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Good News, id Tech 5 Is Likely Coming To Linux

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  • I would instantly buy it if there was a Linux version.
    I'm not really interested in it enough right now to buy a Windows version.

    If there isn't a Linux version, I'll probably only buy it once it's $20 or less on Steam.

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    • I remember the days of wonderful story-driven games like Hovertank 3d, Wolfenstein 3d, Doom, Quake, Doom2, Quake2 (crash! Defeat the Makron! Jump on the crates! Pick up a weapon!) with strong character development and a social commentary.

      Now they've ruined it. Instead of a mixture of puzzles, musical interludes, and economic critique, we get a game where you run around and shoot monsters.

      ID, you have betrayed us! This is NOT what we expected!

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      • As long as it still uses OpenGL just use wine. There is no real performance penalty when you play those games, like Doom 3 via wine worked very soon after release at normal speed. D3D games will get much slower, but OpenGL can be mapped 1:1 and therefore it should not be more than 1-2% difference.

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        • Well, right now though most people can't actually play this game. There are bugs in it that make it unplayable (game freezes completely every 3 seconds). Everyone's waiting for a patch.

          How ironic, given that "Bethesda" now appears next to id's logo. Ha ha!

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          • i've been thinking Rage does use steamworks for networking and few other stuff, does this mean that rage port to linux is pretty much a dead end?

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            • Originally posted by Setlec View Post
              i've been thinking Rage does use steamworks for networking and few other stuff, does this mean that rage port to linux is pretty much a dead end?
              Yes, Rage uses Steamworks - activation via Steam and multiplayer via Steam

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              • slashdot had an article some time ago about Steam on Linux. I don't think Rage's use of Steam is necessarily an unsolvable problem. But, I'm not holding my breath for the Linux port. I'd really like to see a demo first.

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                • They could just make the linux version SP only until Valve releases Steam for linux

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                  • Originally posted by Max Spain View Post
                    They could just make the linux version SP only until Valve releases Steam for linux
                    probably a deal breaker for me, I played quake 3 & 4 online practically all the time. I think I only realized that one or the other actually had some levels when I was testing my opengl setup. In fact, I haven't read much, or maybe anything, about Rage's online play. I know there's a level editor, so that bodes well for CTF and ridiculous deathmatches, but I haven't even seen a screenshot. Anyone playing online on a console or windows PC?

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                    • Originally posted by wantedtosay View Post
                      slashdot had an article some time ago about Steam on Linux. I don't think Rage's use of Steam is necessarily an unsolvable problem. But, I'm not holding my breath for the Linux port. I'd really like to see a demo first.
                      any link that you could provide?

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                      • they dangle the carrot: http://games.slashdot.org/story/10/0...ent-on-the-way
                        they take it away: http://games.slashdot.org/story/10/0...oming-to-linux

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                        • Originally posted by wantedtosay View Post
                          probably a deal breaker for me, I played quake 3 & 4 online practically all the time. I think I only realized that one or the other actually had some levels when I was testing my opengl setup. In fact, I haven't read much, or maybe anything, about Rage's online play. I know there's a level editor, so that bodes well for CTF and ridiculous deathmatches, but I haven't even seen a screenshot. Anyone playing online on a console or windows PC?
                          At the moment the only multiplayer there is, is some racing and 9 co-op missions which are about 15min each.
                          That's about it.

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                          • If I stand correctly, id has made more money from selling the game engines they produce rather than from selling their own games. So the game itself might be nothing more than a show of good engine technology rather than an awesome gaming experience. We'll still have to wait and see. Also the guess is that future games from bethesda such as newer fallout games will use the engine. Games like those might be more mature and interesting. Have to wait and see...

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                            • Originally posted by b15hop View Post
                              If I stand correctly, id has made more money from selling the game engines they produce rather than from selling their own games. So the game itself might be nothing more than a show of good engine technology rather than an awesome gaming experience. We'll still have to wait and see. Also the guess is that future games from bethesda such as newer fallout games will use the engine. Games like those might be more mature and interesting. Have to wait and see...
                              If you want to license id tech 5, you have to publish with Bethesda.

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                              • Originally posted by yogi_berra View Post
                                If you want to license id tech 5, you have to publish with Bethesda.
                                IIRC, they will not license id tech 5 outside of Bethesda/Zenimax at all.

                                So we might see it in some Bethesda games, but Carmack made it clear that they are getting out of the engine licensing business and leaving it to the likes of Epic. I think that they lost that battle a long time ago anyway.

                                This leaves id in an odd position IMHO. They are at the top of the stack when it comes to technical quality, always have been. They are still great at creating atmosphere. They don't (and have never had!) the feeling for storytelling, cinematic immersion and whatnot, and their games have always been about action wrapped up in a simplistic story that gives you just enough reason to go somewhere and shoot something or pogo-stick to some location, ever since Commander Keen.

                                It seems like the new generation expects different types of games today, and id cannot (and will never be able to) produce them. I can only see them making Doom clones and online shooters. Personally, I can live with that just fine.

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