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Proof In Steam's Mac Client Of Linux Support

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  • #16
    Who's to say that the script has not been modified before Phoronix got it?

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    • #17
      I'll just wait for something official. Like Gabe adopts a Penguin(for a Zoo) and names him Mr.Freeman.

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      • #18
        Once a major distributor starts supporting linux I think they will discover lots of people who never buy any games starting to spend their money.

        And steam would be ideal, almost as easy installing games via steam as we're used to via apt-get/yum.

        I for one would buy more games. I hate dual-booting, so the effort of playing a game is not worth it. I'm typically a casual gamer ("lots" of kids, I don't have the time for extended periods of hard core gaming any more) and don't play games since I can't fire up a game for 30 minutes of entertainment (which usually stretches into the late hours of the night) without spending several minutes dualbooting. Which also means that It'l take time getting back into where I was before I started gaming as well. (Hibernate on linux, boot windows, play, play, shutdown windows, restore hibernated linux works fairly well)

        I'm definitely going to buy much more games once (casual) games are more available! (And games like Dragon Age) Wine is great, as long as a game works "out-of-the-box". When "fiddling" is needed, I don't have the time.

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        • #19
          Don't get excited...

          Might I remind everyone here, that as far as we know, UT3/Linux port was -ready-, but was never released due to some undisclosed (legal?) reason.

          There's a ----long---- way between having a launcher script that may or may not support Linux to a full blown Linux version release.

          For now, we're left with ID-software and LGP (which hopefully is "just" resting).

          - Gilboa
          DEV: Intel S2600C0, 2xE52658V2, 32GB, 4x2TB + 2x3TB, GTX780, F21/x86_64, Dell U2711.
          SRV: Intel S5520SC, 2xX5680, 36GB, 4x2TB, GTX550, F21/x86_64, Dell U2412..
          BACK: Tyan Tempest i5400XT, 2xE5335, 8GB, 3x1.5TB, 9800GTX, F21/x86-64.
          LAP: ASUS N56VJ, i7-3630QM, 16GB, 1TB, 635M, F21/x86_64.

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          • #20
            Originally posted by gilboa View Post
            Might I remind everyone here, that as far as we know, UT3/Linux port was -ready-, but was never released due to some undisclosed (legal?) reason.

            There's a ----long---- way between having a launcher script that may or may not support Linux to a full blown Linux version release.

            For now, we're left with ID-software and LGP (which hopefully is "just" resting).
            I am aware of that unfortunate fact I, on principle, buy most linux capable ID-software games. (Some of them I've hardly ever played) The only problem is that there is no way to make me stand out from the crowd, ID software does not know if I buy the game for Linux or Windows (AFAIK).

            And don't forget wine/CrossOver which IMHO does a great job. The only problem is that there are som many titles wine/crossover does not work with.

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            • #21
              EA games pledged it support for Meego (which is based on standard freedesktop.org architecture), which gives a bit of hope they will release games not only for mobiles, but also for desktops. I wonder if Valve gonna beat them.
              Rob
              email: dagger@gentoo.org

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              • #22
                Steam beta for mac is here -> http://www.mediafire.com/?nn3lmjvnmie

                If you extract this dmg file (with poweriso), you can see that steam.sh script has linux support, but there's no linux binary file on this dmg file (logical, this is only for mac).

                We must wait

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                • #23
                  Steam beta for mac is here -> http://www.mediafire.com/?nn3lmjvnmie

                  If you extract this dmg file (with poweriso), you can see that steam.sh script has linux support, but there's no linux binary file on this dmg file (logical, this is only for mac).

                  We must wait

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                  • #24
                    http://store.steampowered.com/public...m_client_linux

                    which leads to:
                    http://store.steampowered.com/public...f1925ed30bcab9
                    http://store.steampowered.com/public...77e1b8d77608bc

                    and also (not really Linux client related, but maybe needed):
                    http://store.steampowered.com/public...9bd5b3b3840ce9
                    http://store.steampowered.com/public...5abd29e2c1276f

                    My guess? Steam client for Linux will be released when the new UI goes out of beta, or when the Mac release is released.

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                    • #25
                      This is proof of unofficial support rather than official support. There does nothing to suggest that Stream is willing to support this, but this does suggest that Stream's employees possibly did this for completeness in case their bosses ask them to do it in the future.

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                      • #26
                        Here we go again...

