Announcement

Collapse
No announcement yet.

Ryan "Icculus" Gordon Will Be Speaking In Two Weeks

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #11
    Originally posted by uid313 View Post
    I would like to see some free, open source Linux games based on the nowadays open source Doom 3 engine.
    Me too, though looks-wise FOSS engines have gone past it.

    Comment


    • #12
      *other FOSS engines

      or

      *FOSS-from-the-start engines

      Comment


      • #13
        Originally posted by curaga View Post
        *other FOSS engines

        or

        *FOSS-from-the-start engines
        Name one with an integrated tool set, documented level scripting, and integrated physics engine. Just one.

        Comment


        • #14
          integrated tool set
          doom3 doesn't have one either, released openly at least. *Radiant can be used with the FOSS engines too, but MD5/MDR models have no real tools, and those were the only model formats supported there (perhaps md3 still is?, but no skeletal animation there).

          documented level scripting, and integrated physics engine
          These are usually modular as usual. Why force users to foo, when bar may fit better?

          Comment


          • #15
            Originally posted by curaga View Post
            doom3 doesn't have one either, released openly at least
            DoomRadiant, the particle editor, etc. are all in the initial code dump. So yes, yes it does. Check your facts.

            Comment


            • #16
              I mentioned Radiant, didn't I? There's nothing on the character models that I know of. No blender plugin, no standalone obj-or-whatever-format to md5 converter, and so on.

              Since the models are kind of important in a game, lacking the pipeline for those would indeed make it a "not integrated toolset".

              Comment


              • #17
                Originally posted by curaga View Post
                No blender plugin, no standalone obj-or-whatever-format to md5 converter, and so on.
                The maya import/export plugin was included so again, check your facts. Oh and if you can't find an import/export addon for blender, you aren't looking hard enough.

                http://www.bing.com/search?q=md5+blender+import/export

                Comment


                • #18
                  Yes, I'm aware of a _third-party_ md5 plugin for blender. Are you aware that Maya is not free?

                  I wouldn't define "third-party with some bugs and lacking features" the integrated toolset you're after, "released as one integrated set, well tested".

                  Comment


                  • #19
                    Originally posted by curaga View Post
                    Are you aware that Maya is not free?
                    Are you aware that you have yet to list a single game engine with an integrated toolset like Id Tech 4?

                    Comment


                    • #20
                      I'm saying Tech4 doesn't have one either, when discussing FOSS engines and therefore FOSS tools.

                      Comment

                      Working...
                      X