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John Carmack Pushes Wine For Linux Gaming

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  • John Carmack Pushes Wine For Linux Gaming

    Phoronix: John Carmack Pushes Wine For Linux Gaming

    John Carmack, the co-founder of id Software and lead developer of the id Tech engine for the Doom and Quake franchises, is now promoting Wine for Linux gaming rather than native Linux ports...

    http://www.phoronix.com/vr.php?view=MTI5MzE

  • #2
    If I may quote my self from a Google+ comment:

    What is this? Did he every try Wine with a bunch of games?

    Furthermore, to write software for one platform and hoping for wrappers/emulators (whatever) on other platforms to execute it doesn't replace sane software engineering. In fact, it's the opposite.

    I mean - just dare to write that sentence in a cs exam.

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    • #3
      wine is good. but dont we have the right to get a native port, so we wont have alot of trouble getting our games and applications to work? this is just stupid. i wont support id software anymore! grr...

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      • #4
        I presume if a game is developed/tested with Wine in mind, it would have near the same quality as windos release.

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        • #5
          Originally posted by Drago View Post
          I presume if a game is developed/tested with Wine in mind, it would have near the same quality as windos release.
          wine takes up to much cpu power. if it runs native. it will run alot smoother than with wine.

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          • #6
            Originally posted by totex71 View Post
            wine takes up to much cpu power. if it runs native. it will run alot smoother than with wine.
            I run a few games with wine (NFSPU, COH, AOEII and Warcraft III) sure they are not last generation games but they run fine considering my PC specs, clearly I am just a casual gamer not a hardcore one.

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            • #7
              Smells like excuse for not porting Rage.

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              • #8
                It must have been a hard fight/time for TTimo.
                No wonder he left...

                Did he port the games in his "spare time"?
                I can hear Carmack say "Well, I don't think it's a good idea, but if you insist to port it - go ahead."

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                • #9
                  Well Rage and Doom 3 BFG run fine with wine (mainly in Nvidia hardware) but i would like to see em natively in Steam as well.

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                  • #10
                    Furthermore, to write software for one platform and hoping for wrappers/emulators (whatever) on other platforms to execute it doesn't replace sane software engineering. In fact, it's the opposite.

                    I mean - just dare to write that sentence in a cs exam.
                    That comment would stand up better if Windows were more open and predictable. I gather much of Wine is based on reverse-engineering and guesswork.

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                    • #11
                      I can see why he says this but he's acting like wine SHOULD be the only option. Wine is good for older but still desirable software that won't ever get ported. If linux only gets commercial content from wine, Linux will never gain traction and wine will remain unable to keep up. If things are ported directly, that becomes 1 less thing for wine devs to worry about.

                      Thanks to Valve, there seems to be a new commercial game released for Linux every other week, or at least being announced. Before steam it was more like once every half year. Bargaining for wine would help linux users run nearly anything they want but that's expecting wine will ever become a good enough replacement.

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                      • #12
                        Wow, just wow. Yeah, if you're not going to bother porting it, make sure Wine handles it. If your going to do ports (as to Mac) just use open GL or a cross platform engine then a Linux port is trivial. If he is advocating never native port a game to Linux he needs to be quiet.

                        When android and Chrome OS take over I can't wait to see him to eat his words. Unbelievable coming from the head of ID. I just broke a copy of RTCW in disgust.
                        Last edited by nightmarex; 02-05-2013, 09:06 AM.

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                        • #13
                          I probably wouldn't pay for software if it was wine-only. That's kind of silly.

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                          • #14
                            That would need to be one hell of an improvement before it could replace native binaries. Legacy games, sure, but porting those is hardly what the majority is hoping for.

                            If a game is already using OpenGL, and they still think porting is to difficult, then i would very much like to know what part of their code which isn't cross-platform, and write a free library that covers this.
                            I bet its some trivial shit like WinAPI vs Posix, because that's pretty much the only thing I've ever had to deal with as a developer. It certainly isn't rocket science.


                            Edit: Hah, check out the tweet replies from the Unity developer .
                            Last edited by Micket; 02-05-2013, 09:17 AM.

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                            • #15
                              *sigh* Did it ever occur to him that if WINE gets to the point of being a real viable alternative for running windows programs that it will just line it up for MS's crosshairs. Remember the MS/Novell deal? WINE was specifically excluded from any type of patent protection.

                              (ii) Notwithstanding subsection (i) above, Wine, OpenXchange, StarOffice and OpenOffice are not subject to such subsection (i), however, the exclusion of such products from such subsection (i) is without implication as to (and shall not affect the determination of) whether such products (or any features or functionality thereof) are Clone Products.
                              It isn't even a case where MS would have to win in court. All they have to do is make it uncomfortable enough for the developers to drop off the project.

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