Announcement

Collapse
No announcement yet.

Wishlist for Porting Projects (Pt. 2)

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Originally posted by hochglanz View Post
    The question was why X3 - Terran Conflict was not on the list and honestly I did not get the answer of svartalf...
    Originally posted by Svartalf
    I can help with some projects, but not others. I am NOT going into competition with LGP on publishing or running counter to their porting efforts. I am still under contract for some things and there are business dealings and projects that I kind of need to maintain a good relationship with them for now
    Any of this is to get stuff published and out the door. If they self-publish, I do it outside of LGP's influence. If they don't want that, I bring it to LGP for the purposes of publication. It's not a discussion of what LGP may/may not (I can't discuss anything not announced) have in progress of development.

    Who exactly has a conflict-of-interst with who?
    I have minimal inputs on what does/does not get ported by LGP- I only do porting work for them. Michael Simms is the one making those sorts of deals. In order for me to work on what you ask for, I'd have to go to Egosoft directly...there's the conflict of interest.

    I bought X2 and X3 from LGP and I'm very happy with it. I also bought the X2 port for Mac OS X and I can say the LGP port is far better!
    I'm sure the X2/X3 team will appreciate that. They worked hard to make that happen.

    But again.. I'm confused about the answer. And what has ID, Epic and Bioware to do with Egosoft's X3 - Terran Conflict?
    Heh... Everything and nothing.

    The X3 version asked for is something that'd be up to LGP's deal-maker to arrange, not me. He KNOWS everyone probably wants it...

    But...the big problem is people BUYING it. You're not the problem and the comment wasn't directed at you or anyone that bought like you did. The big problem is with people going "meh...it's too expensive and I can run it in WINE"- and it's hurting our position trying to get games on Linux.

    It's why BioWare isn't likely to do DragonAge for us.

    It's why Atari nixed NWN2 for Linux even though there was evidence that we were a viable demographic.

    It's part of why we don't have UT3.

    It's part of why we don't have official versions of iD's stuff (No, the only official version of iD's games were the trial ballon of the DooM pack, the Quake Packs, and Quake3:Arena. Q3:A sold only about 200 copies for Linux retail- never mind that 15-20% of the Windows sales were actually Linux people buying and converting. Mainly because they couldn't wait for the Linux version to be out.) We've not had an official version for quite some time now.

    It's not a foregone conclusion that you will see the X3 follow on or Sacred2. Not because they're hostile towards us, but because the deal's got to do decently or they're just not going to give us the time of day.

    It only does decently if it sells.

    Comment


    • i like the old action and adventure games and here are some games i liked a lot:

      some Bitmap Brothers' games (Xenon 2, Speedball 2, God)
      terminal velocity
      Quest for Glory 1 and 2, Gabriel Knight 1 (Sierra Online)
      Another World, Prince of Persia, Flashback
      Day of the Tentacle, Monkey Island 1 and 2, Zak Mac Kraken
      Dungeon Master, Eye of the Beholder, Lands of Lore 1 and 2, Ultima 7
      populous
      Privateer 1 and 2
      Titan (2d pinball game, which had a damn fast animation)
      some good Shoot'm Up (xenon2 that i mentioned above, R-Type, Battle Squadron, Thunder Force 3, etc...)

      and Captain Blood which was one of my first game

      just some ideas...

      regards

      Comment


      • Originally posted by Svartalf View Post
        It's not a dead, loss, though- if the source is accessible, it can be redone if needs be.
        Then why they didn't do it all these years? As far as I remember they had said a linux port was in the work but then they say about the loss
        It's hard to have the native Linux game and to be force to use the wine version...

        Comment


        • Originally posted by vtorri View Post
          Day of the Tentacle, Monkey Island 1 and 2, Zak Mac Kraken
          This. Oh and this.

          Edit: just remembered the games in the quote should all be playable under scummvm (I know MI & DotT do)
          Last edited by Aradreth; 06-01-2009, 06:48 PM. Reason: Stupidity

          Comment


          • Originally posted by Apopas View Post
            Then why they didn't do it all these years? As far as I remember they had said a linux port was in the work but then they say about the loss
            It's hard to have the native Linux game and to be force to use the wine version...
            lol can i just SCREAM Ventrillo ?

