Announcement

Collapse
No announcement yet.

Doom 3 Progresses On OpenGL ES 2.0, EGL

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Doom 3 Progresses On OpenGL ES 2.0, EGL

    Phoronix: Doom 3 Progresses On OpenGL ES 2.0, EGL

    Last month I wrote about a new GLSL back-end for the Doom 3 engine by Oliver McFadden. This week he's now shared his work done to bring OpenGL ES 2.0 and EGL support to this game engine...

    http://www.phoronix.com/vr.php?view=MTA5ODI

  • #2
    hah i remember the days when it was impressive when doom 1 would run on TI graphing calculators, although it still is.

    Comment

    Working...
    X