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Dear Esther: A Source Engine Game On Linux

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  • #16
    Dear Esther "just" tells a story. There are no puzzles to solve, there is no inventory and nothing/nobody to shoot.
    You cannot jump nor run. Interaction with the environment is practically non-existing and limited to more or less
    obvious trigger points which drives the story.

    Having said that, *I* loved it - not only for its beautiful artwork.

    Dear Esther ist different.

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    • #17
      Why do I get the feeling people are confusing the Source Engine with the Steam platform itself?

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      • #18
        Originally posted by Ancurio View Post
        Why do I get the feeling people are confusing the Source Engine with the Steam platform itself?
        Because we discuss Half-Life 2 mod here.

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        • #19
          Originally posted by RussianNeuroMancer View Post
          Because we discuss Half-Life 2 mod here.
          But it's not a mod anymore, is it? I thought the original game (which was a mod) was remade into a standalone one.

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          • #20
            Originally posted by Ancurio View Post
            Why do I get the feeling people are confusing the Source Engine with the Steam platform itself?
            I was assuming that players would be forced to activate and launch the Source Engine game through Steam, just like every other Source game I know of.

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            • #21
              Originally posted by Ancurio View Post
              But it's not a mod anymore, is it? I thought the original game (which was a mod) was remade into a standalone one.
              Oh, you are right.

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              • #22
                Originally posted by entropy View Post
                Dear Esther "just" tells a story. There are no puzzles to solve, there is no inventory and nothing/nobody to shoot.
                You cannot jump nor run. Interaction with the environment is practically non-existing and limited to more or less
                obvious trigger points which drives the story.
                Not trying to be critical here, but then... how is it a game? All of what makes video gaming a unique art form seems to be basically removed.

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                • #23
                  Originally posted by Hamish Wilson View Post
                  All of what makes video gaming a unique art form seems to be basically removed.
                  This is another kind of art.

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                  • #24
                    There's been a few other interesting titles that is or isn't a "game" depending on your POV, for example: http://en.wikipedia.org/wiki/The_Graveyard_(video_game)

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                    • #25
                      Originally posted by whizse View Post
                      There's been a few other interesting titles that is or isn't a "game" depending on your POV, for example: http://en.wikipedia.org/wiki/The_Graveyard_(video_game)
                      Or The Stanley Parable, another HL2 mod. http://arstechnica.com/gaming/news/2...ey-parable.ars

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                      • #26
                        Cool, a game that runs on wine or something similar instead of a proper native port. It's bound to be a success story...

                        /sarcasm

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                        • #27
                          Money

                          Well, if a game I like runs on linux - natively - I'll pay for it. Otherwise, why would I ?
                          The trend is simple when looking at the games bundles, the linux crowd pays more. I assume this is because the offer for it is quite limited despite the desire to play some serious games. The message is something like "Hey, I'm here on linux and willing to pay even more than I'd pay if I were on wndz !".
                          Anyway, it would be a nice feat to see DE on a linux bundle. That bundle would surely see my money !

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                          • #28
                            i dont really care if its using some kind of wrapper or is native, as long as i dont take performance hit and get the same graphical details as those "other operating system" users
                            i buy if i like the game..i even buy games when they run good in wine...doesnt really matter for me.
                            alltho if the game has native port, im supporting the developers sometimes even if i dont play the game much.
                            like i have done with lots of indie titles..i mostly play them few levels or something and then i never open them again.

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