            Linux client in development for 5+ years? maybe 6 im not sure. If they are not going to bother building it I suggest they remove it from their site. It just gives us false hope.

            Comment


            • Originally posted by L33F3R View Post
              lol can i just SCREAM Ventrillo ?
              Sore subject, for the reasons you outline...

              Comment


              • lol... who's Ventrillo?

                Comment


                • Wow, I actually hadn't realised you were an "Indy" porting effort, Svartalf. It's awesome to see that you've managed to pull it off, too. Mad props! I had just sort of always assumed you were some important decision-making element within LGP, so this is really neat. Inspiring, even. Anyway, I had a bunch of ideas as I read through this thread, so... (And yes, I tend to get progressively more long-winded.
                  • Moonpod's Games - A good, respectable Indy dev, Mr. Robot is pretty sweet, and I recall that Starscape was fairly addictive as well. Maybe I'm just biased; they host and maintain Shoot the Core!. They can't be bad guys.
                  • Gamebryo - I note you have both Morrowind and Oblivion listed, but it might be a worthy goal to target the engine that drives them both (along with many other games). Thing's never run well under Wine, either.
                  • UFO (aka X-COM) - It was honestly my sincere hope that this property would become forgotten and not suffer another travesty like that third-person trash heap (in truth, I have this sort pipe dream scenario wherin I actually acquire the rights and donate it to the community at large). In any case, even a straight port that fixes the most egregious bugs in the DOS version (lol, 80-item crunch), would be pretty amazing. But if we're to talk of enhancements, well...I have a LOT of ideas, but this is neither the time nor the place.
                  • Silent Hunter 4 - A submarine tactics game? Sure, why not? I remember when a mate was playing kind of recently and thought to myself "Wow, this is really gorgeous." UbiSoft's child.
                  • Speaking of which, I sort of imagine that there are a good number of smaller developers in Europe and Asia that would be amenable. I hear that Linux is gaining traction with people sick of the so-called "Microsoft Tax". My pick would be those rad Swedes at SimBin. Someone was looking for decent racing games, after all.
                  • GP Legends - Ahh, masochism has never been so elegantly cruel. Too bad Papyrus was rolled up into the Sierra/Vivendi/Activision/Blizzard monstrosity. I'm lead to believe that essentially translates to "hopeless cause"
                  • Gunbound - Now moving Eastward, we have one of the most accomplished Worms clones I've played, Softnyx has the international publishing rights. Good luck with their Engrish, though.
                  • PangYa - Another notch Eastward, Ntreev's hilariously silly, pseudo-anime-themed golf game. The servers were taken down for a little while, but recently came back online States-side under the auspices of, well, Ntreev USA.
                  • 同人ソフト - Ahh, at last, we have hit the limits of both geography and geekiness; The Land of the Rising Sun. "Doujinsoft," for the initiate, are a part of a larger movement; a peculiar breed of limited-run, zero-profit, and love that results in what is often a derivative work of something else (in the artistic and character sense; the Japanese actually seem to have a knack for making their own assets if not original characters). From this strange and, at some level, insular community of amateurs comes a great many STG and fighters, with the occasional Beat 'em Up, Visual Novel, etc. to spice things up.

                    As far as porting goes, a company called Rockin' Android recently set up shop that seems to be pitching their business strategy as being dedicated to localising these games for an English-speaking audience. I've honestly been meaning to cast some feelers at them myself, because even the remotest prospect of playing Melty Blood or Ragnarok Battle Offline natively is just too good to pass up. I'd say going through them would be the way to get your contact. Only problem is they're brand new and yet unproven.

                  Comment


                  • Originally posted by Odin View Post
                    @Linux-user
                    There would have been a higher impact if you had only bought the linux version. The publisher would say: "The linux version increased our sales by xx%, woot!"
                    True, but when Jack Keane was released I was still using Windows. Then I switched to Linux and I bought the game for the second time.

