
              Processor Information:
                  Vendor:  AuthenticAMD
                  CPU Family:  0x10
                  CPU Model:  0x4
                  CPU Stepping:  0x2
                  CPU Type:  0x0
                  Speed:  3210 Mhz
                  4 logical processors
                  4 physical processors
                  HyperThreading:  Unsupported
                  FCMOV:  Supported
                  SSE2:  Supported
                  SSE3:  Supported
                  SSSE3:  Unsupported
                  SSE4a:  Supported
                  SSE41:  Unsupported
                  SSE42:  Unsupported
                  
              Network Information:
                  Network Speed:  
                  
              Operating System Version:
                  "openSUSE 12.3 (x86_64)" (64 bit)
                  Kernel Name:  Linux
                  Kernel Version:  3.7.10-1.16-desktop
                  X Server Vendor:  The X.Org Foundation
                  X Server Release:  11302000
                  X Window Manager:  KWin
                  Steam Runtime Version:  steam-runtime-release_2013-10-23
                  
              Video Card:
                  Driver:  ATI Technologies Inc. ATI Radeon HD 5700 Series 
              
                  Driver Version:  4.3.12614 Compatibility Profile Context 13.25.18
                  OpenGL Version: 4.3
                  Desktop Color Depth: 24 bits per pixel
                  Monitor Refresh Rate: 59 Hz
                  VendorID:  0x1002
                  DeviceID:  0x68be
                  Number of Monitors:  1
                  Number of Logical Video Cards:  1
                  Primary Display Resolution:  1680 x 1050
                  Desktop Resolution: 1680 x 1050
                  Primary Display Size: 17,05" x 10,67"  (20,08" diag)
                                                          43,3cm x 27,1cm  (51,0cm diag)
                  Primary VRAM Not Detected
                  
              Sound card:
                  Audio device: Realtek ALC892
                  
              Memory:
                  RAM:  3958 Mb
                  
              Miscellaneous:
                  UI Language:  English
                  LANG:  nl_NL.UTF-8
                  Microphone:  Not set
                  Total Hard Disk Space Available:  302381 Mb
                  Largest Free Hard Disk Block:  204032 Mb

              Comment


              • #22
                Originally posted by Gps4l View Post
                Yeah, I am worried you're right.

                I want to support AMD but I am still very much in doubt if I will get an amd vid card again.
                Don't blame AMD. Blame Valve. L4D2 devs took out the gl_finish cvar, which is present in all other games running on Source engine.

                If supported and using 13.11 Beta V6, gl_finish 1 seems to cause performance loss (gl_finish 1 was used to fix latency issues before this latest beta driver in Source games). L4D2 is the only Source game that doesn't have this cvar anymore, hence the performance loss.

                Comment


                • #23
                  Originally posted by synaptix View Post
                  Don't blame AMD. Blame Valve. L4D2 devs took out the gl_finish cvar, which is present in all other games running on Source engine.

                  If supported and using 13.11 Beta V6, gl_finish 1 seems to cause performance loss (gl_finish 1 was used to fix latency issues before this latest beta driver in Source games). L4D2 is the only Source game that doesn't have this cvar anymore, hence the performance loss.
                  I do not know what they did, to this game but that would explain why my other Valve games work well.

                  Comment


                  • #24
                    Happy Birthday, and how nice to get screencapture from Nvidia in the new driver.

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