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Here's The First Screenshot Of The Linux Steam Client

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  • #31
    Please guys, stop this !

    Do NOT hack steam binaries ! And if you really want to, don't post any screenies/files etc.. !

    Guys, what do you think Valve will think about this ?!?! The client
    isn't even released and it already gets hacked ?

    Ugly..

    Please Michael, remove this news from the phoronix main site.
    And guys, please don't post links to modified steam binaries.
    Thats surely breaking some valve license regulations.

    Please guys, wait for the official release and simple be patient.

    Comment


    • #32
      Originally posted by christian_frank View Post
      Please guys, stop this !

      Do NOT hack steam binaries ! And if you really want to, don't post any screenies/files etc.. !

      Guys, what do you think Valve will think about this ?!?! The client
      isn't even released and it already gets hacked ?

      Ugly..

      Please Michael, remove this news from the phoronix main site.
      And guys, please don't post links to modified steam binaries.
      Thats surely breaking some valve license regulations.

      Please guys, wait for the official release and simple be patient.
      Hello. Welcome to Internet, also know as "Cyberspace" and the "Information Superhighway" in the nineties. While it's not required, we ask that here on the "Internet" that people maintain an IQ above 4.

      No binaries have been posted, just patches that fix bugs.

      Comment


      • #33
        Originally posted by christian_frank View Post
        Please guys, stop this !

        Do NOT hack steam binaries ! And if you really want to, don't post any screenies/files etc.. !

        Guys, what do you think Valve will think about this ?!?! The client
        isn't even released and it already gets hacked ?

        Ugly..

        Please Michael, remove this news from the phoronix main site.
        Between this and Windows game cracks, I think Valve will manage to survive. They've shown to be a remarkably smart company. The second that they don't want us to poke around anymore, they will surely move the files to a hidden location. It's not like Valve doesn't know about this, while the rest of the world has read it on all the tech sites.
        And guys, please don't post links to modified steam binaries.
        Thats surely breaking some valve license regulations.

        Please guys, wait for the official release and simple be patient.
        Yes, besides illegal, redistributing the files would be crossing the line. We have to give Valve all the power to end this, if they want.

        Comment


        • #34
          I'll still wait for official word from Valve before I get excited. Even then, I'll remain sceptical until both official word and official files are released.

          Comment


          • #35
            Originally posted by christian_frank View Post
            Please guys, stop this !

            Do NOT hack steam binaries ! And if you really want to, don't post any screenies/files etc.. !

            Guys, what do you think Valve will think about this ?!?! The client
            isn't even released and it already gets hacked ?

            Ugly..

            Please Michael, remove this news from the phoronix main site.
            And guys, please don't post links to modified steam binaries.
            Thats surely breaking some valve license regulations.

            Please guys, wait for the official release and simple be patient.
            It seems that you didn't do your homework, but anyways, for you and others that keep saying "Don't hack steam!!!!"

            1) I never uploaded any binary, only a binary patch which is 192 bytes.
            2) I didn't really hack it because its not like i bypassed security checks. From my view, i only fixed 2 bugs that made the program quit early, one is a bug that prevented the libraries from loading because of unresolved references and the second is some other function always failing for no apparent reason.
            3) It seems Valve doesn't care:
            * They didn't care about people playing and trying to hack the Mac OS closed beta client.
            * They didn't care when people uploaded or obtained cracked steam for windows (if you remember those days).
            * The client is still up, reachable and downloadable by everyone.

            Why did i do it? I had enough rumors of steam linux client coming, not coming, etc. I wanted to see an evidence for myself that those files are indeed a possible client, so i worked on trying to get it to display a native X11 steam window. Nothing further, after i got that, i have no reason to continue because i saw what i wanted to see.
            Some people suggested that i should send my findings to Valve to make them aware of those most likely bugs.


            Anyways if anyone has any problem about what i did, i'm in #phoronix in freenode.

            mastertheknife.

            Comment


            • #36
              Haha, I believe Michael is trying to overhype this issue so that Valve will finally get their fat arses up and declare it's true.

              Not that I'd overly care, but it seems to be working. ^^

              Comment


              • #37
                Originally posted by susikala View Post
                Haha, I believe Michael is trying to overhype this issue so that Valve will finally get their fat arses up and declare it's true.

                Not that I'd overly care, but it seems to be working. ^^
                Hey, don't give the masterplan away!

                Comment


                • #38
                  Originally posted by susikala View Post
                  Haha, I believe Michael is trying to overhype this issue so that Valve will finally get their fat arses up and declare it's true.

