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Oceania: A New MMORPG Powered By Unigine

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  • Oceania: A New MMORPG Powered By Unigine

    Phoronix: Oceania: A New MMORPG Powered By Unigine

    Oceania is a new Kickstarter-backed MMORPG game being developed atop the visually impressive Unigine Engine. Native Linux support for this massively multiplayer online role playing game is being planned...

    http://www.phoronix.com/vr.php?view=MTI3NDI

  • #2
    Is it going to be subscription only, free with paid premium features, completely free or something else?

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    • #3
      I didnt expect less

      But was I only one who thought music is uber gay?

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      • #4
        Originally posted by Article
        The engine is visually stunning and it continues to get even better, but unfortunately it just hasn't seen much traction among game developers.
        Depends on your outlook. The vast majority of Kickstarter games that I have seen use Unity, just because it has good cross-platform support, and that's important for independent developers.

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        • #5
          The market seems to have basically fallen out of high-graphics and high-resource engines. The emphasis seems to be on ease of development and portability these days, and it is on these merits where Unity soars compared to even the quite cross-platform Unigine.

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          • #6
            Do you mean open source market, or gaming market in general?

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            • #7
              Oh, really? Take a look at PlaneShift.

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              • #8
                Originally posted by BO$$ View Post
                Why does absolutely everyone try to make a MMORPG? C'mon people, you want 100,000$ to make a MMORPG? It's got failure written all over it. MMORPG cost tens of millions of dollars to make!
                Look at GuildSoftware (VendettaOnline).
                Last edited by Detructor; 01-14-2013, 04:46 PM.

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                • #9
                  Originally posted by shmerl View Post
                  Do you mean open source market, or gaming market in general?
                  Gaming market in general. With the rise of console, mobile, and indie gaming, the desire for complex high-graphic, high-tech engines appears to be dropping out. Consoles and mobile do not have the same hardware power, and Indies do not have the man power. Therefore the two main features being sought after are ease of development and portability. As I said, that is why Unity is being so successful, and now that they have good Linux support that is actually a good thing.

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                  • #10
                    Take a look at the Witcher 2 - it has advanced graphics and it's quite demanding on the hardware. CD Projekt Red developers also ported their Red Engine to OpenGL which allowed them to release native Mac OSX build (not sure about their plans for Linux though). It suffered somewhat from the consolization in comparison with the Witcher 1, but not in the graphics aspect, but rather in the interface, and overall it's a good game.
                    Last edited by shmerl; 01-14-2013, 06:42 PM.

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                    • #11
                      One exception does not disprove a general rule. After all, I am not saying these games are not being made, just that they are not the industries main focus anymore. In general it looks like people are moving away from those types of games.

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                      • #12
                        Pretty graphics doesn't make a bad game good

                        I don't have high hopes for this. A good MMO requires a decent backstory, good gameplay etc. You can't just take a pretty engine and slap a cheap MMO on top. Oil Rush was bad enough.

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                        • #13
                          I'd adventure the hell out of this game provided it isn't a complete grindfest which is why so many MMOs suck. I want to have fun exploring and fighting other players or NPC armies that require large teas of players to take on. Not smash 5 billion digital rabbits into dust to gain 1 in 100+ levels that take a minimum of a year of grinding 4-6 hours a day in the hopes that I will eventually be able to be strong enough to not instantly die against other players that have already maxed their chars.

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                          • #14
                            Not sure about the "industry" - it sounds too undefined to me, and I usually don't care for "mass produced" type of games. Games with good story like the Witcher series aren't common indeed, but it's like that with everything. There is "mass production" with minimal effort, with no well thought story and etc, and there is something really well made (and well doesn't mean that one has to spend tens of millions on it by the way).

                            Here is a good video on the subject: https://youtube.com/watch?v=24qJXgiuO1E

                            And I doubt that people move away from good games specifically. Gaming was always a niche market, putting more than average demand on hardware and etc. So I don't think this market is really getting smaller.

                            Originally posted by Kivada View Post
                            I'd adventure the hell out of this game provided it isn't a complete grindfest which is why so many MMOs suck. I want to have fun exploring and fighting other players or NPC armies that require large teas of players to take on. Not smash 5 billion digital rabbits into dust to gain 1 in 100+ levels that take a minimum of a year of grinding 4-6 hours a day in the hopes that I will eventually be able to be strong enough to not instantly die against other players that have already maxed their chars.
                            Exactly. If the game will be promoting serious roleplaying instead of brainless hack-n-slash it would be good MMORPG. Otherwise it'll be another clone of MMO without the RPG part.
                            Last edited by shmerl; 01-14-2013, 07:04 PM.

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                            • #15
                              hope thisone has a good PvP/RvR ...castle fights etc.
                              PvE is boring grind for me, unless there is really good story behind it.
                              PvP/RvR gives the variatation and endless ways to enjoy the game, when nicely implemented that is.

                              lets wait and see..graphics look great but absolutely no gameplay shown, so i dont just randomly throw my money away just yet.

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