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It's Official: Valve Releasing Steam, Source Engine For Linux!

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  • So, is it official yet?

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    • Originally posted by Svartalf View Post
      I think Wolfire and the other indies from the Humble Bundle are striving for something along those lines.

      Heh...I'll say it again...I'm mildly surprised Phoronix didn't cover that more than they did this stuff. It's as big as Valve possibly doing Steam and Source for Linux- which is all he's got for actual things he can state and have people verify right at the moment.
      Seemed to cover it quite a bit...but yes, DRM-less developers and their pay-what-you-want models are good development models to consider, but as of yet there hasn't really been any bounty model set up in quite the way I'm imagining.

      Several of the new games coming out have pre-payments available, which is more along the lines of an actual "bounty", except they are bounties for only things like extra features and whatnot. Bounties can be a bit scary though for several reasons, the primary concern being the assurance that you really will get what you paid for. I believe that if you can address that problem and have a system in which money will be returned to you if, say, said project doesn't meet it's deadline, or doesn't meet it's stated features, or whatever it may be, while still securing that payment for the project if they do meet the goals they put forth, will be a much more successful model. Something like this:

      This project will have features and gameplay held to standards yay high (determined by the organization sponsoring the project?), this feature set, and this amount of average gameplay time. Upon accomplishing these goals, the software will be released as open source to the world to build upon as desired. If unsuccessful, all credits will be returned to the payees.
      Credits being convertible back and forth into real money of course, but credits might make things easier for a number of reasons, one being legal matters involving the handling of direct money.

      I tried making a website that could act as a hub for bounty projects so that you'd have somewhere to go to find out about them, which is really needed especially as that model grows larger, but I didn't spend much time with the project to make it successful.

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      • Originally posted by pingufunkybeat View Post
        So, is it official yet?
        Nope, still just rumors and some files to suggest the possibility of a future commitment to supporting Linux. Far from official.

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        • @Yfrwlf,
          Log in with your stored credentials. You have to do this only once, just like you would have to go to a store to buy the retail DVD...

          OK I am a DRM corporate sellout, you got me! But you are an overly frustrated dude. Don't know which is worse...

          PS: I get $9999,99/month for astroturfing

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          • Yfrwlf, "Amnesia" is accepting pre-orders, and they are considerably cheaper than the full price. It's a new game (similar to the Penumbra series), not an expansion pack.

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            • From the Half-Life 2 banner in the Steam store:

              Code:
              Supports cross-platform Steam Cloud: continue your game on any supported OS
              Ah HA!



              I'd be happy if this was indeed true. I actually went ahead and bought the Orange Box, and one other indie game that runs well on Wine. I figure i'll stick to buying Source Engine stuff just in case we do get Steam, as those titles will surely be ported. If we never do, at least those games are always playable through Wine.

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              • Originally posted by V!NCENT View Post
                @Yfrwlf,
                Log in with your stored credentials. You have to do this only once, just like you would have to go to a store to buy the retail DVD...

                OK I am a DRM corporate sellout, you got me! But you are an overly frustrated dude. Don't know which is worse...

                PS: I get $9999,99/month for astroturfing
                Frustration with corporations, since they've managed to steal the majority of everyone's pie and brought the quality of life down for the entire world, for one thing, yes, not that some corporations can't have morals, though I can definitely say many do not (particularly the big ones).

                I can fully understand your reasons for putting up with DRM and I sympathize. Your choice is either that giant bandwagon, or what remains, which with Linux you're already a minority and somewhat hard-pressed for entertainment of that nature. At least Linux is a community in which there's already a push for freedom in general, so that helps models other than the typical closed-source DRM models used by the majority of programmers, or at least their companies, as a whole.

                You can buy into these models which lock you down and take away some of your freedom as you wish, but the point I mean to make is simply that DRM = bad, always, period, because it takes away some of your freedom. Which is more free, open source DRM-less software, or close source DRM-full software? They WOULD find alternatives if they were forced to, and they will be forced to when you decide to not buy into DRMed models. Your wallet is the only vote you have really, so use it wisely.

