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Quake Live Now Available To Linux Gamers

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  • Quake Live Now Available To Linux Gamers

    Phoronix: Quake Live Now Available To Linux Gamers

    Quake Live, the project by id Software that effectively puts the classic but popular Quake III: Arena game and puts it in the web browser, is now available for Linux. Linux gamers interested in running this first person shooter just need to go to QuakeLive.com and install a plug-in for their web-browser...

    http://www.phoronix.com/vr.php?view=NzQ2Nw

  • #2
    Freaking Schweet I'm gonna try it right now before I have to go to work.

    Comment


    • #3
      Originally posted by Max Spain View Post
      Freaking Schweet I'm gonna try it right now before I have to go to work.
      You can even play at work

      That was one of the goals for Quake Live To be able to play it on any computer and anywhere, and maybe just for 10 minutes.

      Comment


      • #4
        I still get the "Sorry, you're not supported" message. I'm using the non-branded Firefox 3.5 build (called Shiretoko).

        Anyway, this is a disgrace for the web. You have to actually change your browser to install a proprietary binary blob to view this site. It's against everything the web stands for. If you're running a browser that is capable of anything, but it's not one of those supported by Quake Live, you're out of luck. If you're at a place where the computer is locked down, you're out of luck.

        Comment


        • #5
          Originally posted by Remco View Post
          I still get the "Sorry, you're not supported" message. I'm using the non-branded Firefox 3.5 build (called Shiretoko).

          Anyway, this is a disgrace for the web. You have to actually change your browser to install a proprietary binary blob to view this site. It's against everything the web stands for. If you're running a browser that is capable of anything, but it's not one of those supported by Quake Live, you're out of luck. If you're at a place where the computer is locked down, you're out of luck.
          Yes, this is a really bad product.

          It requires 3D acceleration and it doesn't work in text mode.

          Also it requires a monitor and a mouse.

          Comment


          • #6
            If I have to download a plugin, then why the hell didn't they simply offer a client? The plugin simply renders inside the browser window. Why the fsck not simply render in it's own window by being a client? Why does it have to be in the browser?

            This makes zero sense.

            Comment


            • #7
              Originally posted by Louise View Post
              Yes, this is a really bad product.

              It requires 3D acceleration and it doesn't work in text mode.

              Also it requires a monitor and a mouse.
              I'm glad you agree. They should have spent their energy on working with the WHATWG to get a 3D canvas spec off the ground. That's a worthwhile project. If they did that, and then were the first to implement such a thing through a browser plugin, they would get my support.

              But as it stands, this is just a cheap trick that doesn't really produce anything worthwhile for the future of the web.

              Not only does this require 3D acceleration and mouse input support (which is sensible), it also requires an artificially limited set of browsers. As I said, I use Firefox 3.5, without the branding (since Ubuntu just happens to provide me with that). This browser is just as capable as Firefox 2 and 3.0, which are supported, but still it doesn't work. You can expect every future beta version of supported browsers to fail.

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              • #8
                Originally posted by RealNC View Post
                If I have to download a plugin, then why the hell didn't they simply offer a client? The plugin simply renders inside the browser window. Why the fsck not simply render in it's own window by being a client? Why does it have to be in the browser?

                This makes zero sense.
                Carmack is pretty intelligent, so you can be sure, there are good reasons

                But very likely because then you wouldn't have the web integration like you have now with leader boards, high scores and so on.

                If you give it fair chance, you will see that the game is very well integrated into the website.

                That would be my guess at least.

                Comment


                • #9
                  Originally posted by Remco View Post
                  Not only does this require 3D acceleration and mouse input support (which is sensible),
                  Most 3D drivers are closed source, so why is closed source 3D ok, and Flash not?

                  Comment


                  • #10
                    change your user string

                    Originally posted by Remco View Post
                    I still get the "Sorry, you're not supported" message. I'm using the non-branded Firefox 3.5 build (called Shiretoko).

                    Anyway, this is a disgrace for the web. You have to actually change your browser to install a proprietary binary blob to view this site. It's against everything the web stands for. If you're running a browser that is capable of anything, but it's not one of those supported by Quake Live, you're out of luck. If you're at a place where the computer is locked down, you're out of luck.

                    an easier way is to just change your agent string. Go to about:config and change the "general.useragent.extra.firefox" so that it says Firefox instead of Shiretoko.

                    yes, lame but it works

                    Comment


                    • #11
                      Originally posted by Louise View Post
                      Carmack is pretty intelligent, so you can be sure, there are good reasons

                      But very likely because then you wouldn't have the web integration like you have now with leader boards, high scores and so on.

                      If you give it fair chance, you will see that the game is very well integrated into the website.

                      That would be my guess at least.
                      You can use a web content rendering engine like WebKit or Gecko to provide your application with web content.
                      Originally posted by Louise View Post
                      Most 3D drivers are closed source, so why is closed source 3D ok, and Flash not?
                      Closed source display drivers are not OK. Some very smart people are working to resolve this issue. Two wrongs doesn't make a right.

                      Comment


                      • #12
                        Originally posted by Remco View Post
                        You can use a web content rendering engine like WebKit or Gecko to provide your application with web content.
                        So they should just not support IE where most of the players are?

                        Originally posted by Remco View Post
                        Closed source display drivers are not OK. Some very smart people are working to resolve this issue. Two wrongs doesn't make a right.
                        But there is also an open source Flash project

                        So following your logic, Flash is also ok

                        Comment


                        • #13
                          puts the classic but popular Quake III: Arena game and puts it
                          Something's not right...

                          Comment


                          • #14
                            Originally posted by Louise View Post
                            So they should just not support IE where most of the players are?
                            You misunderstand. There is no support for anything, nor is it needed. You just have a client, which makes use of a web content rendering engine to display highscores and stuff. This rendering engine can be any cross-platform engine, and is simply shipped with the game.
                            But there is also an open source Flash project

                            So following your logic, Flash is also ok
                            Flash is not an open standard, while OpenGL is, and a Canvas 3D context specification will be. And may I add, Flash has nothing to do with Quake Live.
                            Last edited by Remco; 08-19-2009, 02:38 PM.

                            Comment


                            • #15
                              I'm not going to argue too strenuously since, yes, it's kindof weird that it has to be a web-browser based thing instead of a standalone client (and that it'd be far more impressive if you didn't need to install anything at all), but on the other hand it does seem like it's easier for them to create and disseminate the game this way. They're basically targeting only a few very related platforms (ie. IE and Firefox) with minor tweaks per-OS (which took them forever grumble grumble, but still). To me it seems like just how one might choose Qt or GTK+ or whatever as a platform, they chose web browsing.

                              And hey, they went through announcing, developing and releasing a Linux version in far less time than it's taken Epic for UT3 so far And hell if I can get UT1 to run on my modern Linux installs. So compared to their main competition, id is looking good.

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