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Native Port Of Dear Esther Now Available

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  • Native Port Of Dear Esther Now Available

    Phoronix: Native Port Of Dear Esther Now Available

    The native port of Dear Esther, a unique game powered by the Source Engine, is now available to Linux gamers...

    http://www.phoronix.com/vr.php?view=MTM4ODM

  • #2
    Originally posted by phoronix View Post
    For us, the most important thing is not what technology a video game is based on, but how well it works for our customers. We will be watching the results carefully!
    What? They should ask EA why they didn't hire Transgaming to ports Simcity 5 to Mac OS X. I'm afraid that people from HIB are still dreaming about selling games dedicated for Windows to Linux users? I really don't want to see CodeWeavers on the same position as Trangaming on the game market for Mac OS X.
    Last edited by gbudny; 06-12-2013, 12:50 PM.

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    • #3
      Does it work for anyone with intel?

      Code:
      X Error of failed request:  GLXBadFBConfig
        Major opcode of failed request:  153 (GLX)
        Minor opcode of failed request:  34 ()
        Serial number of failed request:  176
        Current serial number in output stream:  175
      I didn't find a way to find out what the numbers stand for with google (but I didn't look very long). Does it try to create a compatibility context?

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      • #4
        Not a game

        Dear Esther is not a game. Seriously, who cares about this port? What does it bring the Linux users?

        However, I do look forward "Amnesia: A Machine For Pigs" made by the very same studio at Frictional Games request.

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        • #5
          Are you this audience? http://www.youtube.com/watch?v=wU4Dd9OCH3s

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          • #6
            umm not on Steam yet

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            • #7
              Originally posted by grenadecx View Post
              Dear Esther is not a game. Seriously, who cares about this port? What does it bring the Linux users?

              However, I do look forward "Amnesia: A Machine For Pigs" made by the very same studio at Frictional Games request.
              Just cause its not a traditional game doesn't mean no one wants this. I have been waiting for a long time to play this natively.

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              • #8
                Originally posted by grenadecx View Post
                Dear Esther is not a game. Seriously, who cares about this port? What does it bring the Linux users?
                You can say the same thing about Limbo, because that game wasn't interesting, but very controversial among Linux users. Unfortunately Limbo isn't available for Linux, so I had to play in this game on Mac OS X.


                Seriously, people shouldn't spend the money on games ported by Transgaming or CodeWeavers to Linux/Mac OS X, because these companies they always created trash instead a great games for alternative operating systems.

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                • #9
                  Originally posted by grenadecx View Post
                  Dear Esther is not a game.
                  Originally posted by gbudny View Post
                  You can say the same thing about Limbo, because that game wasn't interesting,
                  OK, who has something more stupid to say? Just say it and let us be done with it on the first topic page.

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                  • #10
                    Originally posted by grenadecx View Post
                    Dear Esther is not a game. Seriously, who cares about this port? What does it bring the Linux users?
                    Not a fan of existentialism?

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                    • #11
                      Originally posted by philip550c View Post
                      Just cause its not a traditional game doesn't mean no one wants this. I have been waiting for a long time to play this natively.
                      At the very best, Dear Esther is a graphical novel with a great story and beautiful artwork. But that's it.
                      It has no interactivity what so ever, unless you count pressing the W key to walk around.

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                      • #12
                        Originally posted by grenadecx View Post
                        At the very best, Dear Esther is a graphical novel with a great story and beautiful artwork. But that's it.
                        It has no interactivity what so ever, unless you count pressing the W key to walk around.
                        Does that mean pong isn't a game either, because all you do is press up/down to move around a little bar?

                        I think what you really mean is, that there isn't any way of "winning" or "losing" Dear Esther, you simply experience it. In that way, i'd agree it is more like a book than a game.

                        I'm not sure why that means it shouldn't be brought to linux, though.
                        Last edited by smitty3268; 06-13-2013, 12:05 AM.

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                        • #13
                          Cool

                          Being someone how doesn't really appriciate first person shooters or 2d jump&runs, I am really happy to see dear esther was natively ported to Linux.
                          Bought the humble bundle 8 because of dear esther and oil rush (however currently don't work with the open-source intel drivers... ).

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                          • #14
                            I like the idea behind this "game", feels a bit more like an adventure game, but I do miss a bit the puzzle-solving elements and "interactivity". The way I see this game is more of an atmosphere driven story-telling "interactive" novel, in that you have to explore and get down to the atmosphere of each location. I am really happy it got ported, but coming from games like Penumbra series Overture, Black Plague, Requiem and then Amnesia, it does lack a bit in terms of interactivity. Despite that, I bought it twice (once on a sale on Steam and then with HIB8). I don't care what some players say, I like it, even with its shortcomings. If you get bored with these kind of games, then it is clearly not for you, as simple as that.

                            I ran the CxO version, which ran amazingly well on my hardware, and the I do notice the native version to be a bit more fluent in the graphics dept, allowing me to run at full resolution (1080p) with 4xAA/16xAF (Gf 9800GT) on Fedora 18 x86_64. Kudos to Icculus!!

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                            • #15
                              Did anyone manage to get it working with Mesa drivers?

                              With the latest r600g all I get is:

                              Code:
                              $ ./dearesther_linux 
                              SDL video target is 'x11'
                              SDL video target is 'x11'
                              SDL video target is 'x11'
                              
                              X Error of failed request:  GLXBadFBConfig
                                Major opcode of failed request:  154 (GLX)
                                Minor opcode of failed request:  34 ()
                                Serial number of failed request:  175
                                Current serial number in output stream:  174
                              I tried to replace libsdl2.so by a nightly build and same error.

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