                What's important is that the more consumers who say "no" to DRM, the more companies would, and should, push products and methods for delivering them which are successful while still granting maximum freedom for you. If everyone said no to DRMed software, there would be a MAJOR push for alternate systems like bounties.

                If you think such a system is too far away from happening right now, on the contrary, I think the consumers are primed for bounty systems due to the already years in advance hype which are generated for programs that aren't even out yet. If every gaming company, for example, wanted to switch to a bounty model, it could easily be done. Sure, they'd get much less money than they get now, but they would soon begin to recoup that money especially going with an open source bounty model, because developing games would become much easier as there would be much better code recycling. So much development effort is wasted just because so much code is closed.

                Any way, I prefer to support those models instead, and say no to any DRM. My choice. ^^

                Originally posted by pingufunkybeat View Post
                Yfrwlf, "Amnesia" is accepting pre-orders, and they are considerably cheaper than the full price. It's a new game (similar to the Penumbra series), not an expansion pack.
                Yes, which was the main thing I was thinking of, but of course many projects including open source ones do pre-orders/bounties. I didn't care too much for the series myself, not enough physics puzzles, and the rest was just atmosphere and wandering, which could be good but I just found the gameplay and other aspects a bit lacking and a turnoff and the movies I've seen just haven't convinced me that the gameplay would be enjoyable.

                The pre-orders get you some bonus content which is cool, and they don't support DRM which is also good.

                Originally posted by benmoran View Post
                From the Half-Life 2 banner in the Steam store:

                Code:
                Supports cross-platform Steam Cloud: continue your game on any supported OS
                Ah HA!

                I'd be happy if this was indeed true. I actually went ahead and bought the Orange Box, and one other indie game that runs well on Wine. I figure i'll stick to buying Source Engine stuff just in case we do get Steam, as those titles will surely be ported. If we never do, at least those games are always playable through Wine.
                On any OS which they support, yeah, which is not currently Linux.

                For your sake, they better allow Mac and Windows users the ability to pay once and play either version, otherwise you'll be stuck playing the Windows version of the Orange Box even if they do start supporting Linux.

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                • [IMG] Uploaded with ImageShack.us[/IMG]

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                  • It's hilarious to speak of "freedom" and to praise "open source". OS is crap. It's a disguise to make you belief you get actually free software (aka FS) but in truth it gives you only a glass cube with the sources inside: view yes, touching prohibited!

                    Now concerning the pay what you want model I think it's bad. It should be pay to support future projects. Because if you play a game why pay afterwards for what you just "had"? It's better to pay for upcoming titles, to support the company/indie-team in question to bring you another stunning game. Of course adding an option to also pay for the current title for those feeling the need for it is a good idea but I expect not many people to pay for what they had. It's just the entirely wrong label, especially a label which marks linux as "cheap bastards" or a platform where you can "play without pay". In my opinion these indie moves there are as bad as (possibly but not happening soon) Steam on Linux (and therefore DRM on linux).

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                    • Originally posted by Dragonlord View Post
                      It's hilarious to speak of "freedom" and to praise "open source". OS is crap. It's a disguise to make you belief you get actually free software (aka FS) but in truth it gives you only a glass cube with the sources inside: view yes, touching prohibited!
                      No, I can't resist this.

                      I have to ask.

                      Would you mind explaining this in more detail?

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                      • Originally posted by pingufunkybeat View Post
                        No, I can't resist this.

                        I have to ask.

                        Would you mind explaining this in more detail?
                        lol I know right... I'm wondering why that one is here, he obviously doesn't know anything about the topic...

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                        • I'm thinking that it might have to do something about ESR vs. RMS and OSI vs. FSF, but it still wouldn't make much sense, so I asked.

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                          • The answer is simple: "freedom". More there is not to say. Poking holes in a boat only makes it sink sooner or later and that's what happens with OS.

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                            • Originally posted by Dragonlord View Post
                              The answer is simple: "freedom". More there is not to say. Poking holes in a boat only makes it sink sooner or later and that's what happens with OS.
                              So what are the "holes" in your metaphor?

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                              • Can you explain to me (in simple terms, I am stupid) why the GPL doesn't let you edit the source code and puts it "behind a glass cube"?

                                It would be interesting for me to know, since I do often edit and modify GPL code.

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