                  Not that I'd overly care, but it seems to be working. ^^
                  Nah, the simple truth is that all this steam-related articles bring in much more page-views than pretty much all others. Just for that reason Michael definitely won't let the topic rest until there's official confirmation, but will make a new news for every single new string containing linux he'll find anywhere near steam.
                  Can't really blame him for that, but still, it gets annoying.

                  Comment


                  • #39
                    Originally posted by christian_frank View Post
                    Please guys, stop this !
                    Yeah before you know, some people are going to die!

                    Wait... what? We're making a collection of some free of charge computer instruction communicate with Linux API/ABI's without breaking any kind of copy protection or DMCA pratices?

                    Lol

                    Comment


                    • #40
                      mastertheknife is a Valve employee and just want to know how many people are interested in a Linux version.

                      Comment


                      • #41
                        Originally posted by mastertheknife View Post
                        It seems that you didn't do your homework, but anyways, for you and others that keep saying "Don't hack steam!!!!"

                        1) I never uploaded any binary, only a binary patch which is 192 bytes.
                        2) I didn't really hack it because its not like i bypassed security checks. From my view, i only fixed 2 bugs that made the program quit early, one is a bug that prevented the libraries from loading because of unresolved references and the second is some other function always failing for no apparent reason.
                        3) It seems Valve doesn't care:
                        * They didn't care about people playing and trying to hack the Mac OS closed beta client.
                        * They didn't care when people uploaded or obtained cracked steam for windows (if you remember those days).
                        * The client is still up, reachable and downloadable by everyone.

                        Why did i do it? I had enough rumors of steam linux client coming, not coming, etc. I wanted to see an evidence for myself that those files are indeed a possible client, so i worked on trying to get it to display a native X11 steam window. Nothing further, after i got that, i have no reason to continue because i saw what i wanted to see.
                        Some people suggested that i should send my findings to Valve to make them aware of those most likely bugs.


                        Anyways if anyone has any problem about what i did, i'm in #phoronix in freenode.

                        mastertheknife.
                        Hi,

                        to be honest i thought you pushed up a steam binary..Uploading
                        a binary patch surely doesn't violate any valve license agreements.

                        That was my fault.
                        Sorry for that.

                        And , btw, that you really got it showing an X11 window is great.
                        It's great that it really doesn't look like a server package only.

                        Btw, was there really so much "getting it to run" for the mac
                        version also ?

                        Regards,
                        Christian

                        Comment


                        • #42
                          Pardon my ignorance, but what is Steam?
                          Does this makes Windows games work magically in Linux (natively)?

                          Comment


                          • #43
                            Originally posted by DeiF View Post
                            Pardon my ignorance, but what is Steam?
                            Does this makes Windows games work magically in Linux (natively)?
                            No, that would be Wine.

                            Steam is a game store created by Valve. It is currently only available for Windows. The Mac version has been announced, and the Linux version is evidently also in development.

                            Some Linux-compatible games are sold on Steam, so those will be available immediately when Steam comes to Linux. Valve has also announced that they will port their games to OpenGL for the Mac. It would be a small step to port them to Linux, too.

                            More importantly, Valve has a game development kit called Steamworks. If that's ported to Linux, it will be easier for other game developers to release games on Linux. Again, to get games on the Mac they have to port to OpenGL anyway, and then the hard part is over.

                            Comment


                            • #44
                              Originally posted by DeiF View Post
                              Pardon my ignorance, but what is Steam?
                              Does this makes Windows games work magically in Linux (natively)?
                              the Steam client is Valve's software store and software management app. it is, essentially, a DRM system for games sold by Valve. it has been on windows for awhile now.

                              this version and the mac version are native to those platforms. i also understand that a game or two will be offered that are native to linux. this does nothing to magically make windows games linux native. to make windows games run natively in linux would mean moving the ability to run PE executable binaries from it's current WINE and binfmt wrapper implementation to the kernel and implementing those system calls in the kernel. i, myself, personally, wouldn't mind seeing this happen, but i don't believe Mr. Torvalds has been keen on this idea in the past when it was brought up a time or two on the LKML.

                              this client is the first step in being able to quantifiably determine linux's viability as a commercial gaming platform. it's their way of saying, "we've heard all the whining, now it's time to put up or shut up."

                              Comment


                              • #45
                                Originally posted by justsumdood View Post
                                to make windows games run natively in linux would mean moving the ability to run PE executable binaries from it's current WINE and binfmt wrapper implementation to the kernel and implementing those system calls in the kernel. i, myself, personally, wouldn't mind seeing this happen, but i don't believe Mr. Torvalds has been keen on this idea in the past when it was brought up a time or two on the LKML.
                                Torvalds doesn't object to this. The Wine developers just don't really care about it. It wouldn't solve a problem.

                                Comment

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