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Unigine Engine Gets Into Physical Destruction

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  • Unigine Engine Gets Into Physical Destruction

    Phoronix: Unigine Engine Gets Into Physical Destruction

    While the Linux community is still waiting on the native Linux release of the OpenGL3-using Unigine Heaven tech demo with its heavenly graphics (it's being held off by a bugged ATI Catalyst driver), the core developers working on this advanced game engine continue adding in new features. One of the latest features added into this proprietary engine is physical destruction with a destructible body type currently offering three destruction patterns...

    http://www.phoronix.com/vr.php?view=Nzk1OA

  • #2
    Are any games licensing their technology yet? Their stuff looks absolutely amazing.

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    • #3
      Originally posted by sreyan View Post
      Are any games licensing their technology yet? Their stuff looks absolutely amazing.
      AFAIK, yes.
      http://unigine.com/clients/

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      • #4
        Will the open-source ATi driver ever support OpenGL 3?

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        • #5
          Originally posted by MartjeB View Post
          Will the open-source ATi driver ever support OpenGL 3?
          Arrg, is that why I can;t get it to run? I am using the latest development Ubuntu packages (for Ubuntu 10.04), and 3D certainly works in many cases, but the Unigine test in the PTS just crashes ...

          I am using all the official repository packages, except for the kernel, which is the latest from the mainline kernel ppa.

          Also, while we are at it, I am seeing performance for 3D to be about 1/3 rd or 1/4th of the performance with Catalyst. Is that expected? Or is there any good howto for performance tweaks? (I may be something obvious, though I did play around with xorg.conf options)

          Thanks!

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          • #6
            Here's the radeon feature matrix. You will note that support level is OGL2.0.

            Remember that this driver is in heavy development. Reduced performance and features are expected.

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            • #7
              Originally posted by droidhacker View Post
              Here's the radeon feature matrix. You will note that support level is OGL2.0.

              Remember that this driver is in heavy development. Reduced performance and features are expected.
              Thanks. You missed the link
              http://wiki.x.org/wiki/RadeonFeature

              I was actually wondering whether Unigine uses OGL3.0, but I guess the answer is Yes.

              The other point, I understand and I can't tell you how happy i am to be able to run my machine with no binary blobs. It's the latest vanilla kernel and open source drivers now. Well, this is just a test partition I'll move to whenever Kubuntu 10.04 stabilizes. So, THANK YOU ALL wonderful people working on this, including our beloved Awesome Dude.

              Really what I am thinking is that there maybe some simple ways to make performance better, perhaps with some configuration parameters, or switching to a PPA, etc., I'd like to test this before committing to switch. My family seems to believe that breaking all their desktops is unacceptable, go figure

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              • #8
                Nice feature... but hard-coded. Count me out :P

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                • #9
                  Originally posted by mendieta View Post
                  I was actually wondering whether Unigine uses OGL3.0, but I guess the answer is Yes.
                  AFAIK it doesn't require 3.0, but only some extensions. Mesa doesn't implement all of them yet. You can follow progress here: https://bugs.freedesktop.org/show_bug.cgi?id=23884

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                  • #10
                    sounds nice... but are any of those clients going to release for linux ? probably not.

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                    • #11
                      Boring demos, i want to see heavon on Linux, as fglrx 10-1 is out, where is it?

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                      • #12
                        Originally posted by mattmatteh View Post
                        sounds nice... but are any of those clients going to release for linux ? probably not.
                        actually, of the eleven or so projects that are using unigine, two or three are coming to linux. supposedly...

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                        • #13
                          Originally posted by portets43 View Post
                          actually, of the eleven or so projects that are using unigine, two or three are coming to linux. supposedly...
                          Which are they?

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                          • #14
                            sorry, i meant to add, "if i remember correctly"

                            primal carnage is using unigine and they said they're releasing a linux client.

                            http://www.primalcarnage.com/website/

                            and i'm 97% sure i read about another one coming

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                            • #15
                              Originally posted by portets43 View Post
                              sorry, i meant to add, "if i remember correctly"

                              primal carnage is using unigine and they said they're releasing a linux client.

                              http://www.primalcarnage.com/website/
                              Oh yeah the game with the Dinos! I remember it. Seems nice. Didn't know it used Unigine.

                              and i'm 97% sure i read about another one coming
                              Hahaha I love your accuracy

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