Announcement

Collapse
No announcement yet.

Wolfenstein: Enemy Territory / RTCW source available

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Wolfenstein: Enemy Territory / RTCW source available

    Straight from Quakecon:
    http://www.linuxgames.com/archives/15619

    ... still sad to see id using QL as an excuse for not doing Linux ports.

  • #2
    This is BIG news.

    Now someone just needs to integrate all the awesome Quake3 engine enhancements into ET to make this still awesome multiplayer classic even better! Can't wait to have Wolf:ET 2.0

    Comment


    • #3
      Heh, both http://www.iowolfet.org/ and http://www.iortcw.org/ are registered and will be launched tonight.

      Comment


      • #4
        Good news to hear.
        I hate that carmack sounds negative about linux in general.

        Comment


        • #5
          Originally posted by whizse View Post
          ... still sad to see id using QL as an excuse for not doing Linux ports.
          I don't normally comment on these things, but...
          I have QL installed. I don't play it because I'm sooo tired of "Run a round, jump like a spastic on a bouncy castle deathmatch" games. I do like FPS'ers but give me a story; give me Hit Man, Splinter Cell, Cold War. I'm sure the Linux community could organise a team to make something equal to, if not better than those three titles.

          Comment


          • #6
            now we need ETQW to be released as open source along id tech 4 (doom3) src code!!

            Comment


            • #7
              Originally posted by prophet5 View Post
              I don't normally comment on these things, but...
              I have QL installed. I don't play it because I'm sooo tired of "Run a round, jump like a spastic on a bouncy castle deathmatch" games. I do like FPS'ers but give me a story; give me Hit Man, Splinter Cell, Cold War. I'm sure the Linux community could organise a team to make something equal to, if not better than those three titles.
              I feel the same way as you do! i hope that someone could make a team based game like W:ET and ET:QW.

              Comment


              • #8
                Originally posted by prophet5 View Post
                I don't normally comment on these things, but...
                I have QL installed. I don't play it because I'm sooo tired of "Run a round, jump like a spastic on a bouncy castle deathmatch" games. I do like FPS'ers but give me a story; give me Hit Man, Splinter Cell, Cold War. I'm sure the Linux community could organise a team to make something equal to, if not better than those three titles.
                That's basically the problem with using Quake Live as a divining rod for gaming on Linux. We don't have lot of games but (thanks largely to id!) we do have a lot of multiplayer first person shooters. I'm guessing most Linux gamers are either tired of them, or have already found their favourites (in OpenArena, Nexuiz, Alien Arena etc). QL might be novel and interesting for Win and Mac users, but I think it largely falls into the "meh" category here.

                On the other hand, single player games, with a story - which Rage seems to be, we don't have lot of those...

                Comment


                • #9
                  what's the deal with id5, is rage, etc. supposed to be linux compatible?

                  Comment


                  • #10
                    It will probably be handled the same way Doom 3/Quake 4 was, a more or less unsupported port done by id's Timothee Besset.

                    Comment


                    • #11
                      ^^ That's fine with me, as I've played through both games (plus the expansion packs for both) on Linux, and had a blast.

                      I'll have to dig out Doom 3 one of these days again...

                      Comment


                      • #12
                        Well, I'm hoping for 64bit compatibility!
                        Doom 3, Quake 4, etc. all lack 64bit library compatibility.
                        I run a non-mulilib system and hate when a game doesn't offer that accessibility.
                        UT2k4 was able to do it and I'm not sure why many modern indy games fail to do so.

                        Comment


                        • #13
                          I just tried Quake II for the first time thanks to the Yamagi Quake II project. It runs damn well on the r300 Gallium drivers, even on my godaweful IGP. I really love ID for releasing their source, even if they don't yet support Linux on launch day for new titles.

                          Comment


                          • #14
                            John Carmack mentioned in this year's Quakecon that he is interested in doing some Linux stuff as it is his desktop OS.
                            Source: http://www.quakecon.org/gallery/livefeed.shtml
                            (Can't recall the exact time though.)

                            Comment

                            Working...
                            X