this is not quite deterministic. Some tiles seem to be correct. Others, which are handled by the same rendering functions are not. I can't see a pattern.
The error that it's not real fullscreen disappeared somehow.
At one point you specify NEAREST as the algorithm for textures. I tried LINEAR and had better results, especially in the main menu. Also in the game this reduces "wobbeling" of sprites.
I borrowed a 512 MB Raspberry Pi from a friend as I don't own one and installed Raspbian on it. It's really a mess. The ingame graphics are only random tiles of font tiles. Music is only working for about 10 seconds. It stops shortly after beginning the loading screen. The intro only shows the text at the bottom and none of the images. Last but not least the load times are a little bit long. But this is the smallest problem it has.
I don't know how well this is running on the Pandora but the Pi Version has some faults. But maybe this device is just not good enough to handle a game like that. At the moment I also couldn't recommend the linux port to a person that just wants to play hurrican as It isn't the true experience yet. Apart from the texture bug I think that still existing graphical problems can only be seen by Eiswuxe himself as he knows how it shoud look like to be authentic.