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Looking for help testing my game

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  • Looking for help testing my game

    This is a project that I've been working on for a few years now, and I think it's at a point where some playtesting would be beneficial. You can read all about it at the game's website. If there's interest (and everyone isn't too busy with HoN) I'll schedule a test sometime in the near future so we can all get together.

    Screenshots (slightly old, but you get the idea):






    More can be found here: http://www.coldestgame.com/site/image

  • #2
    Any benchmarking mode for this game?
    Michael Larabel
    http://www.michaellarabel.com/

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    • #3
      Not yet, but it's on my to do list. Would be useful for me when I'm tweaking performance too.

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      • #4
        hey not half bad ma man. props

        EDIT

        Good lord sir im running through a dependency tree XD.
        Last edited by L33F3R; 08-25-2009, 12:21 PM.

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        • #5
          Good lord sir im running through a dependency tree XD.
          mhmm. Though you get that from time to time running debian stable.

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          • #6
            Why do you need 3 downloads with 99% of the same files? Just add all binaries to one zip like all others do (look at nexuiz for example).

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            • #7
              Originally posted by cybertron View Post
              Not yet, but it's on my to do list. Would be useful for me when I'm tweaking performance too.
              Let me know when there is, then I am interested
              Michael Larabel
              http://www.michaellarabel.com/

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              • #8
                I'm downloading right now from the screen shots it seems pretty good.

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                • #9
                  Originally posted by Kano View Post
                  Why do you need 3 downloads with 99% of the same files? Just add all binaries to one zip like all others do (look at nexuiz for example).
                  I thought about it, but for some reason that has always rubbed me the wrong way, probably because I never install a game in Windows if it runs on Linux, so having to download two files is just one of those minor, niggling annoyances. Maybe I'm unusual that way though. I suppose I could continue providing the full downloads, and also provide a binaries-only version for people who want to reuse the downloaded files though. That way people like me have only one file to download and people who want to reuse the files can. Will keep that in mind in the future.

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                  • #10
                    The reason is simple, if you have got multi boot systems with 32 and 64 bit and maybe even Win, you only need to download 1 file. And that's not really a rare case.

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                    • #11
                      The argument swings both ways though. I only run 64bit Linux - forcing me to dwnload Windows, Mac, 32bit binaries is a waste of everyone's bandwidth and time.

                      You are never going to please everybody all of the time. As long as it is obvious what you need to download and what you need to do after that, the file packaging is relatively unimportant. Just do whatever you are most comfortable with and concentrate on making the game great.

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                      • #12
                        The diff can be only 1 or 2 mb.

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                        • #13
                          I get this error when I start the game:

                          Code:
                          Could not open catalog:
                           XercesMessages_en_US.cat
                           or XercesMessages_en_US.cat
                          Cannot load message domain

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                          • #14
                            Originally posted by Kano View Post
                            The reason is simple, if you have got multi boot systems with 32 and 64 bit and maybe even Win, you only need to download 1 file. And that's not really a rare case.
                            Yeah, I understand that. I'll probably provide binary-only downloads in the future. It should be a simple change to the packaging script to generate them. I'll probably keep the split full downloads too though since I have plenty of disk space and bandwidth usage will be unaffected, and that way if you're only planning to use it in one place there's only one file to download. Everybody's happy.

                            Originally posted by whizse View Post
                            I get this error when I start the game:

                            Code:
                            Could not open catalog:
                             XercesMessages_en_US.cat
                             or XercesMessages_en_US.cat
                            Cannot load message domain
                            Hmm, my preliminary investigation suggests that has to do with iconv support in Xerces. Hopefully the fix is just to recompile the Xerces library without iconv support, but I won't be able to try that until tonight.

                            Are you running 32 or 64-bit (so I know which one to give you)?

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                            • #15
                              Okay, Xerces error should be fixed in the downloads available on the site. While creating those I added some executable-only downloads so it's not necessary to download the entire package for each platform.

                              I'll schedule some playtesting next week for anyone who is interested.

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