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Crusader Kings 2 Game Ships For Linux On Steam

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  • Crusader Kings 2 Game Ships For Linux On Steam

    Phoronix: Crusader Kings 2 Game Ships For Linux On Steam

    The popular "Crusader Kings 2" game is now available with native Linux support and is available for digital download through Valve's Steam Linux client...

    http://www.phoronix.com/vr.php?view=MTI3NTA

  • #2
    I really like their games, especially Victoria II.

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    • #3
      Is that the full gameplay ? If so it really sucks.

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      • #4
        This is awesome, but unfortunately not my type :'(

        I hope they'll release Cities in Motion 2 for Linux. I asked about Linux support in their forums ~ 3 months ago and I think they are considering it. They didn't promise anything, but I was responded with this:

        Thanks for the feedback! Taking on a new platform is always more work than just the porting and publisher is the one to make these calls, but let's see what we can do
        So, there is still some hope

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        • #5
          well this sux would not have time to read Phoronix for the few months

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          • #6
            Anyone tried it with the Radeon FOSS drivers yet?
            I did with mesa 9.0.1 (HD 4850) and at least the maps are black.
            Not sure if it works with 9.1 git/head.

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            • #7
              Never heard

              Never heard of that game.
              Made me think of Carta marina though.

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              • #8
                Originally posted by entropy View Post
                Anyone tried it with the Radeon FOSS drivers yet?
                I did with mesa 9.0.1 (HD 4850) and at least the maps are black.
                Not sure if it works with 9.1 git/head.
                First check ~/Documents/Paradox Interactive/Crusader Kings II/logs/error.log and other logs.
                Probably it's problem with wrong macro in shader file.
                STANDARDFUNCS_H__ macro is violates GLSL standard.

                If you remove two first and last lines from /gfx/FX/standardfuncsgfx.fxh file map will probably show.

                I posted this bug here:
                forum.paradoxplaza.com /forum/showthread.php?658210-GLSL-Bad-macro-in-standardfuncsgfx.fxh
                Sorry for broken link, but I know there is pre-moderation for posts with links from new accounts.

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                • #9
                  Originally posted by DenT View Post
                  First check ~/Documents/Paradox Interactive/Crusader Kings II/logs/error.log and other logs.
                  Probably it's problem with wrong macro in shader file.
                  STANDARDFUNCS_H__ macro is violates GLSL standard.

                  If you remove two first and last lines from /gfx/FX/standardfuncsgfx.fxh file map will probably show.

                  I posted this bug here:
                  forum.paradoxplaza.com /forum/showthread.php?658210-GLSL-Bad-macro-in-standardfuncsgfx.fxh
                  Sorry for broken link, but I know there is pre-moderation for posts with links from new accounts.
                  Thanks!

                  I'll give that a try when I'm back at home.

                  Comment


                  • #10
                    Originally posted by entropy View Post
                    Thanks!

                    I'll give that a try when I'm back at home.
                    Please upload screenshots if game will work for you.

                    There is report from other forum: after removing wrong macro map is visible on Intel HD3000 with few bugs.
                    Screenshots:
                    1 - without water and trees (performance quite high)
                    2 - with everything enabled (performance is low)
                    Probably game should be playable on some AMD cards with open source driver.

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