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Valve Announces Its Open Steam GamePad / Controller

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  • #46
    Originally posted by AJSB View Post
    @dee.

    one or the two trackpads can be reprogrammed to work as D-Pad(s).
    I'm aware of that. It doesn't help. A controller needs to have a real d-pad. Heck, there's room on the controller for secondary controllers, they could have fitted d-pads in there. But nooo...

    One of game devs invited by Valve did just that and it worked pretty well:

    http://kotaku.com/valves-controller-...pre-1415579308
    Obvious promo is obvious... They tried it in FPS games and one simple flash game. I guess it's not that much of a difference if you're already used to (read: resigned to, or never tried anything better) the shitty pseudo-d-pads found in x-box controllers, but someone who grew up with 8-bit nintendo can tell, I promise you.

    Btw I just showed a picture of the steam controller to my gf (she's big into platformers and old zelda games, that sort of thing) and she was like "what the hell is that contraption, how are you supposed to play anything with it..."

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    • #47
      Originally posted by dee. View Post
      I'm aware of that. It doesn't help. A controller needs to have a real d-pad. Heck, there's room on the controller for secondary controllers, they could have fitted d-pads in there. But nooo...



      Obvious promo is obvious... They tried it in FPS games and one simple flash game. I guess it's not that much of a difference if you're already used to (read: resigned to, or never tried anything better) the shitty pseudo-d-pads found in x-box controllers, but someone who grew up with 8-bit nintendo can tell, I promise you.

      Btw I just showed a picture of the steam controller to my gf (she's big into platformers and old zelda games, that sort of thing) and she was like "what the hell is that contraption, how are you supposed to play anything with it..."
      Well, yeah, promo is obvious and to be honest, when i also looked to it for 1st time , for some seconds my jaw dropped and i was also "WTF ?!?" but thinking again at least for RTS and FPS (witch are 95% of games i play) it seems that will be accurate and fast.

      Saying that, i will continue to use mouse+PC/PS3_gampad with some software made by me.

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      • #48
        Originally posted by efikkan View Post
        I really hope they'll be developing a better protocol than HID, HID wired devices have a typical latency of ~10+ ms and wireless ~30 ms input lag, and considering this lag has to be added to the game engine lag, frame sync lag and screen input lag before a movement is visible, it becomes quite substantial.

        And as always, wireless should only be optional.
        Don't forget eye/brain lag, hehe: http://www.youtube.com/watch?v=BTOODPf-iuc

        We just need some jacks wired into out brain stem Ghost in the Shell style.

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        • #49
          Originally posted by dee. View Post
          Oh and this too. Wireless sucks. I once had a wireless mouse but it stopped working when the batteries leaked inside it.
          Maybe your mouse sucked.
          I use a Performance MX, it lasts a month on a charge, and then I charge (~1h) it with a micro USB cable (front side, so you can still use the mouse).
          Never had any issue with it (or my second one at work, or my brother's one, or ..)

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          • #50
            Originally posted by erendorn View Post
            Maybe your mouse sucked.
            Yes, that's what I said. It sucked and it was wireless. Thereby forever tainting my view on wireless control devices.

            There I was, a bright-eyed young lad, full of hopes and dreams. I saw a wireless logitech mouse in a store and though "wow, a wireless mouse, how cool!" and bought it and plugged it in. It was fun. A few weeks I was enjoying the pure joy and exhilaration of using a wireless mouse. Alas, one day, it failed me. The mouse turned out to be total crap. It broke my heart. How could they betray me in such a way? That day, something broke inside me. I felt violated. Something I had had such high hopes of, had turned out to be just another backstabbing whore. I can never, ever trust wireless mice again.

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            • #51
              Originally posted by dee. View Post
              Yes, that's what I said. It sucked and it was wireless. Thereby forever tainting my view on wireless control devices.

              There I was, a bright-eyed young lad, full of hopes and dreams. I saw a wireless logitech mouse in a store and though "wow, a wireless mouse, how cool!" and bought it and plugged it in. It was fun. A few weeks I was enjoying the pure joy and exhilaration of using a wireless mouse. Alas, one day, it failed me. The mouse turned out to be total crap. It broke my heart. How could they betray me in such a way? That day, something broke inside me. I felt violated. Something I had had such high hopes of, had turned out to be just another backstabbing whore. I can never, ever trust wireless mice again.
              Get ahold of yourself, man. It's not the 1990s anymore. Tech has improved a bit since then.

