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Proof In Steam's Mac Client Of Linux Support

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  • #21
    EA games pledged it support for Meego (which is based on standard freedesktop.org architecture), which gives a bit of hope they will release games not only for mobiles, but also for desktops. I wonder if Valve gonna beat them.
    Rob
    email: dagger@gentoo.org

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    • #22
      Steam beta for mac is here -> http://www.mediafire.com/?nn3lmjvnmie

      If you extract this dmg file (with poweriso), you can see that steam.sh script has linux support, but there's no linux binary file on this dmg file (logical, this is only for mac).

      We must wait

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      • #23
        Steam beta for mac is here -> http://www.mediafire.com/?nn3lmjvnmie

        If you extract this dmg file (with poweriso), you can see that steam.sh script has linux support, but there's no linux binary file on this dmg file (logical, this is only for mac).

        We must wait

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        • #24
          http://store.steampowered.com/public...m_client_linux

          which leads to:
          http://store.steampowered.com/public...f1925ed30bcab9
          http://store.steampowered.com/public...77e1b8d77608bc

          and also (not really Linux client related, but maybe needed):
          http://store.steampowered.com/public...9bd5b3b3840ce9
          http://store.steampowered.com/public...5abd29e2c1276f

          My guess? Steam client for Linux will be released when the new UI goes out of beta, or when the Mac release is released.

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          • #25
            This is proof of unofficial support rather than official support. There does nothing to suggest that Stream is willing to support this, but this does suggest that Stream's employees possibly did this for completeness in case their bosses ask them to do it in the future.

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            • #26
              Here we go again...

              There will be NO steam client for Linux EVER. The graphics drivers on Linux are poorly optimized and horribly fragmented. If Valve are going to spend the $$ on R&D they would at least want a stable platform and I am afraid Linux just doesn't cut it in that area.

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              • #27
                More info: http://www.phoronix.com/scan.php?pag...item&px=ODE3MQ
                Michael Larabel
                http://www.michaellarabel.com/

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                • #28
                  Originally posted by bugmenot View Post
                  Here we go again...

                  There will be NO steam client for Linux EVER. The graphics drivers on Linux are poorly optimized and horribly fragmented.
                  What does fragmentation or poor performance of OS drivers have something to Steam coming to Linux or not? You can always use binary blobs.

                  If Valve are going to spend the $$ on R&D they would at least want a stable platform and I am afraid Linux just doesn't cut it in that area.
                  Ubuntu LTS? Doesn't brake thing like dumb Windows service packs.

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                  • #29
                    Originally posted by Megagun View Post
                    http://store.steampowered.com/public...m_client_linux

                    which leads to:
                    http://store.steampowered.com/public...f1925ed30bcab9
                    http://store.steampowered.com/public...77e1b8d77608bc

                    and also (not really Linux client related, but maybe needed):
                    http://store.steampowered.com/public...9bd5b3b3840ce9
                    http://store.steampowered.com/public...5abd29e2c1276f

                    My guess? Steam client for Linux will be released when the new UI goes out of beta, or when the Mac release is released.
                    Interesting, here's what I get when i try to launch steam.sh :
                    mustang9@vaio:~/Scrivania$ sudo ./steam.sh
                    [ 0%] !!! Fatal Error: Failed to determine download location for universe 0
                    [----] Verifying installation...
                    [ 0%] Downloading Update...
                    [ 0%] !!! Fatal Error: Failed to determine download location for universe 0
                    unlinked 0 orphaned pipes
                    CellID: Fetching server list from CSDS. . .
                    CellID: CSDS returned 168 servers.
                    CellID: Connecting to 117.121.248.123:27031. . .
                    CellID: Connect to 117.121.248.123:27031 took 427 MS
                    CellID: New Best!
                    CellID: Connecting to 202.80.110.130:27031. . .
                    Shutting down. . .
                    CellID: Connect to 202.80.110.130:27031 took 255 MS
                    CellID: New Best!
                    CellID: Connecting to 119.167.242.114:27031. . .
                    CellID: Connect to 119.167.242.114:27031 took 401 MS
                    CellID: Connecting to 194.124.229.17:27031. . .
                    CellID: Connect to 194.124.229.17:27031 took 53 MS
                    CellID: New Best!
                    CellID: Connecting to 119.167.242.110:27031. . .
                    CellID: exiting!
                    unlinked 2 orphaned pipes
                    CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
                    CAsyncIOManager: 1357 single object sleeps, 0 multi object sleeps
                    CAsyncIOManager: 0 single object alertable sleeps, 1 multi object alertable sleeps

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                    • #30
                      Originally posted by bugmenot View Post
                      Here we go again...

                      There will be NO steam client for Linux EVER. The graphics drivers on Linux are poorly optimized and horribly fragmented. If Valve are going to spend the $$ on R&D they would at least want a stable platform and I am afraid Linux just doesn't cut it in that area.
                      Code:
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                                      | Please don't feed the troll * |
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                      - Gilboa
                      * I could point out that if you have a decent graphics card, such as nVidia or ATI [especially nVidia], large chunks of the binary driver code is shared between Windows and Linux and as a result, the performance will most likely be fairly close.
                      I could also point out that if you cannot use blob drivers, you're most likely using some on-board GPU (GMA xxx) that will perform just as bad under Linux as it does under Windows.

                      But I'll be wasting my time, as you're obviously trolling.
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