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Unigine Announces The Three New Linux Games

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  • #16
    Originally posted by deanjo View Post
    Going by the previous work of the chosen ones I have a feeling that these will be equivalent to the bargain bin titles found at the local dept store checkouts. Wasn't impressed with any of the teams previous works. Painkiller was unimpressive and boring (FPS, zzzzzzzzzz), ditto for Steel Storm (yawn, rehash of the 1998'ish game called Rage),and another unimpressive puzzle game like Penumbra series.

    Been there, done that, bought the $5 t-shirt to wax my car.
    If they manage to build something as fun as Penumbra, I'm all for it. Maybe it won't make Linux the #1 gaming platform (who thought that would happen anyway), as long as I have fun on Linux, I'm sold.

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    • #17
      Originally posted by werfu View Post
      I think I was assuming they were looking for indie studios only.... Giving licenses to established studios is somewhat disappointing.
      "Indie" doesn't mean what you think it means. They were explicitly looking for dev studios with a proven track record, and I don't blame them. Why give out a coveted free license to some ragtag bumfuck band of clueless noobs? Independent just means that the company is not owned by a larger production/publishing company like Microsoft, EA, Activision Blizzard, ZeniMax, etc.

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      • #18
        Originally posted by deanjo View Post
        Going by the previous work of the chosen ones I have a feeling that these will be equivalent to the bargain bin titles found at the local dept store checkouts. Wasn't impressed with any of the teams previous works. Painkiller was unimpressive and boring (FPS, zzzzzzzzzz), ditto for Steel Storm (yawn, rehash of the 1998'ish game called Rage),and another unimpressive puzzle game like Penumbra series.

        Been there, done that, bought the $5 t-shirt to wax my car.
        Have not played Painkiller and Steel Storm and I always avoid to judge a game by the screenshots I find around, but to compare a puzzle game without knowing any details about it, means that you just don't like the genre and thus you are biased. I don't like FPS also and we have seen plenty in Linux but I can't deny that there is value in this game and some of the best AAA titles ever belong to this genre. For a lot of people (the vast majority a dare to say) they are the first option.
        Now about the Penumbra trilogy, it wasn't something exceptional but they were good games overall, while their last game, Amnesia, is a masterpiece. Ok it doesn't have replayability and this is a big cons but is not uninmpressive. Not at all.
        I'm curious about what kind of game would keep you happy though...

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        • #19
          Originally posted by Apopas View Post
          Have not played Painkiller and Steel Storm and I always avoid to judge a game by the screenshots I find around, but to compare a puzzle game without knowing any details about it, means that you just don't like the genre and thus you are biased. I don't like FPS also and we have seen plenty in Linux but I can't deny that there is value in this game and some of the best AAA titles ever belong to this genre. For a lot of people (the vast majority a dare to say) they are the first option.
          Now about the Penumbra trilogy, it wasn't something exceptional but they were good games overall, while their last game, Amnesia, is a masterpiece. Ok it doesn't have replayability and this is a big cons but is not uninmpressive. Not at all.
          I'm curious about what kind of game would keep you happy though...
          Puzzle games I used to like, classics like Zork, Myth, etc so I don't think you can call me biased.

          Things that I would love to see for a change is something like perhaps a flight combat sim (even if it is along the lines of a a pseudo-sim like HAWX or a space flight sim like Wing Commander or Tie Fighter), or a good RTS without concentration on micromanagement (ala the early C&C's), a good RPG of course, even a classical adventure game would be a nice change (a la Kings/Space Quest), maybe even a arcade type fighting game (Mortal Combat/Street Fighter etc). I would have even liked to see them perhaps give one of the licenses to a community project.

          I would have loved to see what could have been done if a project such as Armagetron Advance or the guys who put together the Kings Quest- The Silver Lining fan made game.

          There are a lot of genre's that have little to no presence on linux (or if they are they are done they are done very crudely) and I was hoping at least one of these types of games would have been picked.

