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Seems to work perfect on my system currently Xubuntu 12.04, with a 280GTX. I am not sure if you can display FPS but I would say it was somewhere between 30-60 though it looks more like Unreal Engine 2 or something you would see on a mobile device.
Enable fps counter in chrome://flags/ ...and it really look like UE2 or worse.
Works great. I've set "Application Override" in Nvidia Settings and maxed out on AA and Anisotropic Filtering, FXAA, VSyn and whatnot. Constant 60 FPS (probably limited by VSync which I set in nvidia-setttings).
Graphics Quality isn't too impressive. No bump mapped textures. Some look like shit.
That's what I thought when viewing the video. Why would anybody look at Microsoft benchmarks desinged for IE.
With Mozilla demo running on Chrome Beta I get 35fps with 1000 fishes and still it's much smoother than the Microsoft benchmark with 10 or 25 fishes.
I've found some good demos of Stage3D. They are created with Minko a 3D framework for the web. Aerys company behind that technology already works on Minko 2 which supposedly will bring big performance improvements. The game they developed with it runs much better than Epic Citadel but it's also even less impressive graphically The Mirage.
Well, I did. Here are the important parts for people who don't want to spend that time:
1. Maybe I didn't hear it but I think he didn't say anything at all about his test setup. in one comments he says he has intel HD 3000.
2. Firefox has no acceleration whatsoever in linux? I don't think so.
3. Does the particle acceleration test even work correctly? In google chrome 23 I get steady 60 FPS with vblank_mode=0 and gpu vsync deactivated in chrome flags. DrawTime massively depends on the browser windows size. 4 ms for ~1024x768, 2-3 times as much when the browser is maximized on 1920x1080.
On firefox nightly I get 3-4 FPS no matter what. That seems to be a particularily bad example.
4. With chrome 23 I have 60 FPS with 250 fish in the fishbowl and 50 FPS with 500. Water looks fine.
Firefox nightly: as in the video
My chrome on linux acceleration with the (still not very efficient) open source radeon driver is much better than his windows acceleration? Therefore: "Web Browsers in Linux Suck."
*loading a website from cache* "it's not my web connection!"
*... disabled = true* "As you can see I did turn it on"
"I've never actually got the fishbowl test to load under linux anyway so it's inferior" WAT
*It comes up so fast it's probably still from cache* "There you have it, linux is inerior when it comes to web browsers"
*obnoxious condescending laughing. Repeatedly*
*more obnoxious laughing while calling the browsers on linux "garbage" and repeating that they fall short*
comment from video author: "YouTube videos if i go full screen the video is choppy in Linux and smooth in windows on the same hardware and browser."
If anything was "pathetic" than it was his presentation.
This because you didn't set "--ignore-gpu-blacklist" like the OP said. Otherwise it looks the same
on my hardware. Not a bug.
Mmm, no luck even launching chromium with: chromium-browser --ignore-gpu-blacklist
Graphics Feature Status
Canvas: Hardware accelerated
Compositing: Hardware accelerated
3D CSS: Hardware accelerated
CSS Animation: Accelerated
WebGL: Hardware accelerated
WebGL multisampling: Hardware accelerated
Flash 3D: Hardware accelerated
Flash Stage3D: Hardware accelerated
Texture Sharing: Hardware accelerated
Video Decode: Hardware accelerated
Video: Hardware accelerated
Panel Fitting: Unavailable. Hardware acceleration disabled.
Force Compositing Mode: Unavailable. Hardware acceleration disabled.
Panel fitting is unavailable, either disabled at the command line or not supported by the current system.
Force compositing mode is off, either disabled at the command line or not supported by the current system.
Data exported 27/2/2013 20:55:09
Chrome version 24.0.1312.56 (Build para desarrolladores 24.0.1312.56-0ubuntu0.12.04.1) Ubuntu 12.04
Operating system Linux 3.5.0-18-generic
Software rendering list version 0
ANGLE revision 1560
2D graphics backend Skia
Initialization time 91
GPU0 VENDOR = 0x10de [NVIDIA Corporation], DEVICE= 0x11c6 [Device 11c6]
AMD switchable false
Driver vendor NVIDIA
Driver version 310.14
Pixel shader version 4.30
Vertex shader version 4.30
GL version 4.3
GL_VENDOR NVIDIA Corporation
GL_RENDERER GeForce GTX 650 Ti/PCIe/SSE2
GL_VERSION 4.3.0 NVIDIA 310.14