                        There will be NO steam client for Linux EVER. The graphics drivers on Linux are poorly optimized and horribly fragmented. If Valve are going to spend the $$ on R&D they would at least want a stable platform and I am afraid Linux just doesn't cut it in that area.

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                        • #27
                          More info: http://www.phoronix.com/scan.php?pag...item&px=ODE3MQ
                          Michael Larabel
                          http://www.michaellarabel.com/

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                          • #28
                            Originally posted by bugmenot View Post
                            Here we go again...

                            There will be NO steam client for Linux EVER. The graphics drivers on Linux are poorly optimized and horribly fragmented.
                            What does fragmentation or poor performance of OS drivers have something to Steam coming to Linux or not? You can always use binary blobs.

                            If Valve are going to spend the $$ on R&D they would at least want a stable platform and I am afraid Linux just doesn't cut it in that area.
                            Ubuntu LTS? Doesn't brake thing like dumb Windows service packs.

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                            • #29
                              Originally posted by Megagun View Post
                              http://store.steampowered.com/public...m_client_linux

                              which leads to:
                              http://store.steampowered.com/public...f1925ed30bcab9
                              http://store.steampowered.com/public...77e1b8d77608bc

                              and also (not really Linux client related, but maybe needed):
                              http://store.steampowered.com/public...9bd5b3b3840ce9
                              http://store.steampowered.com/public...5abd29e2c1276f

                              My guess? Steam client for Linux will be released when the new UI goes out of beta, or when the Mac release is released.
                              Interesting, here's what I get when i try to launch steam.sh :
                              mustang9@vaio:~/Scrivania$ sudo ./steam.sh
                              [ 0%] !!! Fatal Error: Failed to determine download location for universe 0
                              [----] Verifying installation...
                              [ 0%] Downloading Update...
                              [ 0%] !!! Fatal Error: Failed to determine download location for universe 0
                              unlinked 0 orphaned pipes
                              CellID: Fetching server list from CSDS. . .
                              CellID: CSDS returned 168 servers.
                              CellID: Connecting to 117.121.248.123:27031. . .
                              CellID: Connect to 117.121.248.123:27031 took 427 MS
                              CellID: New Best!
                              CellID: Connecting to 202.80.110.130:27031. . .
                              Shutting down. . .
                              CellID: Connect to 202.80.110.130:27031 took 255 MS
                              CellID: New Best!
                              CellID: Connecting to 119.167.242.114:27031. . .
                              CellID: Connect to 119.167.242.114:27031 took 401 MS
                              CellID: Connecting to 194.124.229.17:27031. . .
                              CellID: Connect to 194.124.229.17:27031 took 53 MS
                              CellID: New Best!
                              CellID: Connecting to 119.167.242.110:27031. . .
                              CellID: exiting!
                              unlinked 2 orphaned pipes
                              CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
                              CAsyncIOManager: 1357 single object sleeps, 0 multi object sleeps
                              CAsyncIOManager: 0 single object alertable sleeps, 1 multi object alertable sleeps

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                              • #30
                                Originally posted by bugmenot View Post
                                Here we go again...

                                There will be NO steam client for Linux EVER. The graphics drivers on Linux are poorly optimized and horribly fragmented. If Valve are going to spend the $$ on R&D they would at least want a stable platform and I am afraid Linux just doesn't cut it in that area.
                                Code:
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                                                | Please don't feed the troll * |
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                                - Gilboa
                                * I could point out that if you have a decent graphics card, such as nVidia or ATI [especially nVidia], large chunks of the binary driver code is shared between Windows and Linux and as a result, the performance will most likely be fairly close.
                                I could also point out that if you cannot use blob drivers, you're most likely using some on-board GPU (GMA xxx) that will perform just as bad under Linux as it does under Windows.

                                But I'll be wasting my time, as you're obviously trolling.
                                DEV: Intel S2600C0, 2xE52658V2, 32GB, 4x2TB + 2x3TB, GTX780, F21/x86_64, Dell U2711.
                                SRV: Intel S5520SC, 2xX5680, 36GB, 4x2TB, GTX550, F21/x86_64, Dell U2412..
                                BACK: Tyan Tempest i5400XT, 2xE5335, 8GB, 3x1.5TB, 9800GTX, F21/x86-64.
                                LAP: ASUS N56VJ, i7-3630QM, 16GB, 1TB, 635M, F21/x86_64.

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