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  • #16
    Originally posted by DrYak View Post
    A 32bits steam feels completely out-of-place, specially for something handling games - i.e.: resource-hungry software which would definitely benefit from the 64bit mode.
    Well, it is surprising more games are not 64 bit. But even if the games where, it isn't like Steam would need to be.

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    • #17
      Originally posted by KellyClowers View Post
      Well, it is surprising more games are not 64 bit. But even if the games where, it isn't like Steam would need to be.
      True, but why NOT make it 64-bit if pretty much all hardware that would be running steam supports it and has for ages? Also, maybe Big Picture mode would get more FPS, given how beastly it is.

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      • #18
        Originally posted by molecule-eye View Post
        True, but why NOT make it 64-bit if pretty much all hardware that would be running steam supports it and has for ages? Also, maybe Big Picture mode would get more FPS, given how beastly it is.
        Valve have mentioned a 64-bit steam client will eventually come to linux
        I have a hard time thinking of any 64bit games off hand. Now we are back to the same issue
        Even if 64-bit games are available,as far as i know you can only download the 32-bit versions through steam, because steams In-game overlay doesn't currently work on 64-bit games.

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