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Catalyst 10.1 Still Trash In Heaven, But Good News

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  • #16
    Originally posted by Sockerdrickan View Post
    out vec4 color; //right there


    And no shadermaker probably does not use a forward compatibility context.
    Does putting:

    precision highp float;
    at the top of the frag shader fix it?

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    • #17
      Originally posted by Kazade View Post
      Does putting:



      at the top of the frag shader fix it?
      Actually I already use that line. It does not help at all though.

      Comment


      • #18
        Originally posted by bridgman View Post
        I don't think this is an OpenGL 3.x issue, it's about retrofitting the newest tesselation hardware support (which is *not* part of any OpenGL spec today) into an existing OpenGL 3.2 driver via extensions.
        I've actually read something similar to this in the past. I've heard certain ATI issues with wine or xorg stemming from Nvidia actually providing more functionality than required by spec. This situation has come up dozens of times. Can you comment on it?

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        • #19
          Originally posted by Joe Sixpack View Post
          I've actually read something similar to this in the past. I've heard certain ATI issues with wine or xorg stemming from Nvidia actually providing more functionality than required by spec. This situation has come up dozens of times. Can you comment on it?
          OpenGL has a long history of vendor extensions getting added, as that was part of the design to allow hardware makers to differentiate their cards. NVidia's are typically used more than others simply because for a long time they were the only real option for high quality 3D graphics on linux. Now that alternative drivers are catching up, it's less likely to be an ongoing problem because new software will take other hardware into account from the beginning. Hopefully, anyway. Also, part of the point of the newer OpenGL 3 versions is to standardize some of the extensions both companies were supporting to help reduce the problem.

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          • #20
            @bridgman

            Who from ATI is responsible for the Unigine Heaven delay? I see no reason why one hardware vendor should force a software vendor not to release any kind of software. It does not matter if the driver still has bugs or not.

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            • #21
              Originally posted by deanjo View Post
              I'm starting to think that the first card we will the Unigine Heaven benchmark in linux will be a Fermi based one.
              the ironic on this part is not nvidias first no the ironic is amd will be the first but only 1 week ;-) or 1 day...

              1 day before fermi comes out amd push a hotfix beta driver out be sure..

              Comment


              • #22
                Originally posted by Kano View Post
                Who from ATI is responsible for the Unigine Heaven delay? I see no reason why one hardware vendor should force a software vendor not to release any kind of software. It does not matter if the driver still has bugs or not.
                Or it could simply be that Unigine Heaven people found in AMD an excuse to delay. I mean, they could just release the SW if it were ready. How could a HW vendor force a SW vendor to delay? Unless some bits were obtained through NDA, I don't see how... So, just blame the Unigine Heaven people.

                An alternative is they expect their engine to look poor on NVIDIA so they really prefer to wait for AMD to release correct driver first.

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                • #23
                  Originally posted by bridgman View Post
                  I don't think this is an OpenGL 3.x issue, it's about retrofitting the newest tesselation hardware support (which is *not* part of any OpenGL spec today) into an existing OpenGL 3.2 driver via extensions.
                  So the specs are ready and implemented in heaven, meaning the 'heaven' release is waiting on a catalyst version supporting the final extension specs? Or are they waiting because the spec themself are not frozen yet, with the chance on a code change?

                  Good to see opengl at least following directx. Will these extension become part of the official standard?

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                  • #24
                    Perhaps they're waiting because in the current state nothing can run the demo w/ full details?

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                    • #25
                      The article just said "a hardware vendor"; I don't know if it's us or someone else asking for the delay.

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                      • #26
                        Originally posted by Qaridarium View Post
                        the ironic on this part is not nvidias first no the ironic is amd will be the first but only 1 week ;-) or 1 day...

                        1 day before fermi comes out amd push a hotfix beta driver out be sure..

                        Well that would be a first for AMD in linux wouldn't it?

                        Comment


                        • #27
                          Originally posted by deanjo View Post
                          Well that would be a first for AMD in linux wouldn't it?
                          sure this time amd have a chance be 1 month faster than nvidia..

                          some people allready have a beta catalyst 10.2/10.3 with the new 2D acceleration and the openGL3 fixes for Haven...

                          first time you do not need chance from opensource driver to fglrx if you wana play a game after you watch a video and or use 2D programs or use a 3D desktop manager.

                          just 1-2 month in the future for 3d-desktop manager and EXA-stylish 2D acceleration and dx10 style openGL3 games..

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                          • #28
                            Their developer relation person at ATI/AMD was probably mtippet, and they are still waiting for the green light from him, LOL

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                            • #29
                              Originally posted by Qaridarium View Post
                              sure this time amd have a chance be 1 month faster than nvidia..

                              some people allready have a beta catalyst 10.2/10.3 with the new 2D acceleration and the openGL3 fixes for Haven...

                              first time you do not need chance from opensource driver to fglrx if you wana play a game after you watch a video and or use 2D programs or use a 3D desktop manager.

                              just 1-2 month in the future for 3d-desktop manager and EXA-stylish 2D acceleration and dx10 style openGL3 games..
                              I hope your right for AMD's sake, however AMD/ATI in the past has had "the million dollar move with a ten cent finish".

                              Comment


                              • #30
                                Originally posted by bridgman View Post
                                The article just said "a hardware vendor"; I don't know if it's us or someone else asking for the delay.

                                It could be nvidia for all we know. Or maybe VIA; could be that they are set to ninja release a bitching OpenGL3.2 line with bitching drivers and open source support .

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