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An Exclusive Preview Of Unigine's OilRush Game

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  • #16
    Personally I don't care about graphics, I care about games.
    And with games I mean gameplay, heck I love to play Railroad Tycoon 2, Stronghold 1, Doom II etc. occasionally.

    So what is important to me: Does it make fun?

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    • #17
      This is looking increasingly interesting, hoping for a multiplayer demo!

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      • #18
        Originally posted by miles View Post
        Would it be possible to upload an unedited HD video on a free sharing site (Youtube HD = worse than DVD quality...), even a very short one?
        Can you suggest one?

        Originally posted by miles View Post
        Also, could you tell us if it's possible to switch back and forth to the desktop when OilRush is in fullscreen mode (either with ALT-TAB or better by sending keys like F1-F4 to the DE, which I set to each of my virtual desktops)? When in windowed mode, do you capture the mouse like Aquaria with no possibility to access other windows, or is it like World of Goo when you can still check your emails & IRC without having to exit the game?
        Windowed mode doesn't grab your mouse, you can still use other applications. Alt+Tab works in Windows, but we still haven't implemented it in Linux because there is way too much different DEs with different key bindings.

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        • #19
          Originally posted by binstream View Post
          Can you suggest one?



          Windowed mode doesn't grab your mouse, you can still use other applications. Alt+Tab works in Windows, but we still haven't implemented it in Linux because there is way too much different DEs with different key bindings.
          I must say that your game looks awesome. I will definitely buy this title.

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          • #20
            Originally posted by binstream View Post
            I don't know what was the problem with Michael's test system, but I have 25-30 FPS on my old GeForce 9600 GT / Core 2 Duo 2.6 GHz in real battles with hundreds of units fighting. Linux, proprietary NVIDIA driver.
            Please just make sure the game scales well with 4 or more cores. That would be a great bonus for those of us with lesser gpus, but still interested in this game.

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            • #21
              Originally posted by binstream View Post
              Can you suggest one?
              AFAIU, some ISP offer this service for free with your account. Else, www.megaupload.com (allows to use wget and should allow up to 400MB download for everybody). Vimeo allows downloading of the uploaded file for the first week after original upload from a free account, and their quality is better than Youtube but their player is so FUBAR in Linux I wouldn't recommend it ;-)

              Originally posted by binstream View Post
              Windowed mode doesn't grab your mouse, you can still use other applications. Alt+Tab works in Windows, but we still haven't implemented it in Linux because there is way too much different DEs with different key bindings.
              Great for not grabbing the mouse, this would allow maximizing the windows and still being able to switch between desktops.

              I'm not sure about DE, don't they all use ALT-TAB? Some Linux games also use ALT-ENTER for switching between fullscreen and windowed mode, Video players also use those shortcuts.

              As for other shortcuts, Svartalf or icculus should know more about that. i never understood how, but some games manage to only grab the keypresses they need (those you affect to an action in the game), leaving the rest usable by the DE. Others, like X3, grab everything and you've got to exit the game and restart each time you need to adjust the global sound volume.

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              • #22
                Originally posted by miles View Post
                AFAIU, some ISP offer this service for free with your account. Else, www.megaupload.com (allows to use wget and should allow up to 400MB download for everybody). Vimeo allows downloading of the uploaded file for the first week after original upload from a free account, and their quality is better than Youtube but their player is so FUBAR in Linux I wouldn't recommend it ;-)
                Just torrent the HD footage. They are already running their own tracker for the unigine benchmarks.

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                • #23
                  Originally posted by deanjo View Post
                  Just torrent the HD footage. They are already running their own tracker for the unigine benchmarks.
                  Torrent is good, but they'll use more of their bandwidth (so depends how much they pay for it) and it's more suited for stuff you want to make available for a long period of time. DDL is more straightforward (simple upload, nothing to setup or check) and cheaper for stuff you only need to make available for a short amount of time to a lot of people (basically the few days following the relative Phoronix news article).

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                  • #24
                    Originally posted by miles View Post
                    Torrent is good, but they'll use more of their bandwidth (so depends how much they pay for it) and it's more suited for stuff you want to make available for a long period of time. DDL is more straightforward (simple upload, nothing to setup or check) and cheaper for stuff you only need to make available for a short amount of time to a lot of people (basically the few days following the relative Phoronix news article).
                    They won't necessarily use more of their bandwidth. To establish a good swarm you can realistically get one going quite efficiently with usage of superseeding. Many of those DDL sites restrict the size of the data that can be downloaded as well.

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                    • #25
                      Alternatively, since it is gaming footage, put it up on one of the many gaming demo hosting sites.

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                      • #26
                        Such as gamershell.com

                        http://www.gamershell.com/movie_download_archive.html

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                        • #27
                          Originally posted by deanjo View Post
                          They won't necessarily use more of their bandwidth. To establish a good swarm you can realistically get one going quite efficiently with usage of superseeding. Many of those DDL sites restrict the size of the data that can be downloaded as well.
                          400MB is more than enough, it's not like you're making a 2 hours movie of the game. A decent footage of a few minutes would take 100 or 200MB at most.

                          As I said, both solutions are valid, but each better as solving a different problem. DDL is very good for those kind of uses, since you can upload videos fast and easily, and as fast and easily nuke them when you replace them with more recent videos of improved engine or gameplay (whithout upsetting people that are still in the middle of downloading them). It's also very good for promotion, since you want to make it as fast and easy to access your promotional data - it's the same reason as why setting up easier ways to purchase a product increases sales ( la Amazon single click purchases).

                          All in all, still don't understand why you're so bent on dismissing it.

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                          • #28
                            Originally posted by miles View Post
                            All in all, still don't understand why you're so bent on dismissing it.
                            Because "all in all" hitting daily DL limits, wait times, bandwidth restrictions on a DDL service such a megadownloads suck ass. (not to mention the 10 million scam sites that like to pretend they are an official download site for the service).

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                            • #29
                              keep it under 2 minutes and a half if its a preview or demo

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                              • #30
                                i think there was a small typo in the user manual. I think they meant "sell a tower" or a different phrase.

                                http://www.phoronix.com/image-viewer...ush_manual_lrg

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