There's tons of things that if you take the time to do them right (and it's not hard to ask the right questions- I did and I wouldn't regard myself as a "rocket scientist"...) take only slighlty longer than the "easy" way of doing them and the results are more robust than under Windows. Yes, we have our own version of "DLL Hell". It's less pronounced, can largely be side-stepped pretty easily, and if you're coding correctly for a commercial product, the bulk of the "issues" tend to be end-user inflicted because they don't get that it doesn't work like Windows does.
No announcement yet.
Backward compatibility hell