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Counter-Strike Source Now On Steam For Linux

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  • #16
    CS1.6/HL1 require you enable Beta software in steam. CS:S and TF2 are fully released and out of beta status. Looks like Valve are also beta releasing HL1/CS1.6 on OSX at the moment. Also why wouldn't Valve have access to Flash for Linux? Even if the CS:GO HUD is written in flash, they should be able to port it easily enough. it's not like Flash doesn't exist on Linux. Considering they've reached out to Intel and many other companies it's a safe bet that they'd bring a flash HUD over.
    Last edited by DMJC; 02-06-2013, 05:23 AM.

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    • #17
      This is pretty awesome, even though I rarely play CS anymore. I've been trying out TF2 just to see how it runs, and it's nice and smooth in 1080p on my A10-5800k. I hope they start porting more recent stuff.

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      • #18
        Originally posted by DMJC View Post
        CS1.6/HL1 require you enable Beta software in steam.
        What does that mean for the Steam Linux client?
        I thought your automatically subscribed to use beta software right now...

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        • #19
          Counter-Strike 1.6 might need some sort of beta activation, don't know for sure since I don't own the game. Half-life though didn't need anything special, I bought it when I heard the news on here about it going beta for Linux and it showed up in the library right away and installed just fine with no extra steps on my part. Both are now in the Steam store in the Linux section as of yesterday, though the source version of CS isn't showing up there yet.

          Looks like Spectraball was also added to the store for Linux yesterday, the Linux library is starting to come along a bit. Now up to 48 games (minus the dlc stuff) plus several others that don't show up in the store as linux games but can be installed and played none the less. I just hope they get on with the official release soon, some of their other games I have been a lot more interested in playing than CS including some non-Valve games that have Steam Linux ports pretty much done but are waiting for the official release to add their games to the library.

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          • #20
            Originally posted by Detructor View Post
            well, I'd think that Half-Life 2 is next up. Just like they did with CS 1.6 and HL 1.

            Also another multi-platform game is currently trying to hit Steam: Vendetta Online, would be nice if some people could upvote it. -> http://steamcommunity.com/sharedfile.../?id=124255217


            so? Adobe Flash works under Linux since ages.
            have you ever used flash under linux? its a mess and it has always been

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            • #21
              Originally posted by F i L View Post
              citation? I just have a hard time believing that. Why on god's green earth anyone would use Flash to render the hud in a AAA video game is beyond me.
              If it is true, I really hope they're looking into alternatives to Flash for their HUD. CS:GO is, and has always been, my #1 anticipated game for Linux (if it's in the works). It would be really sad to hear it isn't being ported due to something like that.
              If i remember right they were using or are using flash also in natural selection 2 hud...

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              • #22
                Originally posted by Dehir View Post
                If i remember right they were using or are using flash also in natural selection 2 hud...
                natural selection 2 was made by unknown worlds entertainment and it uses their own engine and i dont remember it having flash hud

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                • #23
                  This news is almost enough to make me cry. This is THE game for me that needed to work on Linux. It's a dream come true and I didn't even have to ask Santa.

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                  • #24
                    Originally posted by AnorexiasGrizzli View Post
                    natural selection 2 was made by unknown worlds entertainment and it uses their own engine and i dont remember it having flash hud
                    If you read about the game in wiki or their forum there are some mentions about using the flash on the game hud.

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                    • #25
                      Originally posted by AnorexiasGrizzli View Post
                      have you ever used flash under linux? its a mess and it has always been
                      Do you only use linux?
                      Flash is a mess everywhere.

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                      • #26
                        Originally posted by nightmarex View Post
                        Define cheap? I bought the lot of them for $29 US. I actually owned CS but wanted to show my love for Linux just bought them all considering it was only ~10 more than CS:GO by itself.

                        This sucks, wish this came out while I was waiting for TESV-Dragonborn (PlayOnLinux with steam version works flawless)... Now my spare time is shot to shit.
                        I dunno, $5 or so. I don't mean to sound like a cheapskate but I reckon I'd seriously barely play them. And also I've spent more on Linux games in the past few months than I have on Windows in the last year or so LOL. It's worth it though.

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                        • #27
                          Originally posted by F i L View Post
                          citation? I just have a hard time believing that. Why on god's green earth anyone would use Flash to render the hud in a AAA video game is beyond me.
                          If it is true, I really hope they're looking into alternatives to Flash for their HUD. CS:GO is, and has always been, my #1 anticipated game for Linux (if it's in the works). It would be really sad to hear it isn't being ported due to something like that.
                          Nearly all Unreal Engine 3 games use flash for their hud. MOST AAA games recently use flash for their hud/menu's via some framework/library I can't think of right now however it's widely used. Rage, Dead Space, Bulletstorm, Crysis 2, and many more games use Flash for their hud/menu's. Flash gives the artist more control over their gui/hud. More 3d effects, shadows, etc. 'Flash' has been a very popular choice for gui's and menu's for a long time now.

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                          • #28
                            Originally posted by Feared View Post
                            Nearly all Unreal Engine 3 games use flash for their hud. MOST AAA games recently use flash for their hud/menu's via some framework/library I can't think of right now however it's widely used. Rage, Dead Space, Bulletstorm, Crysis 2, and many more games use Flash for their hud/menu's. Flash gives the artist more control over their gui/hud. More 3d effects, shadows, etc. 'Flash' has been a very popular choice for gui's and menu's for a long time now.
                            The library you're talking about is scaleform.

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                            • #29
                              It's Autodesk Scaleform, IIRC.

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                              • #30
                                Haha, damn vbulletin for not telling there are new posts. Also damn vbulletin for having broken editing and deleting posts in Opera.

                                Ignore above post.

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