                    Originally posted by Slash View Post
                    I know it's been mentioned a million times, but I really wish Steam had a native Linux client. Of course they'd need per-platform support in their store and all that, but I think it'd end up helping get other things ported. Steam has a ton of games available on it and some do already have Linux clients. They just aren't available via Steam, of course.

                    A lot of people just using Steam for everything nowadays. It's easier to login to one thing and have access to all your games, rather than a billion CDs, CD keys, patches, etc. I was against this for the longest time, but I have come around... Having even a small Linux library on Steam would be awesome. They have almost 700 games on Steam. I didn't count, but I don't think it'd be completely crazy to say at least 50 have native Linux clients already (there are nearly that many idsoftware and idsoftware-related games alone with Linux ports). And what if someone were to update all the Loki assets and put them on "Linux-Steam" for one packaged price? It'd be awesome.
                    I hate steam (and digital distribution in general). For me the availability of retail editions is mandatory when buying a game. That's why I'm so happy with LGP and Runesoft: They've got real retail releases for Linux. No download version or such nonsense, but a nice box with a penguin printed on it, the system requirements for Linux printed on it, a manual inside the box with instructions how to install the game on Linux and the game on a disc with the text "Linux CD ROM" or "Linux DVD ROM". That's what I call a game release and that's what I want to pay for.

                    Comment


                    • Originally posted by Linux-user View Post
                      I hate steam (and digital distribution in general). For me the availability of retail editions is mandatory when buying a game. That's why I'm so happy with LGP and Runesoft: They've got real retail releases for Linux. No download version or such nonsense, but a nice box with a penguin printed on it, the system requirements for Linux printed on it, a manual inside the box with instructions how to install the game on Linux and the game on a disc with the text "Linux CD ROM" or "Linux DVD ROM". That's what I call a game release and that's what I want to pay for.
                      I hate steam also. The world should take a word out of l33f3r's journal and have the game downloadable online and be able to optionally purchase a disk copy of the game should you want to have a hard copy. Most of the cost would be the mailing. 30 cents for a dvd case, 50 cents per DVD, electricity, labels. Then you have the option to play as soon as it downloads. Win-Win.

                      Comment


                      • Might be a long hard shot but what about Final Fantasy 11? Just because square is both the developer and publisher. Im not sure how well the game is doing right now but one would assume its on the decline as far as subscriptions.

                        Comment


                        • Originally posted by Linux-user View Post
                          That's why I'm so happy with LGP and Runesoft: They've got real retail releases for Linux. No download version or such nonsense, but a nice box with a penguin printed on it, the system requirements for Linux printed on it, a manual inside the box with instructions how to install the game on Linux and the game on a disc with the text "Linux CD ROM" or "Linux DVD ROM". That's what I call a game release and that's what I want to pay for.
                          Fortunately, for those of us who see no need to have those round plastic husks lying around or prefer not to pay for shipping, LGP does downloadable games now
                          http://blog.linuxgamepublishing.com/...now-available/

                          Comment


                          • Originally posted by L33F3R View Post
                            I hate steam also. The world should take a word out of l33f3r's journal and have the game downloadable online and be able to optionally purchase a disk copy of the game should you want to have a hard copy. Most of the cost would be the mailing. 30 cents for a dvd case, 50 cents per DVD, electricity, labels. Then you have the option to play as soon as it downloads. Win-Win.
                            Isn't this exactly what Tux Games are offering? Of course, it is the most expensive option...

                            Comment


                            • yea.. they stole my journal them @#$%'ers. i wondered who took it.

                              LGP rentals? you gotta be kidding me....

                              Comment


                              • Originally posted by Remco View Post
                                Old games now owned by EA might be a no-go, but maybe that's not true:

                                Dungeon Keeper series (Bullfrog, now EA)
                                Dune series (Westwood, now EA)
                                I'd also like to see some older EA games (Command & Conquer Gold, Red Alert 1, Dune 2000) ported. Not sure if EA would allow it, but I know C&C Gold was released as freeware for the 12th anniversary awhile back. Maybe they'd allow that game then?

                                Comment

                                Working...
                                X