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Alien Arena 2009 Brings New Gaming Improvements

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  • Alien Arena 2009 Brings New Gaming Improvements

    Phoronix: Alien Arena 2009 Brings New Gaming Improvements

    Back in October we reported on the release of Alien Arena 2008, which brought several graphical improvements, such as GLSL enhancements, parallax mapping, and new shaders. The developers behind Alien Arena and its Quake 2 derived engine had not stopped there, but they immediately began work on Alien Arena 2009. Now just a mere six months later, we have Alien Arena 2009 and it brings more graphics improvements along with many other technical improvements and new game content.

    http://www.phoronix.com/vr.php?view=13983

  • #2
    What's up with the blue/yellow/etc bars along the right side of the screenshots?

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    • #3
      I think it's his desktop background, looks like the screen size being set less than 100% is allowing some bleed through.

      That option probably should have been removed, just an oversight.
      Last edited by Irritant; 06-23-2009, 10:48 AM.

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      • #4
        Looks good!

        Just wish they'd open source the art assets, too. Still, getting the code is better than nothing, although I do wonder if they would have given us that if they hadn't been forced by ID's original code being GPL.

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        • #5
          Looks very nice indeed! I really think they should replace those ugly aliens with some more charismatic character though... but maybe that's just me.

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          • #6
            Originally posted by korpenkraxar View Post
            Looks very nice indeed! I really think they should replace those ugly aliens with some more charismatic character though... but maybe that's just me.

            It's Alien Arena man. It wouldn't be that with no aliens. I personally like that 50's retro future vibe and I hope they develop the theme further in latter installments. Fallout (the original, not the horrible Bethesda sequel) could be an inspiration . I like that some of the bots are named after old school Godzilla monsters .

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            • #7
              Originally posted by Melcar View Post
              It's Alien Arena man. It wouldn't be that with no aliens. I personally like that 50's retro future vibe and I hope they develop the theme further in latter installments. Fallout (the original, not the horrible Bethesda sequel) could be an inspiration . I like that some of the bots are named after old school Godzilla monsters .
              You're really going to like the new level I'm working on then. It's creepy...and very retro-alien-sci-fi-ish.

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              • #8
                Originally posted by Melcar View Post
                It's Alien Arena man. It wouldn't be that with no aliens. I personally like that 50's retro future vibe and I hope they develop the theme further in latter installments. Fallout (the original, not the horrible Bethesda sequel) could be an inspiration . I like that some of the bots are named after old school Godzilla monsters .
                Really? Gojira names? Like which?

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                • #9
                  Originally posted by Dragonlord View Post
                  Really? Gojira names? Like which?
                  E.T.

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                  • #10
                    Originally posted by Dragonlord View Post
                    Really? Gojira names? Like which?
                    Hedorah, Mothra, Mogera, Ghidorah, Destoroyah...plus Gamara

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                    • #11
                      No, you are doing it wrong!

                      When talking about a game,

                      if you don't talk about: how good it looks, how well it plays, how great it sounds, how fun it is

                      but instead talk about: what version of OpenGL / OpenAL does it use, is it x64 compatible, is there source code packed with it

                      YOU ARE DOING IT WRONG!

                      That's why no one in the real world (tm) is playing this thing

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                      • #12
                        Originally posted by FunkyRider View Post
                        When talking about a game,

                        if you don't talk about: how good it looks, how well it plays, how great it sounds, how fun it is

                        but instead talk about: what version of OpenGL / OpenAL does it use, is it x64 compatible, is there source code packed with it

                        YOU ARE DOING IT WRONG!

                        That's why no one in the real world (tm) is playing this thing
                        While that maybe true for Joe Blow Public running windows that is certainly not the average Phoronix reader who does have more of a "what makes it tick" way of looking at things.

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                        • #13
                          Originally posted by Irritant View Post
                          Hedorah, Mothra, Mogera, Ghidorah, Destoroyah...plus Gamara
                          Nice cast. Playing as an alien called Gidora, now that sounds like fun

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                          • #14
                            Originally posted by FunkyRider View Post
                            When talking about a game,

                            if you don't talk about: how good it looks, how well it plays, how great it sounds, how fun it is

                            but instead talk about: what version of OpenGL / OpenAL does it use, is it x64 compatible, is there source code packed with it

                            YOU ARE DOING IT WRONG!

                            That's why no one in the real world (tm) is playing this thing
                            +1 Aye. Said as a reader of Phoronix Forums. I like to have the tech info available to me, but only *after* hearing about why its fun, great looking and sounding.

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                            • #15
                              All those things are very subjective to individual preference (better to try out the game yourself). Besides, Phoronix is mostly a hardware review site, not a game review site. Having a detailed list of engine updates and features and gameplay advances falls more in line with the site rather than "how fun it is". I would rather see a site like linux-gamers.net do the gameplay review.

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