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ET:QW Linux Demo Coming TODAY

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  • #16
    The full binary will be out soon / someone is getting ready to benchmark some mysterious file right now
    Michael Larabel
    http://www.michaellarabel.com/

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    • #17
      You don't have to wait, the demo has all you need for that. Press F12 to toggle demo recording, use

      dir demos

      to show recorded demo names

      timeNetDemo demo_00000

      to time first demo. All is stored in

      .etqw/base/demos/

      of course you can use

      etwq +timeNetDemo demo_00000

      to execute it directly.
      Last edited by Kano; 10-16-2007, 07:07 PM.

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      • #18
        Originally posted by Kano View Post
        You don't have to wait, the demo has all you need for that. Press F12 to toggle demo recording, use

        dir demos

        to show recorded demo names

        timeNetDemo demo_00000

        to time first demo. All is stored in

        .etqw/base/demos/

        of course you can use

        etwq +timeNetDemo demo_00000

        to execute it directly.
        Yes, I am familiar with all of that. But for benchmarking the different maps, etc I spend a lot of time deciding the map(s) and scene(s) to use for the actual demo(s) that will become standard for Phoronix benchmarks in ET:QW.
        Michael Larabel
        http://www.michaellarabel.com/

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        • #19
          Originally posted by Michael View Post
          You'll just need to wait and find out, but I think most everyone should be pleased with 8.42.
          A nod's as good as a wink to a blind man. I'll find something else to occupy my time until then, thanks.

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          • #20
            Well I would just use the demo map, as everybody could download your demo and test it himself.

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            • #21
              Originally posted by Kano View Post
              Well I would just use the demo map, as everybody could download your demo and test it himself.
              The demo map is relatively 'simple' compared to some of the other maps in terms of weather effects, water, and lighting. There are also other maps which make heavier use of foliage.

              I agree with what you're saying, but testing with the demo only might give a skewed benchmark.

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              • #22
                Originally posted by Madnis View Post
                The demo map is relatively 'simple' compared to some of the other maps in terms of weather effects, water, and lighting. There are also other maps which make heavier use of foliage.

                I agree with what you're saying, but testing with the demo only might give a skewed benchmark.
                Or unskewed... in that lower performing video cards would get more similar results to higher performing cards.

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                • #23
                  Originally posted by joshuapurcell View Post
                  Or unskewed... in that lower performing video cards would get more similar results to higher performing cards.
                  Guess it's a matter of perspective....

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                  • #24
                    Well nobody says he could not use 2 or 3 maps to bench the game, but why not use the one that is in the demo too?

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                    • #25
                      Valley (the demo), Slipgate, and Refinery are the maps that will be used.
                      Michael Larabel
                      http://www.michaellarabel.com/

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                      • #26
                        Originally posted by Michael View Post
                        You'll just need to wait and find out, but I think most everyone should be pleased with 8.42.
                        Yeah, my x1900GT (575/1200) was detected at 800x600 on the ETQW demo and at medium detail. I set it to my native 1600x1200 and it ran...like...molasses. Other games such as Sauerbraten run very well on the card, often hitting the 100-150-200 FPS ceiling they have. I guess I'll wait for 8.42 also as I'm on the last stable R580 driver- 8.40.

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                        • #27
                          The word "stable" is a bit overrated for ATI drivers. 8.40.4 fails to run google earth, 8.41.7 fails to run test 3/4 of gl2benchmark. 8.39.4 works mostly but slow... That means depending on the app you want to use you have to switch to the "best" fitting driver, very funny, isn't it...

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                          • #28
                            Originally posted by Kano View Post
                            The word "stable" is a bit overrated for ATI drivers. 8.40.4 fails to run google earth, 8.41.7 fails to run test 3/4 of gl2benchmark. 8.39.4 works mostly but slow... That means depending on the app you want to use you have to switch to the "best" fitting driver, very funny, isn't it...
                            Yes, Google Earth does hang. I haven't had any other problems with ATi drivers since the XVideo crash bug was fixed on AMD64 in 8.34. I don't use Google Earth much on my desktop anyway, so it's not a big deal to me.

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                            • #29
                              I your case i really would use 8.41.7 for gaming.

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                              • #30
                                Originally posted by Kano View Post
                                I your case i really would use 8.41.7 for gaming.
                                All right, I'll give it a shot. It's not in Portage, but I'm a big boy

                                EDIT: 8.41.7 works a lot better than 8.40 did with gaming, too bad I had to restart my computer to install the driver (updated the kernel a while back and hadn't restarted in a month or so.) ETQW is now quite playable at 1600x1200 on my machine.
                                Last edited by MU_Engineer; 10-19-2007, 12:03 AM.

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