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Again not true. UT3 could use Physx. It was not a requirement. In fact IIRC the physx enabled levels had to be downloaded and were not part of the actual release. Also Physx is available for linux. In fact LGP even released a game utilizing it. Shadowgrounds. http://www.linuxgamepublishing.com/info.php?id=41&
physX runs yes but on the most pc's singlecore only and old X87code only.
Well first of all UT3 != UE3. Secondly even the first game that used UE2, Roboblitz was able to be played with hardware acceleration on these older cards
GeForce 6600 series
GeForce 6800 series
GeForce 7600 series
GeForce 7800 series
GeForce 7900 series
GeForce 7950 series
GeForce Go 6800 series
GeForce Go 7400 series
GeForce Go 7800 series
GeForce Go 7900 series
Radeon® X1950 XTX
Radeon® X1900 series
Radeon® X1800 series
Radeon® X1600 series
Radeon® X1300 series
Radeon® X850 series
Radeon® X800 seriesM
Mobility™ Radeon® X800 XT series
Mobility™ Radeon® X1800 XT series
Mobility™ Radeon® X1800 series
Mobility™ Radeon® X1600 series
Mobility™ Radeon® X1300 series
Mobility™ Radeon® X800 series
Not even Epic stoops so low as to list cards that can only use software rendering.
In fact UT3 plays quite nicely on a 7600GT card as well with hardware rendering.
full game? no you only speak about the half game because the half game works on VESA with software rendering to with x87 code singlecore and super worst with only 1fps.
Yes the full game.
He is not talking about 1/2 the game. There are Physx and non-Physx versions of the levels. Also nvidia's Physx is being optimized for multicore SSE optimization as well in a soon to be released version of it. In any case even the older x87 base does not slow down to the extremes you are claiming unless for some reason you are running it on a underclocked atom processor.