Announcement

Collapse
No announcement yet.

Valve's Day of Defeat Released For Linux

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #76
    Originally posted by GreatEmerald View Post
    Launchers are always either optional or an integral part of the game itself. That's different from Steam. The EULAs of games are also much different from the Steam EULA - they do not ask you to accept that you can lose all of the games you own whenever they decide to, because they are separate games.



    If Valve tried to be more vocal about the whole non-DRM games on Steam deal, tried supporting such decisions, then I would understand. As it is, they have been dead quiet about it. It feels like they want as many people using their DRM as they can, because it makes them locked into their own platform.
    Valves scheme being transparent and working hard to make it so is a good thing. DRM shouldnt be in your face. It shouldnt be something that gets in the way of using the games that you purchased the right to play.

    As far as I'm concerned the fact that vavle makes their DRM scheme so transparent is a good thing. I don't want something that I is going to bug me and make using my games more difficult or even impossible.

    EDIT: I'm not saying that DRM is in itself a good thing... Obviously it doesnt do jack shit to prevent games from being stolen and in the end all it really does is hurt legitimate users. But lets face the facts here.... DRM is required by publishers... And Valves mechanism for DRM is by far the most transparent for legitimate end user experience. For those cases where DRM -must- exist because the publisher wants it that way, then steam DRM is the very best.
    Last edited by duby229; 03-17-2013, 02:58 PM.

    Comment


    • #77
      Originally posted by curaga View Post
      You have the source, just build Doom3 with that check removed.
      Well, of course that is the best option. Having the source out is the best way to keep a game lasting forever, DRM or no DRM. Especially when they are easily available from the AUR.

      Also, when an id Tech 4 game can't connect to the key server it just times out and continues with the game. So all you need to do is disconnect your computer from the network or block the thing with your firewall if it is giving you that much trouble. Still more work than should be placed on someone who bought the game legitimately, but at least the source code is available now (at least for Doom 3).

      Originally posted by 3rdalbum View Post
      Well, it does actually. I doubt the developers of these deathmatch FPSes work on other games projects. If they hadn't made deathmatch FPSes they might have made other sorts of games.
      Ah, this tired old argument. Ever consider that the people making these deathmatch FPS games started working on them because they wanted to make deathmatch games, and not anything else? This is almost tantamount to saying that they do not have the right to work on what they want because you want something different.

      Originally posted by smitty3268 View Post
      Anyway, you can rail on and on that DRM is evil, and i kind of agree. But the truth is that it would be suicide for Valve not to support it. If they didn't, Valve and Steam simply wouldn't exist. In fact, the whole PC gaming market probably wouldn't exist, and you'd only be able to play games on consoles now.
      Maybe from large commercial publishers, but they still treat the PC as second fiddle anyway, so we have only gained a smidgen of attention. The kind of games I end up playing, mostly independent titles by developers who build the games with the PC in mind, would still be around and those are the kind of games I would love to see get more attention anyway. So I do not see that many personal benefits to this trade off.

      Comment


      • #78
        Originally posted by dee. View Post
        DRM is DRM, and it's never a good idea. What about people who can't afford to pay for a game but still want to try it? Why go against illegal downloaders? They're the customers of tomorrow.
        Hey it's pay to play.... I mean thats just how it is... If you want to play then fork up the cash...

        A lot of games do have demos that can be installed. In addition sometimes steam will let a game install for a trial period... But in the end you'll just have to pay the money needed to play the game.. It isnt steams job to make up your mind whether you want to buy it or not. But it is its job to facilitate buying it if you choose to do so.

        Comment


        • #79
          Originally posted by duby229 View Post
          EDIT: I'm not saying that DRM is in itself a good thing... Obviously it doesnt do jack shit to prevent games from being stolen and in the end all it really does is hurt legitimate users. But lets face the facts here.... DRM is required by publishers... And Valves mechanism for DRM is by far the most transparent for legitimate end user experience. For those cases where DRM -must- exist because the publisher wants it that way, then steam DRM is the very best.
          Just like I said - if they made DRM opt-in instead of opt-out, the situation would be much better. But they don't.

          Comment

          Working...
          X