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Unigine OilRush Officially Ships Today For Linux

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  • #16
    must be masochist to play this with opensource drivers.
    works fine with prop nvidia drivers (290.10) perf is really good. all maxed and constantly 75 fps. (gtx 560Ti)
    game however not so interesting.
    just bought it to support them for making linux client.

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    • #17
      Originally posted by Ansla View Post
      That minor opcode is for the GLX_ARB_create_context extension that latest mesa advertises but your X server does not understand. Try with xorg-server 1.11.99.901 or latest git.
      Oh, ok. Thanks, I will.

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      • #18
        Originally posted by kokoko3k View Post
        I'd like to check before buy, is there a demo?
        Not right now. But it will come.
        http://oilrush-game.com/forum/index....dpost__p__4498

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        • #19
          Originally posted by Ansla View Post
          That minor opcode is for the GLX_ARB_create_context extension that latest mesa advertises but your X server does not understand. Try with xorg-server 1.11.99.901 or latest git.
          Updating to 1.11.99.901 doesn't help, it's a known bug:
          http://lists.freedesktop.org/archive...ry/017892.html

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          • #20
            Originally posted by whizse View Post
            Updating to 1.11.99.901 doesn't help, it's a known bug:
            http://lists.freedesktop.org/archive...ry/017892.html
            I can confirm that... xorg git from today:
            Code:
             ~ % unigine-heaven
            Fullscreen? Please enter 1 or 0. (1 = yes, 0 = no)
            0
            Video width? e.g. 1024
            
            Video height? e.g. 768
            
            Engine::init(): can't create log file
            Loading "/opt/unigine-heaven/bin/../data/heaven_2.5.cfg"...
            Engine::init(): clear video settings for "Gallium 0.4 on AMD REDWOOD 2.1 Mesa 8.0-devel (git-dc435ae)"
            Loading "libGL.so.1"...
            Loading "libopenal.so.1"...
            Set 640x480 windowed video mode
            X Error of failed request:  BadRequest (invalid request code or no such operation)
              Major opcode of failed request:  154 (GLX)
              Minor opcode of failed request:  34 ()
              Serial number of failed request:  46
              Current serial number in output stream:  45
            
             ~ % X -version
            
            This is a pre-release version of the X server from The X.Org Foundation.
            It is not supported in any way.
            Bugs may be filed in the bugzilla at http://bugs.freedesktop.org/.
            Select the "xorg" product for bugs you find in this release.
            Before reporting bugs in pre-release versions please check the
            latest version in the X.Org Foundation git repository.
            See http://wiki.x.org/wiki/GitPage for git access instructions.
            
            X.Org X Server 1.11.99.901 (1.12.0 RC 1)
            Release Date: 2011-12-27
            X Protocol Version 11, Revision 0
            Build Operating System: Linux 3.3.0-1-mainline x86_64 
            Current Operating System: Linux chrisl 3.3.0-1-mainline #1 SMP PREEMPT Fri Jan 20 23:44:26 UTC 2012 x86_64
            Kernel command line: root=/dev/disk/by-uuid/1ec5d4eb-f2c2-445a-88bd-41b5717fab29 ro init=/sbin/e4rat-preload quiet radeon.pcie_gen2=1 initrd=../initramfs-linux-mainline.img BOOT_IMAGE=../vmlinuz-linux-mainline 
            Build Date: 25 January 2012  06:51:11PM
             
            Current version of pixman: 0.24.2
                    Before reporting problems, check http://wiki.x.org
                    to make sure that you have the latest version.

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            • #21
              Filed a proper bug report to keep track of this:
              https://bugs.freedesktop.org/show_bug.cgi?id=45238

              Comment


              • #22
                Originally posted by whizse View Post
                Filed a proper bug report to keep track of this:
                https://bugs.freedesktop.org/show_bug.cgi?id=45238
                That was resolved real quick: NOTOURBUG :-(
                I really don't like what Unigine is doing with the OpenGL spec... And this is not the first time. There is another known bug when GL_ARB_draw_instanced is used, I did report this "gl_InstanceID" problem to them back in 08 April 2011 and it still isn't fixed.
                http://oilrush-game.com/forum/index....nced-properly/
                They just don't care.

