So I really hope I'll get a key, and I already left a messages to my friends to visit phoronix asap.
I totally agree with you, it's really awesome that industry take interest in linux more and more.
I think there's a real potential outside Windows world.
At the moment I play under Linux using wine, well is not that bad of course there's a lot of good work behind it. But it's always far away from a real native application.
I also bought World of Goo for Linux, which is really awesome
In my sens there's no reason that a game cannot be made for linux/windows/mac since the start of the development.
If they stop using directx and other OS dependent library this can change.
I mean all consoles support Opengl, Linux does, windows does and mac too.
And it's not only directx/opengl debate, there's a lot more efforts to be done, sound library, files managing, network etc...
For all problem there's a solution and multi platform solutions exist.
I can only encourage S2 by continuing showing the way to do it !
I just hope that is not isolated cases, and people like EA, SQuare, BioWare etc... will follow.
Because at the moment how dare can a decent player leave windows to it's favorite platform whitout having to leave about 50% of the games on the market.
So one big word " THANKS " S2 !
I would like to add that I perfectly understand developpers that get really mad when talking about what to use to dev multi platform.
What should they use for sound ? Open-AL ? ALSA, OSS, Pulseaudio etc.. Since a lot of linux distribution are doing what they want and are unable to use the same thing.
Ubuntu changed 2 versions ago to Pulseaudio, and if you take a look at their forums it not always work as it should..
TeamSpeak is still using OSS, so even if you play under Linux you still have to use other software or tricks to make TeamSpeak work.
I don't know what S2 choose to dev with (except opengl for 3D .. :P ) but perhaps shall they share their experience with other game developers, other people from game industry.
It will help showing them the way