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AAA doesn't mean anything if you judge it solely by the budget. And when I say AAA I mean quality since I don't give a rat's ass how much they spent creating a game. That's why I played Call of Duty and stuff alike - because it's sophisticated and cool. There's nothing like this in the Bundle and since they have big budgets lately they can probably try to create and/or ship such a title. I'm sure you can create a good title with under a million $. There are good free engines like doom3 and whatnot, so you don't really have to create a game from scratch.
Um.. so maybe what you mean by sophisticated and cool is about the graphic quality? For me, it's half true. The plot must be OK too. Or the game have something unique. I'm OK with mediocre graphic quality but have an OK plot & uniqueness.
And don't give me 2005 or so games for obvious reasons. What was 7 years ago AAA, now is obviously not AAA any longer since the standards for AAA rise as time goes by.
Ah yes, because the new shooter that is the same as the old shooter is SOOOO worthy of being called "AAA"?
You don't think that massive amounts of advertising dollars have anything to do with if a game sells or not? With enough money in advertising you could sell people a current era "AAA" game that could have easily been done on the SNES or the Saturn or the Playstation, just with shiny graphics, oh wait, they already do that!
So sorry if I, like many people that are old enough to have played games over the last 20+ years to know a thing or two about how great those "old used to be AAA" titles still hold up as being overall BETTER games then most of the most highly touted games of the current generation.
Seriously, these days for each console generation there are maybe 10 games per generation actually worth playing, same goes with the main stream PC gaming, the vast majority of the current crop are the same game I've already played a hundred times before under diferent names from dozens of developrs.
Could you please stop posting about this unless they actually pledge to release a Linux version? The ideas behind the game are sound but unless they actually do the reasonable thing that many other crowd-sourced games are doing and commit to a Linux version I could not care less.
Going back on topic, I personally have never had a problem with the quality of titles in the Humble Indie Bundles. My only complaint is when certain games and certain developers tend to get preferential treatment. In fact, I would say that the HIB guys are getting a bit too trendy and are focusing too much on what games are selling the best elsewhere or what is the most well known.
I would rather for the HIB to be more like they appeared to be initially: an easy way to bring attention to lower key cross-platform developers. I do not have anything necessarily against including more well known Indies, but the way they fall over themselves for certain titles while ignoring others that really want to get in is kind of disquieting to say the least.
People like you are why DRM is infesting this planet...
So, DRM didn't exist before the HIB apprently?
All the companies involved agreed to the terms, they've started putting games from previous bundles into some of the newer bundles, if I've already got the game why should I pay them twice? When I see weak bundles I don't give a tip to the HIB and I don't give any money to the Child'sPlay charity as I see the money going to the EFF to fight shit like SOPA, PIPA, ACTA, UEFI locked bootloaders, etc is a far better use of that money.
Take Psychonauts in the current bundle, I bought it when it orriginally came out for $35. Why should I pay again for a game that I already own just because I'm getting the ability to play it on a different platform? The game itself is identical, there is no new content in the Linux version.