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Linux Gamers Make Up ~2% Of Valve's Steam Users

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  • #16
    Originally posted by leif81 View Post
    The other interesting thing is activity change during a day -- assuming gamers are most active in the late evening that suggests Europe & Asia have the most users. Or there's a lot of people in North & South America playing games at work
    Last edited by bridgman; 03-01-2013, 11:29 PM. Reason: Decided to spell "America" without an 'l' this time

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    • #17
      Originally posted by efikkan View Post
      The Linux Steam users will soon bypass the OS X users.

      Code:
      Title                       Feb     Jan     Dec
      
      Windows 8 (all)              9.63%   8.76%   6.93%
      Windows 7 (all)             69.67%  69.73%  70.47%
      Windows Vista (all)          5.84%   6.02%   6.96%
      Windows XP (all)             9.33%  10.05%  10.44%
      OS X (all)                   3.07%   3.56%   3.72%
      Ubuntu (all)                 1.71%   1.12%   0.80%
      Ubuntu + Other                       1.88%   1.51%
      Linux                        2.02%   1.12%   0.80%
      Linux + Other                2.84%   1.88%   1.51%
      
      Rounding errors              0.04%   0.03%
      
      
      Ubuntu 12.10 64 bit          0.71%   0.43%   0.29%
      Ubuntu 12.04.2 LTS 64 bit    0.31%
      Ubuntu 12.04.2 LTS           0.20%
      Ubuntu 12.04.1 LTS 64 bit    0.11%   0.33%   0.26%
      Ubuntu 12.04.1 LTS                   0.17%   0.13%
      Ubuntu 12.10                 0.38%   0.19%   0.12%
      Linux Mint 14 Nadia 64 bit   0.17%
      Linux 64 bit                 0.14%
      Other                        0.82%   0.76%   0.71%
      Disclaimer: There might be errors.
      A minor amount of "other" might be OS X users
      Maybe.. But remember how many people were using steam on OSX when it first launched?

      http://appleinsider.com/articles/10/..._mac_os_x.html

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      • #18
        Even if we just polished off the remaining Valve titles, I'd be using Steam a lot more. Not to mention all the Unreal Engine games that could potentially make their Linux debut. I really hope this catches on, and promotes some cross-platform ports where perhaps OS X hasn't been that encouraging. In fact, if I do recall correctly there were one or two games that didn't even have a Mac port yet, but did have a Linux version. If things keep accelerating like they are, this might become more common. These are beginning days, so I'm fairly optimistic.

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        • #19
          What? You wanna compare linux users to other OS users once the gaming playing field gets evened out?
          Oh it's on like sauron!

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          • #20
            I've seen a chart from a game developer where the Linux steam sales were 3x larger than the Mac steam sales, even though the Mac market is significantly larger right now.

            At least for indies, it's definitely worth it to support Linux right now, because Linux users are much more likely to try it out than Windows or Mac users, who also have a lot more choices in games.

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            • #21
              It would be interesting and important to also get numbers on what percentage of gamers on each platform get their games from Steam or associate their games with Steam. Mac may only be 3% of Steam users and Linux is rapidly catching up, but it needs to be determined how well that reflects the size of the overall gaming market on each platform. For example, I'd expect the Mac App Store is a significant source of games on that platform, possibly even larger than Steam.

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              • #22
                Originally posted by ltcommander.data View Post
                Mac may only be 3% of Steam users and Linux is rapidly catching up, but it needs to be determined how well that reflects the size of the overall gaming market on each platform. For example, I'd expect the Mac App Store is a significant source of games on that platform, possibly even larger than Steam.
                I don't get your point. Most (if not all) of such games are steam based, so it does't matter where they were bought. I'm glad to see Linux is killing another crapware.

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                • #23
                  Originally posted by nightmarex View Post
                  Arch 64 is probably under Linux 64 in survey?

                  Steam system information.
                  ===================
                  Operating System Version:
                  Linux (64 bit)
                  Kernel Name: Linux
                  Kernel Version: 3.7.4-1-ARCH

                  At least that's what I would of guessed based on how steam sees it.



                  Wow, yeah that's what I felt like saying, right on.

                  My Arch Linux says it's Arch Linux, even with custom Kernel.

