If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
by the way , this new driver is not that good and i found a good change to do to make t3xtures look good .
the trick is to add "+s_streamBufferSizeK 128" after rage.exe .
by default the value is 42 . i did not check if 256 gives better results yet as 128 is quite nice .
i tried to change some others cvars but no success
I installed the drivers. The game is now playable. Previously it would freeze every few seconds. Speed isn't that great though; previously, between the freezes, it would give me 60FPS. Now it's about 30-40.
We'll see how it runs with the new i5 2500K system I'm expecting for next week.
"We have a bicubic-upsample+detail texture option for the next PC patch that will help alleviate the blurry textures in Rage."
Rage's game world to me is a confusing mess of too many different textures. I get shot at by bandits and have no freaking clue where they're shooting from since I can't see them in all that visual mess. Making textures "sharper" by upscaling isn't going to improve things in this regard.