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              • #52
                Originally posted by johnc View Post
                Get ahold of yourself, man. It's not the 1990s anymore. Tech has improved a bit since then.
                You don't understand my pain. How could I once more open up my heart to wireless mice, when they so cruelly betrayed me? No, leave me be. I'm just a broken, old man, with too many scars. Too many bad, old memories. That wireless mouse haunts my dreams. Every night I wake up in cold sweat, from terrible nightmares where wireless mice chase me and I can't run away because my batteries are out.

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                • #53
                  Originally posted by dee. View Post
                  You don't understand my pain. How could I once more open up my heart to wireless mice, when they so cruelly betrayed me? No, leave me be. I'm just a broken, old man, with too many scars. Too many bad, old memories. That wireless mouse haunts my dreams. Every night I wake up in cold sweat, from terrible nightmares where wireless mice chase me and I can't run away because my batteries are out.
                  You still have a rotary phone, don't you?

                  It's okay. You can admit it.

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                  • #54
                    Originally posted by johnc View Post
                    You still have a rotary phone, don't you?

                    It's okay. You can admit it.
                    I would but there are no landline phones in my country anymore. They all got destroyed in the 1998 bear calamity.

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                    • #55
                      Yeah this controller better not be shit. This is an age old console debate. Ie sega vs nintendo... I remember loving the sega controller much more than what nintendo had to offer. A controller will make or break a console.

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                      • #56
                        Originally posted by dee. View Post
                        Oh please. You kids these days don't know what "playable" means. Back in my day, we had games that didn't coddle you with hint systems and hold your hand with help modes... it was 3 lives, then you start over from the beginning. No cheating from the internet either, we had to figure out everything by ourselves because the internet didn't exist. That is, if we had time to play any videogames after working 18 hour shifts in the salt mines.
                        Don't make assumptions. I used to load my 16 color games from tapes to run them on my Commodore 64 back then. And the game I told you about had no hint or help modes because the game was simply a port of a 1995 Amiga 500 game. And I tell you, those hard 3-lives-no-saves games of the real gamers are playable on touch controllers if the controller is made right. Steam Controller definitely seems promising in this regard. Obviously if you don't want to accept any learning curve then this will most probably not fit you.
                        But I admit, working 18 hour shifts in a salt mine is something I haven't experienced.

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                        • #57
                          Originally posted by dee. View Post
                          Try playing a fighting game where you have to do accurate combos, or a fast-paced platformer, and you'll be very happy for a proper d-pad to play it with.
                          Because forward down quarter-circle forward is clearly impossible to do on a gamepad... you dumb fuck.

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                          • #58
                            Originally posted by yogi_berra View Post
                            Because forward down quarter-circle forward is clearly impossible to do on a gamepad... you dumb fuck.
                            Either you really have serious problems understanding what you read (which would make it extremely ironic that you call others "dumb fuck") or you're once again attempting some shitty trolling, like is your wont. I hope the mods ban you because you're nothing but a nuisance to everyone here. Go do us all a favor and join a cult or something, get some content in your life, everyone is tired of your bullshit here.

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                            • #59
                              Originally posted by sarmad View Post
                              Don't make assumptions. I used to load my 16 color games from tapes to run them on my Commodore 64 back then. And the game I told you about had no hint or help modes because the game was simply a port of a 1995 Amiga 500 game. And I tell you, those hard 3-lives-no-saves games of the real gamers are playable on touch controllers if the controller is made right. Steam Controller definitely seems promising in this regard. Obviously if you don't want to accept any learning curve then this will most probably not fit you.
                              But I admit, working 18 hour shifts in a salt mine is something I haven't experienced.
                              All of the games you want to play are also playable with this new invention of mine, the asspad. It's a kind of joystick which you plug up to your anus, then you control the games by wiggling your butt around in complex patterns. I tell you, games are entirely playable on an asspad if the asspad is made right. Of course, if you don't want to accept any learning curve (or skimp on the lube) then this will most probably not fit you.

                              I've given plenty of reasons why the d-pad is superior in any game requiring quick, accurate movements, and your response to it is "well, the touchpads can work too if you just learn them"... that's kind of the point - you're not supposed to have to "learn" them. Remember the 8-bit nintendo? The controller was intuitive. Even a 4-year old kid who had never seen a game console before could grab that controller and instantly, instinctively, figure out how it works. It's perfect - control the d-pad with one thumb, push buttons with the other. This basic concept has lived on to this day (with various extra attachments to the side) because it works: it's intuitive, it's ergonomic, it's easy to use.

                              The touchpads may be a good replacement for the analog sticks, but they will never be a good replacement for d-pads.

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