                  Operating System Version:
                  "Arch Linux" (64 bit)
                  Kernel Name: Linux
                  Kernel Version: 3.7.10-1-ck
                  X Server Vendor: The X.Org Foundation
                  X Server Release: 11302901
                  X Window Manager: KWin
                  Steam Runtime Version: steam-runtime-release-i386_2013-02-22

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                  • #24
                    2% is probably not something that will keep them sustaining a linux-market. Their linuxgamebox thing is interesting, and if that is what they want to do, ofcourse they can try to build their own market. They are a large actor afterall. It would probably be great for enthusiasts to have control of the OS all the way, make their own version, and even bundle it, if they want, presenting things exactly how they wish.

                    See also my post on low-jitter config linux, for ubersmooth gfx. http://paradoxuncreated.com/Blog/wordpress/?p=2268

                    Peace Be With You.

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                    • #25
                      Originally posted by kraftman View Post
                      I don't get your point. Most (if not all) of such games are steam based, so it does't matter where they were bought. I'm glad to see Linux is killing another crapware.
                      I'm thinking of some AAA games like Borderlands 2, Civilization V, etc. I'm not sure if Apple actually has a policy against Steam integration on the Mac App Store or if developer choices, like some assumption that if you are using the Mac App Store you'd also prefer Game Center integration, results in Steam getting removed, but there are games bought on the App Store can only be played in multiplayer against other App Store players and not with a Steam bought version and the licenses are not cross-transferrable so Steam would never see them. Feral, one of the major Mac porting houses, doesn't offer their games on Steam at all since they don't want to be part of SteamPlay. They're responsible for many of the major AAA games coming to Mac like XCOM: Enemy Unknown, Napolean: Total War, F1 2012, Batman: Arkham City, Deus Ex: Human Revolution, a bunch of LEGO games, etc. so they would draw a lot of eyeball time away from Steam. I guess they believe a large part of their potential customers already own the Windows version of the game so it wouldn't be sustainable to do the porting and then give them all the Mac version for free. These more difficult conditions for Steam on Mac may be one reason why Valve is focusing on Linux in their efforts to open up an alternative revenue stream to Windows.

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                      • #26
                        seems the link I was trying to post did not get posted, so here are game devs given stats of their Linux sales:

                        http://www.gamasutra.com/blogs/LarsD...le_Results.php

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                        • #27
                          Originally posted by ltcommander.data View Post
                          I guess they believe a large part of their potential customers already own the Windows version of the game so it wouldn't be sustainable to do the porting and then give them all the Mac version for free.
                          That doesnt make much sense to me if they really believed a large part of their potential customers already own the Windows version surely they would not risk porting a game hoping that they would pay for the game again just to have a mac version. More likely Apple is giving them a good deal in their store to make sure that games are only available via their own store.
                          Last edited by timothyja; 03-02-2013, 05:51 AM.

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                          • #28
                            Originally posted by Paradox Uncreated View Post
                            2% is probably not something that will keep them sustaining a linux-market.
                            Thats up up from just around 1% in January which is great growth. Its a bit early to be making any calls on sustaining a Linux market, I'm sure Valve wouldnt have wasted this much effort if it didnt believe it could build a large market. I'm sure it still has a few aces ups its sleeve yet.

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                            • #29
                              linux gamers are a sad pathetic bunch


                              throw them a 10 year

                              HELL 10??

                              like 14 year old title

                              CSTRIKE ANYONE?

                              throw them a 14 year old title and they will suck dick in bus stops just so they can buy it.



                              you all make me sick



                              get me black ops 2, then


                              THEN

                              I will consider

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                              • #30
                                Break down

                                Let's break it down even smaller. The following guy had more sales on Linux than Mac, 16%. Defender's Quest

                                Yes more people use Windows, but when XP and 7 finally have their support ended, the people using those Microsoft platforms will be forced into using precisely what they are avoiding, the 'modern' interface. It's going to be interesting to watch if they move to Mac, Linux or suck up to Microsoft and push themselves into that new UI.

                                Let's say they pushed themselves into that new UI. Now after months and years of using that, they will be hooked into it by Microsoft's hooks. At that point, switching to Mac or Linux would be extremely difficult due to the extreme UI differences. It would be devastating for the future of Linux without a similar UI, that's what worries me. For Linux to have any future, the users of these OS's which support is ending, need to jump in our (Linux) lake and let their feet get wet.

                                That's how I'm thinking, it may be difficult for some to understand what I mean. In any case, Defender's Quest shows that there is money in the Platform.

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