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  • What The New Linux Game Publishing Will Look Like

    Phoronix: What The New Linux Game Publishing Will Look Like

    Clive Crous, the new CEO of Linux Game Publishing following the resignation of founder and CEO Michael Simms, has issued a message to Linux gamers concerning the future of LGP...

    http://www.phoronix.com/vr.php?view=MTA1Mjg

  • #2
    There's no point porting games to Linux that were created like a decade ago, until they port it it will be even later.

    Comment


    • #3
      I don't get it

      OK. Desura is pretty good, but honestly I'm hoping that the Steam for Linux will properly show up -- I think it will, now that the Mac guys are already there and hopefully turning a profit. Not that I give a shit about the Mac people, but their success would show that its possible to turn a profit on one of the "alternative" platforms and Linux and Mac users seem to have roughly similar numbers.

      But LGP ways always a bad idea. Loki at least had relatively modern games, I bought a bunch of them myself. LGP's games are hilariously ancient.. does anyone want them? I don't. Frankly, the future here is indie games which are getting pretty awesome these days.

      LGP, I think, could safely close their doors and I'm pretty sure I'd never notice. I know why most of their games are old, yeah, I get it, its hard to get the contracts to do it. But speaking in practical terms, I just don't want to pay todays prices for games a decade old. Most games a decade old I don't want at any price, really.

      Comment


      • #4
        Something that LGP never understood: only very few want to pay for the same game per arch. As they do not have got rights to publish for win/mac on desura they will still fail. When you buy a game that is available for more than 1 arch, which is always the case when it got ported, then you want all arch.

        Comment


        • #5
          Originally posted by Kano View Post
          Something that LGP never understood: only very few want to pay for the same game per arch. As they do not have got rights to publish for win/mac on desura they will still fail. When you buy a game that is available for more than 1 arch, which is always the case when it got ported, then you want all arch.
          Actually a really good point. Doesn't steam have a similar policy where the game is available on win/mac too?

          Comment


          • #6
            Originally posted by salsadoom View Post
            But LGP ways always a bad idea. Loki at least had relatively modern games,
            It is not exactly true:

            "In December 2008, LGP launched PenguinPlay, a new website for Linux gamers, allowing matchmaking for multiplayer games, and social networking.

            In June 2009 they began offering downloadable games and game rentals.

            In September 2009 they released the first commercial game for Linux using the Nvidia PhysX middleware."

            http://en.wikipedia.org/wiki/Linux_Game_Publishing

            Creatures: Internet Edition - 2001 (LGP), 2001 (Windows), 2009 (Mac)
            MindRover: The Europa Project - 2002 (LGP), 2000 (Windows), 2003 (Mac)
            Candy Cruncher - 2003 (LGP), 2002 (Linux), 2001 (Windows), 2002 (Mac)
            Majesty: Gold Editionl - 2003 (LGP), 2002 (Windows), Only standard edition - 2000 (Mac)
            NingPo MahJong - 2004 (LGP), 2003 (Linux), 2002 (Windows), 2003 (Mac)
            Hyperspace Delivery Boy! - 2004 (LGP), 2001 (Windows), not available(Mac)
            Software Tycoon - 2005 (LGP), 2001 (Windows), 2002 (Mac)
            Postal²: Share The Pain - 2005 (LGP), 2003 (Windows),2004 (Mac)
            Soul Ride - 2005 (LGP), 2000 (Windows), not available (Mac)
            X²: The Threat - 2006 (LGP), 2003 (Windows), 2004 (Mac)
            Gorky 17 - 2006 (LGP), 1999 (Windows), 2002 (Mac)
            Cold War - 2006 (LGP), 2005 (Windows), 2006 (Mac)
            Knights and Merchants - 2007 (LGP), 1998 (Windows), 2001 (Mac)
            Ballistics - 2007 (LGP), 2001 (Windows), not available (Mac)
            X³: Reunion - 2008 (LGP), 2005 (Windows), 2007 (Mac - Cider)
            Jets'n'Guns - 2009 (LGP), 2004 (Windows), 2006 (Mac)
            Sacred - 2009 (LGP), 2005 (Windows), not available (Mac)
            Shadowgrounds - 2009 (LGP), 2005 (Windows), 2011 (Mac)
            Shadowgrounds - 2009 (LGP), 2007 (Windows), 2011 (Mac)
            Last edited by gbudny; 02-04-2012, 04:57 PM.

