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Unigine Heaven 2.0 Launches For Linux

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  • #11
    Originally posted by Qaridarium View Post
    good point..... i also can just shot a bulled in my head!
    Well it would have the same effectiveness as your rants to get gaming in linux up to the same level as windows.

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    • #12
      mhm, seems to be broken on gf7 , i get a bad white flickering and the following errors:
      GLFrameBuffer::check_status(): unsupported
      OpenGL error: invalid framebuffer operation

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      • #13
        I'm not sure where to report bugs, can't find any appropriate links at their site.

        Running both x86_fullscreen_1920x1080.sh and x86_windowed_1024x768.sh under Fedora 11/i386 produces this error:

        Unigine fatal error
        Engine::init(): chdir() failed

        strace shows:
        ....
        readlink("/proc/self/exe", "/home/fff/GAMES/Unigine_Heaven/bin/Heaven_x86"..., 1024) = 46
        chdir("/home/fff/GAMES/Unigine_Heaven/bin/Heaven_x86\277\277\5G/") = -1 ENOENT (No such file or directory)
        write(2, "\nUnigine fatal error\n", 21
        Unigine fatal error
        ) = 21
        Why is it trying to chdir to some mangled path?

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        • #14
          Well one problem i found with openal yesterday that prevented it from running when openal was installed, it ran (without sound) with 64 bit then in 32 bit mode because there was no openal lib. The solution i found now is really simple.

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          • #15
            bah, it kills my HD4850 :/ 1280x1024 aax4 and everything max, and I have like 20-30fps fglrx 10.2 ofc.

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            • #16
              Still... no native UT3 for GNU/Linux?

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              • #17
                @Bridgman, or anybody

                What would it take to implement GL_ARB_map_buffer_range into the r600 mesa driver? I tried running Unigine Sanctuary, and that's the error I get.

                Code:
                Unigine fatal error
                Engine::init(): clear video settings for "Mesa DRI R600 (RV770 9442) 20090101 x86/MMX+/3DNow!+/SSE2 TCL DRI2 2.0 Mesa 7.9-devel"
                GLRender::GLRender(): Unknown GPU
                GLRender::require_extension(): required extension GL_ARB_map_buffer_range is not supported

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                • #18
                  Take this with a grain of salt, but it looks like the extension has already been at least partially implemented for the Gallium3D framework (not sure about specific G3D drivers) and Intel DRI. From a quick look at the API spec this seems like one of those things that isn't too bad to implement today (when the drivers only expose video memory up to the BAR limit) but which could get a lot more exciting once the drivers start using memory above the BAR limit.

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                  • #19
                    Originally posted by pvtcupcakes View Post
                    @Bridgman, or anybody

                    What would it take to implement GL_ARB_map_buffer_range into the r600 mesa driver? I tried running Unigine Sanctuary, and that's the error I get.
                    Unfortunately, that's not the only extension not implemented in Mesa.

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                    • #20
                      Yeah, that was my concern as well - there's a good chance that implementing that extension would just allow the app to get to the *next* unimplemented extension, and so on...

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