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Valve Shows Off Steam Controller Demo Video

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  • Valve Shows Off Steam Controller Demo Video

    Phoronix: Valve Shows Off Steam Controller Demo Video

    After announcing the Steam Controller / GamePad at the end of September, Valve has now released a video showing off the interesting gamepad in action...

    http://www.phoronix.com/vr.php?view=MTQ4Mzc

  • #2
    I'm actually impressed. I was afraid this would end up being a train wreck, but it seems like it might actually be an improvement over existing gamepad designs.

    But it seems SteamBox will be flexible and open enough such that I can still use a wired 360 pad or a keyboard and mouse should I so desire to do so anyway.

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    • #3
      Yeah it looks much better then i had feared, i would love to try one.

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      • #4
        Looks like it has the precision of a Trackball .

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        • #5
          It's not even the final version! Really impressed so far.

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          • #6
            So what's the cost of this pad? The last sample where both pads affect the mouse movement was pretty interesting. The rubber hits the road when normal people get their hands on this and try it.

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            • #7
              Looks interesting enough...it might be able to replace the mouse in some situations...but how about typing text or replacing the entire keyboard?

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              • #8
                Well done Valve. It really looks awesome, and it doesn't seem like it's very hard to get used to, though I'm sure there will be some training curve.

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                • #9
                  Originally posted by Silverthorn View Post
                  Looks interesting enough...it might be able to replace the mouse in some situations...but how about typing text or replacing the entire keyboard?
                  the middle will be replaced by a touch screen, so am sure it will have a virtual KB like on phones.

                  Also you can use BT headphones, but some people seem to be asking for the steampad to have an audio jack later to connect a wired Headphones/mic.

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                  • #10
                    FPS game play still doesn't look as smooth as a mouse when they line up someone to shoot. Looks a little better than current controllers though

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                    • #11
                      Originally posted by DDF420 View Post
                      FPS game play still doesn't look as smooth as a mouse when they line up someone to shoot. Looks a little better than current controllers though
                      I don't play pc games but I was amazed at how much faster he was able to get headshots than I could with a joystick. It may not be as good as mouse, but it IS a heckuva lot better than any controller I've ever used.
                      This is really impressive. For something like portal I hope there is a mapping to turn mouse movements into relative mode b/c his finger had to move frantically to turn.

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                      • #12
                        Not bad but I was hoping for something more impressive. Maybe we'll see more of it's functionality in the future. The touchscreen buttons are probably a little underwhelming next to the wii u's touchscreen but it's a nice feature. No details of the much hyped haptic feedback. We'll just have to wait to see how it plays.

                        A wii style pointing device would probably be better for games that involve moving a pointer around a screen, but as long as you can play the games that's the main thing (even if some of the games will get people squinting at their tv's). Really, the reason I want a steam box because I have so many steam games already. They only need to supply a functional joypad. A d pad would make me feel more confident because of all the platform games I collected in the humble bundles. Still, playing on this controller might still surprise and impress me.

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                        • #13
                          Very impressed. This is a clear improvement over joysticks, and I'm sure that will become even more apparent when we can try the thing ourselves. Really can't wait. It's exciting to see this sort of hype built up for a linux-focused game system and company promoting openness. Great work, Valve.

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                          • #14
                            I have played many FPShooters since their inception (PC and console). A XBOX 360 pad can be used with practice quite efficiently. I would rather have that setup as the constant "resetting" of the finger over the trackpad not only loses time but would become tiresome.
                            I will always choose a mouse first and do prefer it however what is basically a synaptic pad is a VERY clumsy control IMO.

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                            • #15
                              Originally posted by nightmarex View Post
                              ...the constant "resetting" of the finger over the trackpad not only loses time but would become tiresome.
                              I will always choose a mouse first and do prefer it...
                              You contradict yourself. Using a mouse surely uses more energy than a thumb trackpad... (and really, "tiresome", lol).

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