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            • #7
              Originally posted by salsadoom View Post
              OK. Desura is pretty good, but honestly I'm hoping that the Steam for Linux will properly show up -- I think it will, now that the Mac guys are already there and hopefully turning a profit. Not that I give a shit about the Mac people, but their success would show that its possible to turn a profit on one of the "alternative" platforms and Linux and Mac users seem to have roughly similar numbers.
              I don't see success in Steam for Mac OS X, because Mac App Store is better solution for gamers and producers:

              279 Games

              http://store.steampowered.com/browse/mac/?snr=1_4_4__12

              Comment


              • #8
                Postal 2 is crossplattform, the installer is bad however (2 files missing or so on the fudgepack dvd). I remember that i fixed it just for fun At least there you get all versions of a game on the official dvds, not sure what you get when you buy it from lgp.

                Comment


                • #9
                  Originally posted by Kano View Post
                  Postal 2 is crossplattform, the installer is bad however (2 files missing or so on the fudgepack dvd). I remember that i fixed it just for fun At least there you get all versions of a game on the official dvds, not sure what you get when you buy it from lgp.
                  Postal Fudge Pack was released on November 13 2006, one year after Postal 2 for Linux (Linux only - LGP).

                  "Postal 2 became Linux Game Publishing's fastest selling game in its first month, and contributed greatly to the continuing profitability of the company"

                  http://en.wikipedia.org/wiki/Postal_2

                  "Share the Pain
                  The updated edition of the game, entitled Postal 2: Share the Pain included a multiplayer mode . The Macintosh and Linux versions of Postal 2 shipped only as Postal 2: Share the Pain. Share the Pain has since far eclipsed the original production version of Postal 2 in all markets. As part of a promotional effort to advertise the Postal film, in 2008 RWS released the multiplayer part of the game as freeware, minus the unrealed based level editor PostEd."

                  Comment


                  • #10
                    Did you look at the CURRENT lgp price? You must be completely mad when you buy it from lgp - and it is not even the pack...

                    Comment


                    • #11
                      Originally posted by Kano View Post
                      Did you look at the CURRENT lgp price? You must be completely mad when you buy it from lgp - and it is not even the pack...
                      I don 't have Postal 2 (Now i have Postal 2 from Desura) from LGP, but I plan to buy this game, because I want to have first original version of Postal 2 for Linux. I played in many LGP games and I really like Sacred, Cold War, Candy Cruncher, Shadowgrounds and other games form LGP.

                      Comment


                      • #12
                        Originally posted by gbudny View Post
                        I don't see success in Steam for Mac OS X, because Mac App Store is better solution for gamers and producers:

                        279 Games

                        http://store.steampowered.com/browse/mac/?snr=1_4_4__12
                        The App Store does not give users all the other value of Steam, such as the Steam Community, Chat, Cloud, Achievements, etc.

                        I've been arguing with some reps from a few of the other big up-and-coming distributors in games about this... players don't give two shits about having an "integrated" distribution platform if it means losing all the game-focused features of the less integrated platform.

                        Single-player games may do well on the App Store, but (without any numbers to back it up at this point, just an edumacated guess) I'm willing to bet that multiplayer games do way better on Steam.

                        And as a side-note, I'm really really damn happy I bought the last Deathspank on Steam on my Mac Mini instead of via the App Store, because it turned out that Deathspank is utterly unplayable with the newer Apple mice that don't allow both buttons to be pressed simultaneously. It was very nice being able to just redownload the game on my desktop after I found that out (first non-laptop Mac I ever bought, and bought the game the day I got the Mac Mini, so I wasn't yet aware of how useless that mouse is). Then it was doubly nice because Steam Cloud let me pick up and continue playing on my laptop computer whenever I was out and about and bored, and of course move that game back onto my desktop when I got home.

                        These are the kinds of features that differentiate distribution platforms from the users' perspective.

                        The only thing that matters to the game makers is the exposure. Steam is a lot nicer for advertising and getting users to look at your game that the App Store is, especially if the developer/publisher takes advantage of the incredible power of Steam sales.

                        Comment


                        • #13
                          Eh, their sketchyness is why I've never bought anything from them, I would though if they put out their entire backlog via http://www.gameolith.com/ or http://www.desura.com/

                          Steam for Linux again? Thats it, form now on every time you mention it I'm mailing you a cute baby animal in an airtight container.