                And now there is a talk about breaking GL compliance in mesa in order for Unigine to run!!!
                http://lists.freedesktop.org/archive...ry/018140.html
                WTF? This is not the way its done, this could set a really bad precedent for all. Instead we need to put some pressure on Unigine corp to fix this.

                Comment


                • #23
                  Marek OlöŠk :"Hi everyone,
                  If your Mesa driver supports GL3 or EXT_texture_array or ARB_draw_instanced, Unigine is broken for you. (I tested Unigine Sanctuary and Unigine Heaven, the others probably won't be any different)
                  The only way to make it work seems to be to relax some requirements of the GL spec and extensions (i.e. being non-compliant and non-portable in theory, but actually being very portable in practice). There are probably more ways to go about it. The patch below fixes softpipe and r600g. I think we should discuss this and come up with some solution, otherwise Unigine will be broken forever. It doesn't have to be exactly like this patch. I think that if we go with an out-of-spec behavior, we should print a compiler warning at least."

                  LOL!!!!! i Vote for broke Unigine forever!

                  Hell what a crap shit! ok my 15$ are lost on this company.

                  Comment


                  • #24
                    Well, this will be fixed without breaking spec once we get GLSL 1.4 (GL 3.1)

                    If I'm understanding everything correctly. Hopefully that's ready in Mesa 8.1

                    Comment


                    • #25
                      Unigine just fix your game

                      Originally posted by http://software.intel.com/en-us/blogs/2009/12/16/interview-ian-romanick-graphics-programmer/
                      Ian Romanick is a Software Engineer in Intel's Open Source Technology Center. He is also one of Intelís representatives to the OpenGL ARB. For the past 8 years he has been working very diligently to make OpenGL on Linux better. He has been doing graphics programming for 18 years, having released his first Amiga demo in 1991. Ian holds a Bachelors Degree in Computer Science from Portland State University. In his spare time, he teaches graphics programming in the Visual and Game Development program at the Art Institute of Portland.
                      Originally posted by https://bugs.freedesktop.org/show_bug.cgi?id=45238
                      Ian Romanick: The game is just broken. It check the client extension string (returned by
                      glXGetClientString(dpy, GLX_EXTENSIONS)) instead of the list of extensions that
                      are actually available for use (returned by glXQueryExtensionsString).
                      Unigine, fix your game.

                      Comment


                      • #26
                        Thanks guys for the support. Both issues are fixed. The updated game will be available soon. I hope it helps to improve open source driver implementations.

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                        • #27
                          Originally posted by frustum View Post
                          Thanks guys for the support. Both issues are fixed. The updated game will be available soon. I hope it helps to improve open source driver implementations.
                          ok thank you

                          Comment


                          • #28
                            Originally posted by smitty3268 View Post
                            If I'm understanding everything correctly. Hopefully that's ready in Mesa 8.1
                            No. Unigine apps don't use the GLSL preprocessor directive #version, so they are stuck with GLSL 1.1 no matter what. (Anyway I'll try to update them to newer versions and see if anything changes)
                            Last edited by marek; 01-26-2012, 05:46 AM.

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                            • #29
                              another bug: http://oilrush-game.com/ i can not chance my email adress to login on shop-unigine i can chance the email but the shop does not chance the email login for the other side.

                              Originally posted by frustum View Post
                              Thanks guys for the support. Both issues are fixed. The updated game will be available soon. I hope it helps to improve open source driver implementations.
                              this has nothing to do with the open source driver implementation. and it does not help to improve the drivers.

                              with this bugfix in unigine the game run right now without this bugfix the game runs only in the future with mesa8.1

                              Comment


                              • #30
                                Originally posted by frustum View Post
                                Thanks guys for the support. Both issues are fixed. The updated game will be available soon. I hope it helps to improve open source driver implementations.
                                Great, thank you. BTW any chance the demos (Sanctuary, Tropics, Heaven etc...) could be fixed too in next release?

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