Although, I admit, if there's a Linux version of a game, I am much more likely to consider getting the game than I would otherwise. There's been a slow shift in the market to accept Linux as a viable platform and I absolutely love that. But until Linux has as much market share as OSX, than I doubt we're going to get the attention of AAA developers anytime soon. Although, I whole-heartedly believe that Linux will one day be a top tier OS standing alongside Windows and OSX in the marketplace, I still think that is probably many years off. In the mean time, developing Wine is a decent crutch to use until that time comes. I wouldn't recommend it for novice users. It's clearly a power-user tool, but it is a versatile one. And it has made an amazing amount of progress in recent years. Games like Borderlands and Portal 2 which would have been too painful to play a few years ago, run at almost native speeds now.
No announcement yet.
Direct3D Performance Improvements Coming To Wine