Announcement

Collapse
No announcement yet.

Unigine Heaven Shows What Linux Gaming Can Look Like

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    Originally posted by Zhick View Post
    It actually runs on my ancient X1900XT using fglrx 9.3... now that's kewl (~12fps @ 1280x1024). Ofc it would be even better if it'd run on the Gallium3d-driver. :>

    Interesting. The linux-version seems to be slower on average, but the min-fps are actually twice as high as on windows.
    By the looks of things, the Linux version runs smoother, ie less slow downs. x)
    I'm going to do the AUR install for Arch64 Linux, so bare with me while I do a comparison to windows 7 64bit. Will take me a while to test both. I'm already expecting a better score in linux. xD

    Comment


    • #47
      @b15hop

      Thats unusual content of your dir, usually you have got:

      x64_fullscreen_1920x1080.sh
      x86_fullscreen_1920x1080.sh
      x64_windowed_1024x768.sh
      x86_windowed_1024x768.sh

      Most likely you try to run the wrong arch.

      Comment


      • #48
        Originally posted by b15hop View Post
        By the looks of things, the Linux version runs smoother, ie less slow downs.
        I'd have to concur. It's been hanging pretty even at 23-24 fps on my desktop box and 18-ish on my new laptop. Considering how nice it looks on both machines...I'm fairly impressed even if I don't have the ability to turn tesselation on with either machine right at the moment.

        Comment


        • #49
          Well I've just done some benchmarks in win7. Linux is giving much better min fps scores, but doesn't peak out as much as win7. I'm getting 90fps + peaks in win7 where as Arch linux peaks at 75 to 85fps. Dx10 and dx11 mode do look better than OpenGL, but maybe because of a driver issue. I notice some scenes don't even show in OpenGL compared to win7 dx 11 / dx 10 mode.

          Originally posted by Kano View Post
          @b15hop

          Thats unusual content of your dir, usually you have got:

          x64_fullscreen_1920x1080.sh
          x86_fullscreen_1920x1080.sh
          x64_windowed_1024x768.sh
          x86_windowed_1024x768.sh

          Most likely you try to run the wrong arch.
          I ran the AUR install of heaven in Arch 64 so it all works now. As you can see by the other forum thread.

          http://www.phoronix.com/forums/showthread.php?t=22843

          Comment


          • #50
            D3D9/10/11 and OpenGL look the same to me . Maybe some subtle differences, but I can't be bothered to look that closely.
            Anyway, fglrx 10.2 is the only fricking driver I can run the demo. If I try other drivers Heaven runs slow as molasses and the program only detects half my video memory. The OpenGL4.0 driver worked fine for like one time, but when I ran the demo a second time it started chocking. Anyone experiencing something like this?

            Comment


            • #51
              Originally posted by Melcar View Post
              D3D9/10/11 and OpenGL look the same to me . Maybe some subtle differences, but I can't be bothered to look that closely.
              Anyway, fglrx 10.2 is the only fricking driver I can run the demo. If I try other drivers Heaven runs slow as molasses and the program only detects half my video memory. The OpenGL4.0 driver worked fine for like one time, but when I ran the demo a second time it started chocking. Anyone experiencing something like this?
              I'm using the 190.53 nVidia driver that comes with Arch 64. Also since I'm using nVidia instead of ATi, I would expect there to be some differences there too. Lately nVidia have not improved their driver substantially, maybe that could be why.. Let me try the binary blob from the nVidia website and I'll see if there are any huge differences.

              Comment

              Working...
              X