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Valve Picks Up Another All-Star Linux Developer

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  • #16
    It would be awesome to get some steamforlinux/sourcegames alpha/beta already :/


    Originally posted by Serafean View Post
    Anyone else feeling like they're reading a soap-opera?
    Serafean
    Yep, Michaels posts are like 90% too long Last one should take only half page and it would still be a little too long in comparison to amount of information inside it
    Last edited by gutigen; 07-14-2012, 12:44 PM.

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    • #17
      Originally posted by log0 View Post
      Wondering what happens to SDL, have been waiting for 1.3(2.0) release for can't remember how long. Maybe it is time to switch to another lib...
      SDL seems to be progressing nicely, from what I gather the next version comes with some major changes to SDL so it's not suprising it's taking some time.

      As for other libraries, I'm using Allegro myself (v 5) for my indie game projects, my choice is perhaps influenced by nostalgia as I used to send patches for it back in the day and that it was the first game library I used (allegro + djgpp, those were the days!). There's also SFML which I hear is very nice, particularly if you like C++, and most likely tons of others I've missed.

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      • #18
        Play it again, Sam.

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        • #19
          I can't wait to see all this become true.

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          • #20
            Originally posted by Weegee View Post
            Let's hope that they'll stick to Reverse Valve Time this time.
            You just linked to actual Valve Time. I already had my hopes up.

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            • #21
              Originally posted by FutureSuture View Post
              You just linked to actual Valve Time. I already had my hopes up.
              There's a (tiny) section on reverse valve time at the bottom.

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              • #22
                Would be very awesome to see SDL used and backed up by a big company. I mean, SDL was meant to be kind of a DirectX for all platforms. And it could probably use some support. So maybe they'll port stuff to use libsdl and improve SDL (soon to be 2.0) also. Both a benefit for users as well as for Valve and the SDL team. Seems that finally things are happening. I just hope Valve won't just limit their Linux Steam or games just to their possible console (will that be a locked up thing?) but also let the normal Linux participate in the fun on their already existing computers.

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                • #23
                  Originally posted by johnc View Post
                  Your English is better than most Americans'.
                  Thanks!

                  About SDL: for me SDL 1.2 features complete. Realy simple porting from DX3-5 . (but SDL mixer...)

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                  • #24
                    Originally posted by Serafean View Post
                    These news posts should begin with 'previously on "valve's hires" ...'

                    Anyone else feeling like they're reading a soap-opera?

                    Don't get me wrong, I like that Michael reports on the latest VOL (Valve On Linux) news/happenigs (if only to silence the remaining nay-sayers). However, what really interests me are some technical details : how will the games be installed? (my wish is : install where I want them, available from all user accounts) Will the client be easily packageable for nerdier distros?
                    Another question would be : will they be participating in the OSS graphic stack development?

                    Serafean
                    I think one of the least important questions are how the software is packaged. Many distros gets build an alternative solution where certain files gets replaced at right places. I guess it will have just generic gtk/qt gui installer to the /opt with ncurses enable console install or just extract the install package to path. Nothing special from there. Thou there might be some specific packaging for popular distros as ubuntu example.
                    Last edited by Dehir; 07-15-2012, 09:32 AM.

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                    • #25
                      I would have thought that Steam would simply function in a manner similar to how Desura does now?

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