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Wishlist for Porting Projects (Pt. 2)

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  • As LGP and RuneSoft reseller in Poland I talking with CD-Projekt about buying license for polish language version for some game. So I can talk with CD-Projekt about Witcher and gog.com
    but I need some customers (strong support from them), all depends on polish customers unfortunately they aren't intrested in buying games for Linux.

    Check out english version of Wupra.com


    I wonder what happen with Payback Linux version.

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    • Originally posted by Leszek View Post
      As LGP and RuneSoft reseller in Poland I talking with CD-Projekt about buying license for polish language version for some game. So I can talk with CD-Projekt about Witcher and gog.com
      but I need some customers (strong support from them), all depends on polish customers unfortunately they aren't intrested in buying games for Linux.
      Why don't you work to the larger picture on that stuff. You should be able to arrange larger distribution in europe


      Check out english version of Wupra.com

      I will...

      I wonder what happen with Payback Linux version.
      Heh... You'd have to ask the gent that went by the handle theoddone33 recently in this forum, namely one Dan Olson. I won't say either way as he'd gotten pretty far with the port last time I'd heard anything about it. Who knows, maybe he ought to revive it if he's still got rights access- might make for a nice Android/WebOS/Maemo game.

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      • Join Flotilla or Astrochicken pirates will get you

        From what I saw on Flotilla page, gameplay looks awesome. My first tough was "a tactical Homeworld".

        Sadly it uses XNA, maybe when MonoXNA matures "a little".

        http://www.blendogames.com/flotilla/

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        • Linux thread on BlendoGames forum

          Brendo:
          I'd be interested to hear how Flotilla performs (if at all) on OS X/Linux.

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          • I'm trying to remember, were Lucas Arts properties no go? Because Armed and Dangerous would be a good one.

            Solium Infernum (http://www.crypticcomet.com/games/SI..._Infernum.html) has no forum, and I see no mention of Linux anywhere. Sort of a black box. Indie turn-based strategy; apparently successful.

            I was going to suggest AI War, too, but "The game is coded in C# 3.5, and the Mono framework does not yet support that."

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            • Originally posted by sobkas View Post
              Linux thread on BlendoGames forum

              Brendo:
              I'd be interested to hear how Flotilla performs (if at all) on OS X/Linux.
              And this is why you don't use things like XNA...

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              • Originally posted by Wyatt View Post
                I'm trying to remember, were Lucas Arts properties no go? Because Armed and Dangerous would be a good one.
                They're definitely not a first rung chance right at the moment- but you never know, might change a bit over time as we get more titles on our platform of choice. Armed and Dangerous looked kind of fun on the box when I saw one a while back.

                Solium Infernum (http://www.crypticcomet.com/games/SI..._Infernum.html) has no forum, and I see no mention of Linux anywhere. Sort of a black box. Indie turn-based strategy; apparently successful.
                I'll add it to the list shortly.

                I was going to suggest AI War, too, but "The game is coded in C# 3.5, and the Mono framework does not yet support that."
                C#'s a problem out of the gate. Any substantive API edge that'd be usable for game development is liable to trip over at least one or more Microsoft patents. It's the venus flytrap of development- they want you pretty much locked in on Microsoft platforms- and it's "good enough" to sucker punch people with.

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                • @svartelf: Whatever happened wth SunAge, it sounded very promising and looked like a really great game but it is no where to be found on the list.

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                  • Hmm
                    Iron Sky: Operation Highjump
                    What platforms will the game support?
                    PC (both Windows and Linux) at first, but console versions are very possible.
                    Is LGP publishing it? Anyways there seems to be some kind of task system where every one can register and take a part.

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                    • Sacraboar - capture-the-pig strategy game.

                      Sounds like the developers are open to the idea at least.

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                      • Salvation Prophecy - some sort of space shooter, focusing on single player

                        Soshiant - third person adventure based on persian myths


                        Oh, and any word on Zombie Driver?

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                        • Miegakure looks like fun, no idea about engine or programming language, but it's planned for a Mac release so I guess it should be somewhat portable?

                          http://www.youtube.com/watch?v=GhBoY6s-Fhw

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                          • Interesting, after the Xkcd/Slashdotting of Miegakure the blog post announcing the game now mentions "Linux"

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                            • Don't know if it's been asked already(a lot of posts to read through)

                              Is the new Star trek online coming/open to the idea of a linux port/version?

                              Pete.

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                              • Originally posted by pete910 View Post
                                Is the new Star trek online coming/open to the idea of a linux port/version?
                                It's been mentioned by the studio that they'd LIKE to do one (My co-worker was one of the beta testers and he's been pestering me to play it... ) but that they'd have to evaluate when it gets done relative to whether or not they do console versions of the game or not.

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