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          • #20
            One other genre that has next to no representation at all in linux is a freaking sports game.

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            • #21
              Originally posted by werfu View Post
              I think I was assuming they were looking for indie studios only.... Giving licenses to established studios is somewhat disappointing.
              I think you misunderstand what "Indie" means.

              Besides, a nobody, unless they've got a compelling story is going to be a rather big risk, even if you're talking about a "mere" $50k license there. The truth of the matter is this: They wanted to give the Linux space a leg up- and give themselves a bit of good advertising, esp. with the crowd most likely to be signing up for the engine. If it were me, I'd go with someone moderately likely to succeed with the engine.

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              • #22
                Originally posted by Fixxer_Linux View Post
                This a the most best fucking news from a long time.
                I mean, those guys at unigine deals a stuff that no-one has ever made that much before.
                I'm still confident that the linux community, is, in gaming, much more powerfull than it's supposed to be.
                I'm confident too that Linux title will help other editors to systematically release Linux clients, as they will see that the linux market can't be ignored completely.
                Well, there's a reason WHY I've been putting myself through some of this "abuse" I call game porting for a while now.

                I'm hoping that the HIB #2 does as much as HIB #1 did for us.

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                • #23
                  Originally posted by deanjo View Post
                  One other genre that has next to no representation at all in linux is a freaking sports game.
                  Couldn't be because there's a need for a lot of work to accomplish a good one and people like EA's mostly got the market locked down for just themselves- and they, in the large, don't do Linux right at the moment...could it?

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                  • #24
                    Originally posted by Svartalf View Post
                    Couldn't be because there's a need for a lot of work to accomplish a good one and people like EA's mostly got the market locked down for just themselves- and they, in the large, don't do Linux right at the moment...could it?
                    Create a sports game that allows one to input create own favorite team and the rest would take care of itself. You don't even need an "official license" from any league going that route or even go after the smaller leagues if you want to have an endorsement. I'll just use football for an example. You could make a football game that allows a person to choose the rules that follows (NCAA, NFL, UFL, CFL, CIS) and let the community create their own teams. Alternatively you could go after the smaller leagues for endorsements. I know in Canada we have been crying for a CFL game for decades. Perhaps one could even go joint license (UFL and CFL for example). Baseball you have your AAA leagues, hockey you have junior and the likes of the AHL.

                    I don't believe that anyone should use the excuse that "XYZ has the market cornered". If that was the case then nobody should be using anything other then windows.

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                    • #25
                      All that being said, who was ever the dumb ass moron at EA that decided US commentators in their NHL series would be better then the crew that does Hockey Night in Canada should be shot. Having Ron MacLean and Don Cherry would of added a new dimension to that sport series.

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                      • #26
                        Originally posted by deanjo View Post
                        All that being said, who was ever the dumb ass moron at EA that decided US commentators in their NHL series would be better then the crew that does Hockey Night in Canada should be shot. Having Ron MacLean and Don Cherry would of added a new dimension to that sport series.
                        300 Million Americans : 35 million Canadians... do the math for the largest market.

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                        • #27
                          It's "Anderson II: The Rise of R'lyeh," not the rise of Cthulu.

                          The premise sounds horribly hackneyed and cheesy, mixing Lovecraft's Cthulu mythology with silly Mayan interpretations in a bad way.

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                          • #28
                            Originally posted by yogi_berra View Post
                            300 Million Americans : 35 million Canadians... do the math for the largest market.
                            Lol, 300 million in population and probably is dwarfed by the actual number of people following hockey in Canada.

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                            • #29
                              Seriously you watch a US broadcast hockey game and you would swear the announcers were calling a slow paced baseball game. There aren't to many US play-by-play men that can keep up to the colour commentators that Canada has calling hockey.

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                              • #30
                                Congratulations to the winners. I am looking forwards to meeting the teams.

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