                          Originally posted by gbudny View Post
                          It is not exactly true:

                          "In December 2008, LGP launched PenguinPlay, a new website for Linux gamers, allowing matchmaking for multiplayer games, and social networking.

                          In June 2009 they began offering downloadable games and game rentals.

                          In September 2009 they released the first commercial game for Linux using the Nvidia PhysX middleware."

                          http://en.wikipedia.org/wiki/Linux_Game_Publishing
                          Majesty: Gold Editionl - 2003 (LGP), 2002 (Windows), Only standard edition - 2000 (Mac)
                          Eh? I own Majesty Gold on Mac, it was released so long ago the manual lists OS 8.6 a 180Mhz CPU, 64Mb of ram and 2Mb of VRam, as far as I remember it never got an OS X executable, not that that mattered until the Intel switch as OS 9 games played just fine in the Classic Mode VM, though any game that was OS 9 compatible had a better framerate in OS 9 over OS X due to the lower overhead, even those games that had OS X executables like Warcraft 3 or Aliens Vs Predator Gold.

                          Also, am I the only one that put a bounty on the tax collector?

                          Comment


                          • #14
                            Originally posted by Kivada View Post
                            I would though if they put out their entire backlog via http://www.gameolith.com/ or http://www.desura.com/
                            Here is download version of Majesty Gold for Linux:

                            http://www.fun4tux.ch/en/games/49-ma...-download.html

                            Price: 8.19 €

                            Originally posted by Kivada View Post
                            Eh? I own Majesty Gold on Mac, it was released so long ago the manual lists OS 8.6 a 180Mhz CPU, 64Mb of ram and 2Mb of VRam, as far as I remember it never got an OS X executable, not that that mattered until the Intel switch as OS 9 games played just fine in the Classic Mode VM, though any game that was OS 9 compatible had a better framerate in OS 9 over OS X due to the lower overhead, even those games that had OS X executables like Warcraft 3 or Aliens Vs Predator Gold.

                            Also, am I the only one that put a bounty on the tax collector?
                            I only found standard edition for Mac OS (not gold):

                            Majesty: The Fantasy Kingdom Sim - 2000 (Windows) 2000 (Mac)

                            http://www.mobygames.com/game/majest...sy-kingdom-sim

                            Majesty: The Fantasy Kingdom Sim: Gold Edition - 2002 (Windows), 2003 (Linux)

                            http://www.mobygames.com/game/majest...m-gold-edition

                            "Majesty Gold was never ported for the Mac, but you can restore OS 9 compatability using the SheepSaver emulator:
                            http://en.wikipedia.org/wiki/SheepShaver

                            Otherwise, you're out of luck, unless you want to use Boot Camp to install Windows."

                            http://forum.paradoxplaza.com/forum/...nd-new-Mac-OSX

                            "Majesty: The Fantasy Kingdom Sim is a real-time strategy video game developed by Cyberlore Studios and published by MicroProse for Windows in March, 2000. MacPlay released a Mac OS port in December, 2000. Infogrames released the expansion pack Majesty: The Northern Expansion for Windows in March, 2001, and Majesty Gold Edition, a compilation for Windows bundling Majesty and The Northern Expansion, in January, 2002. Linux Game Publishing released a Linux port of Majesty Gold Edition in April, 2003."

                            http://en.wikipedia.org/wiki/Majesty...sy_Kingdom_Sim

                            "Majesty: The Northern Expansion is an expansion pack to the real-time strategy game Majesty: The Fantasy Kingdom Sim. It was developed by Cyberlore Studios and published by MicroProse for Windows in 2001. In January, 2002. 'Majesty Gold Edition' was released for Windows bundling Majesty and The Northern Expansion. Linux Game Publishing released a Linux port of Majesty Gold Edition in April, 2003. "

                            http://en.wikipedia.org/wiki/Majesty...hern_Expansion
                            Last edited by gbudny; 02-05-2012, 09:09 AM.

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                            • #15
                              Who ported Ankh1+2, it's not listed on their website.

                              The last I bought are X2,X3,Ankh1,Ankh2,Sacred Gold. They are quiet expensive and have those damn shitty drm (login/password +internet to start the game after first installation) but you can do as many installations as you want.

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