Announcement

Collapse
No announcement yet.

An Interview With A Linux Game Porter

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • An Interview With A Linux Game Porter

    Phoronix: An Interview With A Linux Game Porter

    Recently on our forums, Frank Earl (who goes by the synonym Svartalf), has been seeking the input of Linux gamers as to what games they would like to see ported to Linux. Frank has been working for Linux Game Publishing for a few years porting various titles to Linux and has done work independently on bringing new software from Windows to Linux. Frank was overwhelmed by the response on our forums and it has even led to new Linux games with many other possible ports being looked into. To get his view as where Linux gaming is currently at, he has answered a few of our questions about Linux game porting, Linux gaming in general, and other questions that may be of interest to gamers and Linux enthusiasts.

    http://www.phoronix.com/vr.php?view=14014

  • #2
    Great interview, thanks. ^^

    I was especially interested in how plausible it is to port certain games, as well as how easy the GNU/Linux OS makes porting games and creating games for it to begin with. It needs to be made as attractive to game development as possible, and for all software in general of course.

    The state of sound on Linux *sounds* pretty bad indeed. Teehee.

    PulseAudio still has issues.

    Comment


    • #3
      If Frank is reading this, I would suggest setting up an ideatorrent (ideatorrent.org) at LGP so that linux gamers could vote on what games they would like to be ported to linux. That would serve two functions: LGP devs could find out easily what games have the highest demand, and the site would also show the game studios demand for their titles on linux.

      On a side note a more professional web site design might also improve the image of LGP as professionals, the web site now resembles those of 10 years ago.

      Comment


      • #4
        Originally posted by eugene2k View Post
        If Frank is reading this, I would suggest setting up an ideatorrent (ideatorrent.org) at LGP so that linux gamers could vote on what games they would like to be ported to linux. That would serve two functions: LGP devs could find out easily what games have the highest demand, and the site would also show the game studios demand for their titles on linux.
        Great idea, somthing like the Wishlist for Porting Projects thread but in a poll form...

        Comment


        • #5
          PS3 as the Linux gaming platform of choice

          Microsofts dominance on the PC is very much due to games. Most families still go for the gaming side of it. "Why should I buy a computer that cannot play the latest games". I know, I have been there too...

          Still, I also have a PS3, but no XBOX360. One of the reasons is its theoretical chance of being a gaming platform for Linux. If, and that's a big IF, if someone can persuade Sony that Linux would be ideal for the PS3 for gaming too, then Microsoft would be in really big trouble.

          Is it too unrealistic? I don't know, but I believe that Microsoft's investments in DirectX/XBox has sadly enough paid off in keeping gamers away from Linux.


          .

          Comment


          • #6
            Very interesting interview.
            I also believe that the raising linux handled market can be a lunching pad for linux gaming.
            Dematerialized distribution may also help linux gaming to rise (cf. World Of Goo).
            I've started to learn Android for a student project, and I strongly consider making small games with it.

            Comment


            • #7
              It certainly would be interesting if Sony decided to attack Microsoft's 360/Windows relations by creating a PS3/Linux relationship. But I doubt that would profitable or worth the investment, considering the hole Sony dug themselves into with the PS3....

              This was a great read Michael! I like it better when you provide us with something worth reading, instead of reporting on something that might or might not happen (ie Valve and Linux).

              Comment


              • #8
                is that the best you could find? You just interviewed a dude with 2k+ posts on your own forums .

                Comment


                • #9
                  Watch it, or Michael will interview me next just to spite you.

                  Not only do I post here all the time, I even live in Toronto. Talk about boring
                  Last edited by bridgman; 07-03-2009, 09:32 PM.

                  Comment


                  • #10
                    Originally posted by bridgman View Post
                    Not only do I post here all the time, I even live in Toronto. Talk about boring
                    TO is NOT the centre of the universe contrary to what TO natives wish to believe.

                    Comment


                    • #11
                      Originally posted by deanjo View Post
                      TO is NOT the centre of the universe contrary to what TO natives wish to believe.
                      Spoken like a jealous Chicago native

                      Seriously, I noticed that L33F3R had "Toronto, Canada" in his profile, and suddenly a post started forming in my mind...
                      Last edited by bridgman; 07-03-2009, 09:50 PM.

                      Comment


                      • #12
                        Originally posted by bridgman View Post
                        Spoken like a jealous Chicago native

                        Seriously, I noticed that L33F3R had "Toronto, Canada" in his profile, and suddenly a post started forming in my mind...

                        Here is a map to the breadbasket and centre of the universe for ya .

                        http://maps.google.ca/maps?q=map+sas...image&resnum=1

                        Comment


                        • #13
                          people live in Saskatchewan?

                          Comment


                          • #14
                            Originally posted by Yfrwlf View Post
                            Great interview, thanks. ^^

                            I was especially interested in how plausible it is to port certain games, as well as how easy the GNU/Linux OS makes porting games and creating games for it to begin with. It needs to be made as attractive to game development as possible, and for all software in general of course.
                            I think you're reading more into my remarks than you probably ought to. It's actually quite easy in most respects. It's nothing like what most people presume- things like "oh it's based out of DirectX, it's going to be difficult to port"...which isn't something you can actually infer from what it was "based off of".

                            The state of sound on Linux *sounds* pretty bad indeed. Teehee.
                            Heh... You're reading my remarks wrong there. It's the middleware that's the problem, not sound support on Linux. There's no way I'm going to be able to cough up $5k to pay for the license when someone uses Miles on a game I'd like to port. FMOD's got similar gotchas and IrrKlang only provides binaries for x86 and no real source code access (so you can't make IrrKlang work on Pandora, Beagleboard, Android, PRE, or Maemo- all of which could be targets now.

                            PulseAudio still has issues.
                            No kidding.

                            Comment


                            • #15
                              Originally posted by L33F3R View Post
                              is that the best you could find? You just interviewed a dude with 2k+ posts on your own forums .
                              Yes, you too can get an interview with only 2k+ posts in the forums!

                              All joking aside, L33F3R, I've done quite a bit more than that for the Linux community as a whole- and plan on doing more over time. Part of which was alluded to in the earlier part of the interview. Moreover, I'm one of the people that helped bring 3D acceleration support to Linux and I'm part of that group of people that brought it to the Embedded space amongst my claims to fame.

                              Comment

                              Working...
                              X