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More Details On The Desura Linux Client

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  • More Details On The Desura Linux Client

    Phoronix: More Details On The Desura Linux Client

    A number of days ago we showed the first screenshot of Desura running natively on Linux. Now there's more details about the state of the Linux implementation of this Steam-like client for digital games distribution...

    http://www.phoronix.com/vr.php?view=OTU0Mw

  • #2
    I think I'll ditch valve seeing as how they have dismissed the linux community - at least for a while.

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    • #3
      Sadly this won't be very useful unless they manage to get some deals with some of the big publishers.

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      • #4
        Originally posted by bwat47 View Post
        Sadly this won't be very useful unless they manage to get some deals with some of the big publishers.
        Yup it will be a delivery system without any real content to deliver.

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        • #5
          What problems is desura actually solving?
          In my experience, the biggest hurdle is bugs. (Takinb the humble bundles and some open source games into account).

          Noone making games seem to know how to handle full screen. They all just fuck around with X, changing the screen resolution in all kinds of ways. This will almost always fuck up dual screen setups, or cause other headaches such as crashing and leaving the screen(s) in a messed up state, or steal the mouse/keyboard, preventing you tabbing out without quitting (fuck you Aquaria).
          This is a good read
          http://www.spinics.net/lists/xorg/msg50674.html

          Or they just have some general bugs, segfaulting here and there.
          But if there is one thing i haven't had much problems with, its the download and installation (even though every single game have had their own method).

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          • #6
            Originally posted by Micket View Post
            What problems is desura actually solving?
            It solving nothing really, it is a solution to a non existent problem.

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            • #7
              What it's solving is simple: distribution. If you want to very easily distribute a game on Windows or Mac? You throw it up on steam or the Mac App store. If you want to do the same for Linux? Tough shit. You have to deal with collecting money, providing downloads, etc, etc. For many indies this can be one of the worst parts of making a game on Linux.

              So yes, it does solve a problem. Distribution.

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              • #8
                No, not really. My distro has a perfectly capable package manager, I'm not installing another just to get a game. I'll bet many linux users think the same.

                If we didn't, it'd be just like Windows with dozens of apps starting and checking for updates on boot.

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                • #9
                  Originally posted by curaga View Post
                  No, not really. My distro has a perfectly capable package manager, I'm not installing another just to get a game. I'll bet many linux users think the same.
                  Do package managers have the ability to handle payments, track purchases etc.. ? I was under the impression that was the issue here.

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                  • #10
                    I am fairly sure that Ubuntu Software Center is capable of handling payments and has a "Games" section.

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                    • #11
                      Screw Ubuntu Software Center. I've been using Ubuntu for a few years now, but who knows for sure if I will forever. I don't want to be tied to a specific distribution. Also, I absolutely do not want proprietary software in my system package manager. That raises another issue though, which is updating. For some people, manually updating games is not a problem. But me, I don't have the time. I just finally got around to updating my Humble Bundle games yesterday. Updating software manually feels so windows XP. Desura solves all of these issues. (Potentially at least, I don't think anyone knows how installations will be handled yet).

                      Not to mention, there are a ton of FOSS games on Desura too, many with cool mods that can be installed easily. Some people may not have the same needs/wants/desires as I do, but I'm sure many people can agree with at least some of my points. These reasons are why I'm really looking forward to Desura.
                      Last edited by benmoran; 06-09-2011, 07:42 AM.

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                      • #12
                        Originally posted by deanjo View Post
                        Yup it will be a delivery system without any real content to deliver.
                        If they manage to present the number of installations + details of the user's hardware to publishers/developers I doubt it won't have any impact at all, if of course the hardware is good enough for actual games. Good gaming hardware equals money, and the will to spend money on entertainment.

                        I hope for them that they won't limit their collection to native Linux games. They could maintain an actual database of games that are completely - or mostly - playable using wine and even make a deal with the company that's developing crossover.
                        Last edited by EarthMind; 06-09-2011, 11:28 AM.

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                        • #13
                          Originally posted by bridgman View Post
                          Do package managers have the ability to handle payments, track purchases etc.. ? I was under the impression that was the issue here.
                          Most package managers allow authenticated access to repositories, so the only thing a frontend like Ubuntu Software Center has to do is take a customer's payment and then add a new repository (with authentication credentials) to the software sources.

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                          • #14
                            Originally posted by JanC View Post
                            Most package managers allow authenticated access to repositories, so the only thing a frontend like Ubuntu Software Center has to do is take a customer's payment and then add a new repository (with authentication credentials) to the software sources.
                            Yes. Lots of companies like creating everything themselves from scratch and then keeping a repository updated.

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                            • #15
                              Well i shall be interviewing them on www.gamingonlinux.com so keep an eye out, plus send me any interesting questions , will probably pop the first part up in the next few days...

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